Debug menu (SSBM): Difference between revisions
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(→Stages: explaination) |
(→CPU modes: Minor edit: Word change.) |
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| '''CPTP_JUMP''' || A standard CPU mode used in Training Mode (Denoted "Jump"). The CPU will constantly perform their grounded [[jump]], and will not short hop. | | '''CPTP_JUMP''' || A standard CPU mode used in Training Mode (Denoted "Jump"). The CPU will constantly perform their grounded [[jump]], and will not short hop. | ||
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| '''CPTP_NORMAL''' || A standard CPU mode used throughout the game (Denoted "Attack" in Training Mode). The CPU behaves normally, throwing out attacks and maneuvers, and | | '''CPTP_NORMAL''' || A standard CPU mode used throughout the game (Denoted "Attack" in Training Mode). The CPU behaves normally, throwing out attacks and maneuvers, and prioritizing human players over other CPUs. | ||
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| '''CPTP_MANUAL''' || A standard CPU mode used in Training Mode (Denoted "Human"). The CPU is controlled by the controller port that matches its player slot. | | '''CPTP_MANUAL''' || A standard CPU mode used in Training Mode (Denoted "Human"). The CPU is controlled by the controller port that matches its player slot. |