Bowser (SSB4)/Up special/Default: Difference between revisions
Baefeather (talk | contribs) (Not sure if this needs touching up, so I'll leave the competitive expertise thing on here.) |
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==Hitboxes== | ==Hitboxes== | ||
===Ground=== | ===Ground=== | ||
{{SSB4HitboxTableHeader|special=y}} | |||
{{SSB4HitboxTableHeader}} | {{HitboxTableTitle|Hits 1-7 (frames 6-38)|44}} | ||
{{HitboxTableTitle| | {{SSB4SpecialHitboxTableRow | ||
{{ | |||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
Line 28: | Line 24: | ||
|zpos=0.0 | |zpos=0.0 | ||
|effect=Slash | |effect=Slash | ||
| | |trip=0 | ||
|ff=1 | |||
|sdi=0.8 | |sdi=0.8 | ||
| | |clang=1 | ||
|rebound=1 | |||
|sd=0 | |||
|slvl=L | |||
|sfx=Slash | |sfx=Slash | ||
| | |g=1 | ||
|a=1 | |||
|direct=1 | |||
|type=Spin | |||
|i24=63 | |||
|i25=0 | |||
|i26=15 | |||
|i27=0 | |||
|blockable=1 | |||
|reflectable=0 | |||
|absorbable=0 | |||
|rehit=5 | |||
|i32=0 | |||
|i33=0 | |||
|i34=0 | |||
|i35=0 | |||
|i36=0 | |||
|i37=0 | |||
|i38=0 | |||
|i39=0 | |||
|i40= | |||
|xstretch=0.0 | |||
|ystretch=5.0 | |||
|zstretch=0.0 | |||
}} | }} | ||
{{ | {{SSB4SpecialHitboxTableRow | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
Line 48: | Line 71: | ||
|zpos=-6.0 | |zpos=-6.0 | ||
|effect=Slash | |effect=Slash | ||
| | |trip=0 | ||
|ff=1 | |||
|sdi=0.8 | |sdi=0.8 | ||
| | |clang=1 | ||
|rebound=1 | |||
|sd=0 | |||
|slvl=L | |||
|sfx=Slash | |sfx=Slash | ||
| | |g=1 | ||
|a=1 | |||
|direct=1 | |||
|type=Spin | |||
|i24=63 | |||
|i25=0 | |||
|i26=15 | |||
|i27=0 | |||
|blockable=1 | |||
|reflectable=0 | |||
|absorbable=0 | |||
|rehit=5 | |||
|i32=0 | |||
|i33=0 | |||
|i34=0 | |||
|i35=0 | |||
|i36=0 | |||
|i37=0 | |||
|i38=0 | |||
|i39=0 | |||
|i40= | |||
|xstretch=0.0 | |||
|ystretch=3.5 | |||
|zstretch=-7.0 | |||
}} | }} | ||
{{ | {{SSB4SpecialHitboxTableRow | ||
|id=2 | |id=2 | ||
|part=0 | |part=0 | ||
Line 68: | Line 118: | ||
|zpos=6.0 | |zpos=6.0 | ||
|effect=Slash | |effect=Slash | ||
| | |trip=0 | ||
|ff=1 | |||
|sdi=0.8 | |sdi=0.8 | ||
| | |clang=1 | ||
|rebound=1 | |||
|sd=0 | |||
|slvl=L | |||
|sfx=Slash | |sfx=Slash | ||
| | |g=1 | ||
|a=1 | |||
|direct=1 | |||
|type=Spin | |||
|i24=63 | |||
|i25=0 | |||
|i26=15 | |||
|i27=0 | |||
|blockable=1 | |||
|reflectable=0 | |||
|absorbable=0 | |||
|rehit=5 | |||
|i32=0 | |||
|i33=0 | |||
|i34=0 | |||
|i35=0 | |||
|i36=0 | |||
|i37=0 | |||
|i38=0 | |||
|i39=0 | |||
|i40= | |||
|xstretch=0.0 | |||
|ystretch=3.5 | |||
|zstretch=7.0 | |||
}} | }} | ||
{{HitboxTableTitle|Final hit| | {{HitboxTableTitle|Final hit (frame 39)|44}} | ||
{{ | {{SSB4SpecialHitboxTableRow | ||
|id=0 | |id=0 | ||
|part=0 | |part=0 | ||
Line 89: | Line 166: | ||
|zpos=-4.0 | |zpos=-4.0 | ||
|effect=Slash | |effect=Slash | ||
|trip=0 | |trip=0 | ||
|ff=1 | |||
|sdi=1 | |||
|clang=1 | |||
|rebound=1 | |||
|sd=0 | |||
|slvl=L | |||
|sfx=Slash | |sfx=Slash | ||
| | |g=1 | ||
|a=1 | |||
|direct=1 | |||
|type=Spin | |||
|i24=63 | |||
|i25=0 | |||
|i26=15 | |||
|i27=0 | |||
|blockable=1 | |||
|reflectable=0 | |||
|absorbable=0 | |||
|rehit=0 | |||
|i32=0 | |||
|i33=0 | |||
|i34=0 | |||
|i35=0 | |||
|i36=0 | |||
|i37=0 | |||
|i38=0 | |||
|i39=0 | |||
|i40=0 | |||
