[dismiss]
Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Template:CharacterPhysics
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
![]() | ||
---|---|---|
Abilities | ||
Jumps | {{{jumps}}} | |
Delayed double jump | ![]() | |
Glide | ![]() | |
Wall jump | ![]() | |
Wall cling | ![]() | |
Crawl | ![]() | |
Statistics | ||
Attribute | Value | Rank |
Walk | {{{walk}}} | {{{rwalk}}} |
Dash | {{{dash}}} | {{{rdash}}} |
Traction | {{{traction}}} | {{{rtraction}}} |
Jumpsquat | {{{jsq}}} | {{{rjsq}}} |
Ground jump height | {{{gjumpht}}} | {{{rgjumpht}}} |
Short hop height | {{{shopht}}} | {{{rshopht}}} |
Double jump height | {{{djumpht}}} | {{{rdjumpht}}} |
Air speed | {{{airspd}}} | {{{rairspd}}} |
Air acceleration | {{{airaccel}}} | {{{rairaccel}}} |
Air deceleration | {{{airdecel}}} | {{{rairdecel}}} |
Air friction | {{{airfric}}} | {{{rairfric}}} |
Falling speed | {{{fallspd}}} | {{{rfallspd}}} |
Gravity | {{{grav}}} | {{{rgrav}}} |
Weight | {{{weight}}} | {{{rweight}}} |
(Intended) usage
Something to this effect:
{{Character Physics |walk = Walk speed |rwalk = Everything that starts with 'r' is the character's rank in that field among the cast, so for Mario this would be 30th-32nd |dash = Dash speed |rdash = And this would be 28th-30th |tract = Traction |rtract = |jsq = Jumpsquat; written as "[number] frames" |rjsq = |gjumpht = Grounded jump height |rgjumpht = |shopht = Short hop height |rshopht = |djumpht = Double jump height |rdjumpht = |airspd = Air speed |rairspd = |airaccel = Air acceleration |rairaccel = |airdecel = Air deceleration |rairdecel = |airfric = Air friction |rairfric = |fallspd = Falling speed |rfallspd = |grav = Gravity |rgrav = |weight = yeah. |rweight = |jumps = Total number of jumps, not just midair ones. Mario would be 2 and not 1, Jigglypuff would be 6 and not 5 |wjump = Either yes or no, depending on whether character can wall jump |wcling = Same as above but with wall clinging |crawl = Same as above but with crawling |glide = Whether character can glide in Brawl. }}