Diddy Kong (SSB4)/Forward tilt: Difference between revisions
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!Animation length | !Animation length | ||
| | |54 | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Interruptible|c=18}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Revision as of 19:04, May 2, 2018
Diddy Kong forward tilt hitbox visualization | |
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↗ | |
→ | |
↘ |
Hitboxes
This move can be angled up, forward, or down, but all three have the same properties.
Timing
Clean hit | 10 |
---|---|
Late hit | 11-13 |
Interruptible | 37 |
Animation length | 54 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|