Rosalina & Luma (SSB4)/Neutral attack/Hit 2: Difference between revisions
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==Timing== | |||
===Rosalina=== | |||
{|class="wikitable" | |||
!Hitbox | |||
|6-8 | |||
|- | |||
!Earliest continuable frame | |||
|17 | |||
|- | |||
!Interruptible | |||
|25 | |||
|- | |||
!Animation length | |||
|44 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=9|e=LagContinuableS}}{{FrameStrip|t=Lag|c=7|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=20}} | |||
{{FrameStripEnd}} | |||
===Luma=== | |||
(To be added soon) | |||
{{FrameIconLegend|lag=y|hitbox=y|continuable=y|interruptible=y}} | |||
{{MvSubNavRosalina&Luma|g=SSB4}} | {{MvSubNavRosalina&Luma|g=SSB4}} | ||
[[Category:Rosalina & Luma (SSB4)]] | [[Category:Rosalina & Luma (SSB4)]] | ||
[[Category:Neutral attacks (SSB4)]] | [[Category:Neutral attacks (SSB4)]] |
Revision as of 20:03, January 17, 2018
Hitboxes
Rosalina
Luma
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 2% | 0 | 0 | 100 | 50 | 2.5 | 0 | 0.0 | 7.0 | 2.0 | 1.0x | 1.5x | 0% | Punch |
Timing
Rosalina
Hitbox | 6-8 |
---|---|
Earliest continuable frame | 17 |
Interruptible | 25 |
Animation length | 44 |
Luma
(To be added soon)
Lag time |
Hitbox |
Continuable |
Interruptible |
|