}} | }} | ||
{{ | {{SSB4SpecialHitboxTableRow | ||
|id=1 | |id=1 | ||
|part=0 | |part=0 | ||
Line 109: | Line 210: | ||
|zpos=8.0 | |zpos=8.0 | ||
|effect=Slash | |effect=Slash | ||
|trip=0 | |trip=0 | ||
|ff=1 | |||
|sdi=1 | |||
|clang=1 | |||
|rebound=1 | |||
|sd=0 | |||
|slvl=L | |||
|sfx=Slash | |sfx=Slash | ||
| | |g=1 | ||
|a=1 | |||
|direct=1 | |||
|type=Spin | |||
|i24=63 | |||
|i25=0 | |||
|i26=15 | |||
|i27=0 | |||
|blockable=1 | |||
|reflectable=0 | |||
|absorbable=0 | |||
|rehit=0 | |||
|i32=0 | |||
|i33=0 | |||
|i34=0 | |||
|i35=0 | |||
|i36=0 | |||
|i37=0 | |||
|i38=0 | |||
|i39=0 | |||
|i40=0 | |||
}} | }} | ||
|} | |} | ||
Line 132: | Line 257: | ||
|r=7.0 | |r=7.0 | ||
|bn=0 | |bn=0 | ||
|xpos=0.0 | |xpos=0.0<br>{{rollover|0.0|X2|y}} | ||
|ypos=4.5 | |ypos=4.5<br>{{rollover|4.5|Y2|y}} | ||
|zpos=3.0 | |zpos=3.0<br>{{rollover|-3.0|Z2|y}} | ||
| | |effect=Normal | ||
| | |||
|trip=0 | |trip=0 | ||
|ff=1 | |||
|sdi=1 | |||
|clang=1 | |||
|rebound=1 | |||
|sd=3 | |||
|slvl=L | |||
|sfx=Kick | |sfx=Kick | ||
| | |g=1 | ||
|a=1 | |||
|direct=1 | |||
|type=Spin | |||
}} | }} | ||
{{HitboxTableTitle|Hits 2-6 (loop)|42}} | {{HitboxTableTitle|Hits 2-6 (loop)|42}} | ||
Line 152: | Line 285: | ||
|r=6.0 | |r=6.0 | ||
|bn=0 | |bn=0 | ||
|xpos=0.0 | |xpos=0.0<br>{{rollover|0.0|X2|y}} | ||
|ypos=4.5 | |ypos=4.5<br>{{rollover|4.5|Y2|y}} | ||
|zpos=3.0 | |zpos=3.0<br>{{rollover|-3.0|Z2|y}} | ||
|effect=Slash | |effect=Slash | ||
|trip=0 | |trip=0 | ||
|ff=1 | |||
|sdi=1 | |||
|clang=1 | |||
|rebound=1 | |||
|sd=0 | |||
|slvl=S | |||
|sfx=Slash | |sfx=Slash | ||
| | |g=1 | ||
|a=1 | |||
|direct=1 | |||
|type=Spin | |||
}} | }} | ||
{{HitboxTableTitle|Hits 7-11 (loop)|42}} | {{HitboxTableTitle|Hits 7-11 (loop)|42}} | ||
Line 173: | Line 313: | ||
|r=5.0 | |r=5.0 | ||
|bn=0 | |bn=0 | ||
|xpos=0.0 | |xpos=0.0<br>{{rollover|0.0|X2|y}} | ||
|ypos=4.5 | |ypos=4.5<br>{{rollover|4.5|Y2|y}} | ||
|zpos=3.0 | |zpos=3.0<br>{{rollover|-3.0|Z2|y}} | ||
|effect=Slash | |effect=Slash | ||
|trip=0 | |trip=0 | ||
|ff=1 | |||
|sdi=1 | |||
|clang=1 | |||
|rebound=1 | |||
|sd=0 | |||
|slvl=S | |||
|sfx=Slash | |sfx=Slash | ||
| | |g=1 | ||
|a=1 | |||
|direct=1 | |||
|type=Spin | |||
}} | }} | ||
|} | |} | ||
{{MvSubNavBowser|g=SSB4}} | {{MvSubNavBowser|g=SSB4}} |
Revision as of 14:21, July 7, 2017
Overview
Bowser's up special in SSB4 is Whirling Fortress. When this move is used, Bowser tucks into his shell and travels upwards a moderate distance before he slows his ascent and goes into a helpless state. Mashing the special button towards the beginning of the move decreases the vertical distance travelled, while mashing the special button towards the end of the move increases the distance travelled. When used from the ground, Bowser will not travel upwards, but instead spins on the ground, sliding in the direction the player inputs. When used in the air, the move's first hit launches players, while the following hits do not. On the ground, only the last hit will launch players. This move is often Bowser's most frequently used out of shield option, as it comes out on frame 6 and can carry Bowser away from the enemy if needed.
Hitboxes
Ground
Air
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