Template:CharacterPhysics: Difference between revisions
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Serpent King (talk | contribs) (Oh also.) |
Serpent King (talk | contribs) (Worth note that we have no such article. If we decide we don't want this included, it's easy enough to extract.) |
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! [[Jump]]s | ! [[Jump]]s | ||
| colspan=2|{{{jumps}}} | | colspan=2|{{{jumps}}} | ||
|- | |||
! Delayed double jump | |||
| colspan=2|{{#if:{{{ddj|}}}|{{y}}|{{n}}}} | |||
|- | |- | ||
{{#switch:{{lc:{{#var:GAME}}}}|ssbb = ! [[Glide]] | {{#switch:{{lc:{{#var:GAME}}}}|ssbb = ! [[Glide]] |
Revision as of 16:16, July 8, 2017
Mario's attributes | ||
---|---|---|
Abilities | ||
Jumps | {{{jumps}}} | |
Delayed double jump | ||
Glide | ||
Wall jump | ||
Wall cling | ||
Crawl | ||
Statistics | ||
Attribute | Rank | Value |
Walk | {{{walk}}} | {{{rwalk}}} |
Dash | {{{dash}}} | {{{rdash}}} |
Traction | {{{traction}}} | {{{rtraction}}} |
Jumpsquat | {{{jsq}}} | {{{rjsq}}} |
Ground jump height | {{{gjumpht}}} | {{{rgjumpht}}} |
Short hop height | {{{shopht}}} | {{{rshopht}}} |
Double jump height | {{{djumpht}}} | {{{rdjumpht}}} |
Air speed | {{{airspd}}} | {{{rairspd}}} |
Air acceleration | {{{airaccel}}} | {{{rairaccel}}} |
Air deceleration | {{{airdecel}}} | {{{rairdecel}}} |
Air friction | {{{airfric}}} | {{{rairfric}}} |
Falling speed | {{{fallspd}}} | {{{rfallspd}}} |
Gravity | {{{grav}}} | {{{rgrav}}} |
Weight | {{{weight}}} | {{{rweight}}} |
(Intended) usage
Something to this effect:
{{Character Physics |walk = Walk speed |rwalk = Everything that starts with 'r' is the character's rank in that field among the cast, so for Mario this would be 30th-32nd |dash = Dash speed |rdash = And this would be 28th-30th |tract = Traction |rtract = |jsq = Jumpsquat; written as "[number] frames" |rjsq = |gjumpht = Grounded jump height |rgjumpht = |shopht = Short hop height |rshopht = |djumpht = Double jump height |rdjumpht = |airspd = Air speed |rairspd = |airaccel = Air acceleration |rairaccel = |airdecel = Air deceleration |rairdecel = |airfric = Air friction |rairfric = |fallspd = Falling speed |rfallspd = |grav = Gravity |rgrav = |weight = yeah. |rweight = |jumps = Total number of jumps, not just midair ones. Mario would be 2 and not 1, Jigglypuff would be 6 and not 5 |wjump = Either yes or no, depending on whether character can wall jump |wcling = Same as above but with wall clinging |crawl = Same as above but with crawling |glide = Whether character can glide in Brawl. }}