F-Zero Grand Prix: Difference between revisions
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'''F-Zero Grand Prix''' is a special stage in ''[[Super Smash Bros. Melee]]'' that only appears in [[Adventure Mode]] and [[Event 33: Lethal Marathon]]. It is based on the Big Blue 1 track seen in ''[[F-Zero X]]''. | '''F-Zero Grand Prix''' is a special stage in ''[[Super Smash Bros. Melee]]'' that only appears in [[Adventure Mode]] and [[Event 33: Lethal Marathon]]. It is based on the Big Blue 1 track seen in ''[[F-Zero X]]''. | ||
The whole stage takes place on a race track based on the Big Blue stage. There are pink platforms that hover above the stage. A player must travel towards the right of the stage. Often, a group of race cars will drive along the track. | The whole stage takes place on a race track based on the Big Blue stage. There are pink platforms that hover above the stage. A player must travel towards the right of the stage. Often, a group of race cars will drive along the track. A "!" appearing on the stage will indicate that the race cars are approaching. The player can jump to one of the pink platforms or hang onto the [[edge]] of the stage to avoid getting hit by a car. If a character is hit by a car, that character will take [[damage]]. A player receives 30-40% damage if hit by a race car. It's possible to survive a blow one time from a race car, but the second time will most likely [[KO]] a character. The track is completed once the player crosses the checkered finish line. | ||
F-Zero Grand Prix can be accessed with an [[Action Replay]]. The camera follows whoever is furthest on the track; players that don't follow along get left behind and will be KO'd as the blast line moves. This can lead to multiple self-destructs if the leader keeps on running. Crossing the finish line normally causes the game to freeze. | F-Zero Grand Prix can be accessed with an [[Action Replay]]. The camera follows whoever is furthest on the track; players that don't follow along get left behind and will be KO'd as the blast line moves. This can lead to multiple self-destructs if the leader keeps on running. Crossing the finish line normally causes the game to freeze. |