Olimar (SSB4): Difference between revisions
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**{{nerf|Floor attacks now use one extended static hitbox rather than multiple normal hitboxes attached to Olimar's body, which covers less range overall.}} | **{{nerf|Floor attacks now use one extended static hitbox rather than multiple normal hitboxes attached to Olimar's body, which covers less range overall.}} | ||
*Back floor attack: | *Back floor attack: | ||
**{{change|Back floor attack now starts | **{{change|Back floor attack now starts in front of Olimar rather than from behind.}} | ||
**{{nerf|Back floor attack has more startup lag (frame 15 → 16).}} | **{{nerf|Back floor attack has more startup lag (frame 15 → 16).}} | ||
*[[Edge attack]]: | *[[Edge attack]]: |