Flip Jump: Difference between revisions

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'''Flip Jump''' ({{ja|フリップジャンプ|Furippu Janpu}}, ''Flip Jump'') is [[Zero Suit Samus]]'s [[down special move]].  
'''Flip Jump''' ({{ja|フリップジャンプ|Furippu Janpu}}, ''Flip Jump'') is [[Zero Suit Samus]]'s [[down special move]].  
==Overview==
==Overview==
Zero Suit Samus flashes as she does a flip and an arching jump through the air. This provides some horizontal and vertical [[recovery]]. It functions as Zero Suit Samus' third jump, but does not put her into a [[helpless]] position, allowing her to use her [[tether recovery]] in addition, which makes up for its relatively short length compared to other third jumps. In addition, this move provides a short time of invincibility for Zero Suit Samus during the initial rise. She cannot perform the Flip Jump again until she lands, even if she is hit before returning to the stage.
Zero Suit Samus flashes as she does a flip and an arching jump through the air. This provides some horizontal and vertical [[recovery]]. It functions as Zero Suit Samus' third jump, but does not put her into a [[helpless]] position, allowing her to use her [[tether recovery]] and/or [[Boost Kick]] in addition, which makes up for its relatively short length compared to other third jumps. In addition, this move provides a short time of invincibility for Zero Suit Samus during the initial rise. She cannot perform the Flip Jump again until she lands, even if she is hit before returning to the stage.


In ''Brawl'', If Zero Suit Samus hits a wall while performing the Flip Jump, she will automatically perform a wall jump. She will automatically do up to four wall jumps if she continues to contact them soon enough, mostly in custom stages. In ''[[Super Smash Bros. 4]]'' however, Zero Suit can only wall jump if the jump button is manually pressed, though she can still perform four wall jumps in comparison to her previous appearance in ''Brawl.'' After using Flip Jump in the air, Zero Suit Samus cannot land on a fall-through platform until the move has completely finished (i.e. she is level in height with when she started), instead she will fall through it.
In ''Brawl'', If Zero Suit Samus hits a wall while performing the Flip Jump, she will automatically perform a wall jump. She will automatically do up to four wall jumps if she continues to contact them soon enough, mostly in custom stages. In ''[[Super Smash Bros. 4]]'' however, Zero Suit can only wall jump if the jump button is manually pressed, though she can still perform four wall jumps in comparison to her previous appearance in ''Brawl.'' After using Flip Jump in the air, Zero Suit Samus cannot land on a fall-through platform until the move has completely finished (i.e. she is level in height with when she started), instead she will fall through it.