Meta Knight (SSBB): Difference between revisions

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=== Grabs and Throws ===
=== Grabs and Throws ===
* Pummel - Hits you with his wings
* Back Throw - Throws his opponents behind himself and slashes them
* Back Throw - Throws his opponents behind himself and slashes them
* Forward Throw - Backflip kick
* Forward Throw - Backflip kick

Revision as of 21:47, March 5, 2008

This article is about Meta Knight's appearance in Super Smash Bros. Brawl. For other uses, see Meta Knight.
Meta Knight
Meta Knight
KirbySymbol.svg
Universe Kirby
Appears in SSBB
Availability Starter

Announced at E3 2006, Meta Knight (メタナイト, Meta Naito) is a character appearing in the upcoming Super Smash Bros. Brawl. What is known about him is: he attacks with his sword, the Galaxia, he has a multi-hit and spiral-like aerial attack, can jump multiple times in mid-air, and has an attack like Kirby's Forward smash. He also is capable of gliding, like Pit and Charizard, and has several multiple-hit attacks.

Within the first Brawl trailer Meta Knight is seen shielding or reflecting one of Pit's arrows with his cape, which when on him renders him camouflaged with his surroundings with a sort of active camouflage. It appears to be his Dimensional Cape, but is still unknown whether or not it was exaggerated for the trailer, like the Wario Waft.

Meta Knight's black Alternate Costume is based off of Dark Meta Knight from Kirby and the Amazing Mirror.

Pros and Cons

Pros:

  • Multiple jumps (five midair and, of course, his primary jump off of the ground)
  • Can Glide
  • All four of his B moves can be used as his final jump
  • One of, if not, the best recoveries in the game
  • Very high-priority attacks
  • Powerful Wall of Pain
  • F-Smash and D-Smash are quick finishers
  • Small Target
  • Fast running speed (slower than shiek and zero suit samus which are tied, fox, capton falcon, and sonic)
  • Has what appears to be the fastest attacking speed in the game
  • Relatively no laggy attacks
  • Can attack/jump out of his glide allowing for a second glide with his Up-B in the other direction (if needed)
  • His Shuttle Loop attack has devastating knockback which is farther than any of his moves
  • Has suprising knockback compared to what other characters' knockback would be with attacks of the same damage
  • Neutral B can be used for great vertical recovery and goes all the way across final destination horizontaly
  • Fantastic combos and good grabs for combo starters
  • Is an excellent edge-guarder
  • Hard to edge-guard him because he can do things like glide under the stage and then swoop up to the other side
  • Pit seems to be the only real counter-pick for him
  • Has a projectile reflecting move, though it is hard to pull off.

Cons:

  • Short range on most attacks
  • Light and easily KO'd
  • No projectile
  • Has a hard time dealing with characters with similar recovery abilities such as Pit
  • All B moves (minus Shuttle Loop) put him into helpless, and Mach Tornado does not auto-grab the ledge, rather it bounces off it
  • If Side-B is done to close to opponent, Meta Knight will go right through them

Standard Moves

Ground Attacks

  • Neutral A (hold): Does a rapid sequence of slices around himself.
  • Forward Tilt - Slashes twice in front of him, then slices upwards.
  • Up Tilt - Raises his sword up vertically.
  • Down Tilt - Stabs low to the ground. Similar to Marth's Down Tilt.
  • Forward Smash - Pulls back his sword for a split second, then quickly slices widely in front of him.
  • Up Smash - Slices three times above him very quickly. Similar in appearance to Link's Up Smash.
  • Down Smash - Slices horizontally in front of him then behind him. Similar in appearance to Marth's getting-up attack.

Aerial Attacks

  • Neutral Air - Spins around with his sword. Similar to Pikachu's Neutral Air.
  • Forward Air - Slices quickly three times in front of him.
  • Back Air - Slices three times behind him.
  • Up Air - Slices once quickly in an arc above him. Almost no lag afterwards; can be chained vertically in a column.
  • Down Air - Slices in an arc under him.

Grabs and Throws

  • Pummel - Hits you with his wings
  • Back Throw - Throws his opponents behind himself and slashes them
  • Forward Throw - Backflip kick
  • Up Throw - Extends his wings, soars into the air with his opponent, and crashes down in a firey burst (similar to Kirby's Up Throw in Melee)
  • Down Throw - Throws his opponent on the ground and begins stomping quickly on them (similar to Kirby's down throw in Melee, Victory Dance)

Special Moves

Template:Specialmoves

Role in the Subspace Emissary

Metaknight has been seen in many different places in the SSE. Although Meta Knight has been confirmed in the game, it still has not been confirmed that there is any connection between him and the Meta Knight looking ship, the Battleship Halberd. The Battleship Halberd is known to have a large role, presumably with some connection to Meta Knight. Screenshots have shown Meta Knight fending off a group of knight-like enemies, so some believe that Meta Knight may not be in control of the Halberd at all and that his ship was stolen. In a video of the Subspace Emissary it shows Meta Knight teaming up with the Ice Climbers. And in other recent snapshots, it shows him with Ike and Marth. In others, it shows him teaming up with Lucario and Snake on the Battleship Halberd.

When Meta Knight is first featured in the Subspace Emissary, he attacks a lone Marth outside of a large castle. Quickly, he learns that Marth is not his enemy as they are both surrounded by Primids. After a successful battle, both warriors chase the Ancient Minister who is carrying a Subspace bomb. Both are unsucessful in their attempts in destroying the bomb, except for Ike who uses his Aether move to catch the Minister offguard. With the bomb now destroyed, all three head back to the castle to clear out any remaining Primids.

Later, they are all seen traveling the wastelands together and battling a giant Subspace Golem.

Event Matches

Pink Ball Repulsion- The player plays as Meta Knight and has to defeat Kirby on the Battleship Halberd before the flying platform lands.[1]

Special Movements

Taunt

Up: Disapears into his cape, and it shrinks vertically, then spins. Has invincible properties when he has shrunk into the cape.

Side: Slashes once and examines his sword.

Down: Opens his wings and flaps them.

On-Screen Appearance: Uses his cape to teleport.

External Links


Template:Kirby Brawl