Ryu (SSBU): Difference between revisions

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**{{nerf|Focus Attack's first stage of charge is harder to combo off of.}}
**{{nerf|Focus Attack's first stage of charge is harder to combo off of.}}
**{{nerf|Focus Attack's hitbox does not extend as far backwards (Z offset: -3—11.5 → 2—11.5), no longer being able to hit opponents directly behind Ryu.}}
**{{nerf|Focus Attack's hitbox does not extend as far backwards (Z offset: -3—11.5 → 2—11.5), no longer being able to hit opponents directly behind Ryu.}}
**{{nerf|Because many moves have lower landing lag than they did in Smash 4, it is easier to hit Ryu with an aerial, land, and hit him again before the attack can come out, breaking the armor.}}
**{{nerf|The maximum amount of damage Focus Attack's armor can sustain is lowered (22%-39% → 16.8%-33.6%).}}
**{{nerf|The maximum amount of damage Focus Attack's armor can sustain is lowered (22%-39% → 16.8%-33.6%).}}
*[[Final Smash]]:
*[[Final Smash]]: