Super Smash Bros. 4

Rosalina & Luma (SSB4)/Neutral aerial

Hitbox visualization showing Rosalina's neutral aerial.
Hitbox visualization showing Luma's neutral aerial.

OverviewEdit

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Update historyEdit

  1.0.4/  1.0.1

  •   Rosalina damage (6% (clean)/10% (late) → 5%/7.5%).
  •   Rosalina hitbox sizes (5u/3.5u → 4.2u/3u) and X positions (x offset: 4.5/-1.5 → 3/-2). This gives neutral aerial less range in front of Rosalina

HitboxesEdit

RosalinaEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 5% 0   30 108 0 4.2 10 3.0 0.0 0.0 1.0x 1.0x 0%               Magic zap  
1 0 5% 0   30 108 0 3.0 10 -2.0 3.0 0.0 1.0x 1.0x 0%               Magic zap  
Late hit
0 0 7.5% 0   25 108 0 4.2 10 3.0 0.0 0.0 1.0x 1.0x 0%               Magic zap  
1 0 7.5% 0   25 108 0 3.0 10 -2.0 2.0 0.0 1.0x 1.0x 0%               Magic zap  

LumaEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Hit 1
0 0 4% 0   40 170 0 4.5 2003 1.0 0.0 0.0 1.0x 1.7x 0%               Kick  
Hit 2
0 0 3% 0   40 170 0 4.5 2003 1.0 0.0 0.0 1.0x 1.7x 0%               Kick  

TimingEdit

RosalinaEdit

Initial autocancel 1-2
Clean hit 9-34
Late hit 35-46
Ending autocancel 60-
Interruptible 66
Animation length 71
                                                                                                                                             
                                                                                                                                             

Landing lagEdit

Animation length 11
                     

LumaEdit

First hit 3-6
Second hit 26-29
Animation length 55
                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible