Luigi (SSB4)/Back throw: Difference between revisions
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==Hitboxes== | ==Hitboxes== | ||
{| | ===Throw=== | ||
{{SSB4ThrowTableHeader}} | |||
| | {{SSB4ThrowTableRow | ||
| | |id=0 | ||
|damage=10% | |||
|angle=45 | |||
|bk=80 | |||
|ks=65 | |||
|fkv=0 | |||
|bn=0 | |||
|type=Throwing | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|angle=361 | |||
|bk=40 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|type=Throwing | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
|} | |||
===Collateral=== | |||
{{SSB4HitboxTableHeader|stretch=y}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage=6% | |||
|angle=361 | |||
|bk=30 | |||
|ks=100 | |||
|fkv=0 | |||
|r=6.0 | |||
|bn=3 | |||
|xpos=2.5 | |||
|ypos=15.0 | |||
|clang=f | |||
|rebound=f | |||
|type=Throwing | |||
|sfx=Kick | |||
|slvl=M | |||
|xstretch=2.5 | |||
|ystretch=8.0 | |||
}} | |||
|} | |} | ||
Revision as of 13:17, February 4, 2018
Overview
Luigi spins around with the opponent three times and then throws them. The animation is based on how Mario threw Bowser in Super Mario 64. Luigi himself throws Bowser the same way in Super Mario 64 DS.
Hitboxes
Throw
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 10% | Standard | 80 | 65 | 0 | 0 | None | None | |||
1 | 3% | Standard | 40 | 100 | 0 | 0 | None | None |
Collateral
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | Stretch | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 6% | 0 | 30 | 100 | 0 | 6.0 | 3 | 2.5 | 15.0 | 0.0 | 1.0x | 1.0x | 0% | Kick | 2.5 | 8.0 | 0.0 |
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