Template talk:CharacterPhysics: Difference between revisions

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That's all from me. What do you guys think? [[File:Nymbaresigicon.png]] [[User:Nymbare|<span style="color:#00BFFF">Nymbare</span>]] [[User talk:Nymbare|<span style="color:#0066FF">and his talk</span>]] 16:18, 5 July 2017 (EDT)
That's all from me. What do you guys think? [[File:Nymbaresigicon.png]] [[User:Nymbare|<span style="color:#00BFFF">Nymbare</span>]] [[User talk:Nymbare|<span style="color:#0066FF">and his talk</span>]] 16:18, 5 July 2017 (EDT)
:I think either of SK's tables work. I think they're compact enough that we might not need a drop-down, but if we did, I would prefer to hide the attributes. As for where to put it, the attributes section works. Lord knows we already have enough in the moveset section. [[File:Nyargleblargle.png|16px]][[User: Nyargleblargle|<span style="color:LawnGreen">'''Nyargle</span>]][[User talk:Nyargleblargle|<span style="color: orange;">'''blargle'''</span>]] ([[Special:Contributions/Nyargleblargle|Contribs]]) 20:02, 5 July 2017 (EDT)

Revision as of 19:02, July 5, 2017

Proposed.png This discussion is in regards to a proposed change on SmashWiki. The discussion must first meet with a consensus before it is implemented.

So here's the deal with this:

Last night on Discord I brought up the idea of making a template like this, which would be used for per-game character pages like Mario (SSB4) and Donkey Kong (SSB4) and such. While the attributes sections of these pages describe the character's general physics (mobility and weight and traction and such), it always bothered me that you need to hit up a ton of different pages to get the exact values for those.

It bothers me so much that I said I'd be willing to make the template and fill it out for every single character page myself, and I still stand by that... Except for the "make the template" part. I was woefully underprepared to make a template in Wikitext that works in this "fill-in-the-blanks" way, and even after basically two entire nights and an afternoon, I've not really been able to figure out how to code a template like this.

This template is incomplete and almost certainly nonfunctional. What you see on the page is an approximation of how I think it should look, and beneath it is the code that I want to be used to fill it out. I'm posting it regardless though, because at the rate things are going (and given my level of coding knowledge), I doubt I'll be able to do it myself.

Also, I realize it's kind of strange to post something like this, which is essentially a proposition, outside of the forum. I was given the OK to go ahead and make it by Toomai though. He says that anybody who cares will see this and be open to discuss it. And we will need to discuss this, because it's possible I left out some things, or put some unnecessary things in. Please use this talk page to discuss potential changes to be made to this table, or whether you want to use it at all, because we'll need to come to a consensus on what we want this to look like.

Sorry about how messy this all is top to bottom, but it's here now. Please share your thoughts. Someone who's more knowledgeable with Wikitext can finish the template if they want, but like I said before, I'll still take it upon myself to actually put the thing on relevant pages. Nymbaresigicon.png Nymbare and his talk 21:46, 2 July 2017 (EDT)

Support

I see no problems. I would fully support this as standard on character pages.

--- Monsieur Crow, Author Extraordinaire, 21:50, 2 July 2017 (EDT)

I'd be down for this PoultrysigSSB4.pngPoultryPoultrysigSSBM.png(talk) the God-Slayer 11:24, 4 July 2017 (EDT)

Support This would tie pages together with information that is more easily comparable in one table. RobSir RobSir-sig.jpg zx 20:25, 4 July 2017 (EDT)

Support. I've wished we had something like this in the past. Nyargleblargle.pngNyargleblargle (Contribs) 21:25, 4 July 2017 (EDT)

Neutral

I agree that it would be nice to have these values in an easy format, but I am unsure this is the way to do it. Serpent SKSig.png King 22:08, 2 July 2017 (EDT)

If not something like this, what other ways do you think we could present the values? Nymbaresigicon.png Nymbare and his talk 20:17, 4 July 2017 (EDT)

Oppose

...

Discuss potential changes here

One thing I should note is that I deliberately left out landing lag, of which some characters have unique values (for Hard Landings exclusively, as far as I'm aware). Should we include that, or no? We may also need to do a per-game split to account for various system changes. Nymbaresigicon.png Nymbare and his talk 21:46, 2 July 2017 (EDT)

What if we made the table vertical then floated it to the right of the moveset table? Serpent SKSig.png King 04:29, 4 July 2017 (EDT)
That could work quite nicely, actually. Now that I think about it, it may "clash", in a way, for this to be a horizontal template where the overwhelming majority of templates like this are vertical. I would be alright with this change. Nymbaresigicon.png Nymbare and his talk 20:17, 4 July 2017 (EDT)

We might want to make only more basic stats like jump count and weight visible at first glance but include a separate, initially hidden table with the ranks and other stats. Nyargleblargle.pngNyargleblargle (Contribs) 21:25, 4 July 2017 (EDT)

I think I'll bring this up here: does anyone actually care if the aerial images we have sitting next to the moveset tables get removed? They don't really serve much of a purpose anymore. If we could get rid of that, this table could take its place. Serpent SKSig.png King 21:29, 4 July 2017 (EDT)

Okay here's my quick opinions:

  1. Don't put three numbers in one cell for aerial maneuverability.
  2. Some things could be reordered; put traction and jumpsquat before aerial movement for example. Weight should be last.
  3. Don't float one table next to another. That's just ugly2.
  4. I think weight and number of jumps could be important enough to put in the infobox instead of this. Not 100% sure though.

