Zelda (SSBB): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Din's Fire is a terrible move, it's not good at all, it's situational and extremely avoidable. It should be rarely used (except when like edge guarding))
Line 161: Line 161:
*Unlike in ''Melee'', where completing Classic mode with either Zelda or Sheik one would get both Zelda and Sheik trophies, ''Brawl'' makes one play both characters separately at the end to retrieve their trophies.
*Unlike in ''Melee'', where completing Classic mode with either Zelda or Sheik one would get both Zelda and Sheik trophies, ''Brawl'' makes one play both characters separately at the end to retrieve their trophies.
*During Zelda's Down Smash animation, there is a small rendering error where her arm twists the wrong way near the end of it. It only lasts for about one frame, however, and thus it cannot seen in a normal match; even in Training mode, where you can set the game's speed at 1/4, you can just barely see it.
*During Zelda's Down Smash animation, there is a small rendering error where her arm twists the wrong way near the end of it. It only lasts for about one frame, however, and thus it cannot seen in a normal match; even in Training mode, where you can set the game's speed at 1/4, you can just barely see it.
*According to Curious Poker Chip, she is the worst character in both Melee and Brawl


==External links==
==External links==