Toomai Glittershine ??? The Brazen 21:34, 4 July 2017 (EDT)

I also oppose putting a theoretical table next to the moveset table; it'd make pages look far too "busy" and "messy.". I'd prefer putting this table either as part of the Character infobox, or in the attributes section.
--- Monsieur Crow, Author Extraordinaire, 21:49, 4 July 2017 (EDT)

First update

As per the suggestions above, I've made some changes amidst the fireworks:

  1. I reordered some things, putting related categories together. Traction and jumpsquat come before aerial stuff now, and falling speed and gravity are where they ought to be. Thanks, Toomai
  2. The Air Acceleration/Deceleration/Friction cell has been split into three.
  3. As per a suggestion from SK, I've made a second, vertical version of the table. I'll admit I didn't bother much to do anything code-related with this one, so it's all looks.

I thought about it some, and really, I think placing this in the attributes section would make a lot more sense than placing it above/below/alongside the moveset table. That just seems like a more sensible and relevant place to put this information, that would also greatly alleviate the clutter that could come with putting so many tables in such a tight space together. Thoughts? Nymbaresigicon.png Nymbare and his talk 22:28, 4 July 2017 (EDT)

Alright I just made a couple of mocks of this template. Lemme know what you think. I think Nyargle also came up with something...yeah here Serpent SKSig.png King 23:10, 4 July 2017 (EDT)

July 5th Discussion Update

Not only is this proposal being made outside of the forum, but I almost made this post at the top of the talk page. I got a little scared though, so it's down here. Hopefully everyone scrolled down.

Regardless, I'll gather up everything we've discussed. If you're new to this discussion, this list will outline the basics of what we've been over so far.

  • We are discussing the creation and implementation of a template which will create a table detailing a character's physics, such as speed, traction, weight, and other such statistics. This will be a "fill-in-the-blank" table, similar to Template:Infobox Character.
  • If approved, it will become standard practice to place this table on every per-game character page, such as Mario (SSB), Link (SSBM), Ike (SSBB) and Cloud (SSB4).
  • Implementation of the template has faced no direct opposition at this time and has garnered support from a handful of active and influential users including a wiki admin.
  • We haven't come to a clear consensus on where we want to use this table. It is most likely to be placed, however, in the attributes section of each page.
  • The template for which this page is the talk page is not functional, and is a mock-up for what it is meant to look like at this time.
  • If the template is to be accepted, I will take it upon myself to implement it on every character page.

Alright, now. As stated above, functional/semi-functional versions have been created by SK and Nyargle. View them here and here, respectively.

We've all agreed that this template should be implemented, but we need to come to a consensus on what it should look like.

Here's my opinion: I think we should employ sort of a mix of Nyargle's table and SK's style 2 table.

I like SK's idea of having abilities in their own section of the table, and also the red/green circle thingies that look a lot better and more in line with the wiki than a simple yes/no. I'm going with style 2 just as a matter of personal preference, I think it looks better (plus it also makes sense in my eyes to save the things not everyone has for last).

Nyargle's idea of introducing a drop-down box is, quite frankly, genius. I never would have thought to do that but it makes the table look so much cleaner while alleviating any worries I had that overly-technical statistics would clutter the page. However, I don't think Fall Speed deserves to be in there, that seems pretty simple to me.

We could essentially take SK's table #2, gut some of it to put in Nyargle's hidden section, and add that at the end of the table. I think that would be the best way to go about doing this.

There are also somethings we're missing, though. It was brought to my attention on Discord (I forget by whom) that I totally forgot to include jump height on this table. Sorry about that. We also will need to incorporate the ability to "strike out" certain abilities/attributes that don't appear in certain games: wall jumping doesn't exist in Smash 64, gliding is only in Brawl, and crawling was introduced in Brawl, for instance.

That's all from me. What do you guys think? Nymbaresigicon.png Nymbare and his talk 16:18, 5 July 2017 (EDT)

I think either of SK's tables work. I think they're compact enough that we might not need a drop-down, but if we did, I would prefer to hide the attributes. As for where to put it, the attributes section works. Lord knows we already have enough in the moveset section. Nyargleblargle.pngNyargleblargle (Contribs) 20:02, 5 July 2017 (EDT)