Shulk (SSB4)/Neutral special/Custom 2: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Hyper Monado Arts}} | |||
==Overview== | ==Overview== | ||
The second custom variation of Monado Arts is called Hyper Monado Arts. Both the strengths and weaknesses of each Art is amplified, Arts only lasts a mere 5 seconds before it deactivates and it takes 15 seconds to recharge an Art before the it becomes available again. This encourages the player to take full advantage of each Art before it runs out. | The second custom variation of Monado Arts is called Hyper Monado Arts. Both the strengths and weaknesses of each Art is amplified, Arts only lasts a mere 5 seconds before it deactivates and it takes 15 seconds to recharge an Art before the it becomes available again. This encourages the player to take full advantage of each Art before it runs out. | ||
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{{MvSubNavShulk}} | {{MvSubNavShulk}} | ||
[[Category:Shulk (SSB4)]] | [[Category:Shulk (SSB4)]] | ||
[[Category:Special | [[Category:Special moves (SSB4)]] | ||
[[Category:Neutral special moves (SSB4)]] | [[Category:Neutral special moves (SSB4)]] | ||
[[Category:Custom moves]] | [[Category:Custom moves]] |
Revision as of 16:12, May 17, 2020
Overview
The second custom variation of Monado Arts is called Hyper Monado Arts. Both the strengths and weaknesses of each Art is amplified, Arts only lasts a mere 5 seconds before it deactivates and it takes 15 seconds to recharge an Art before the it becomes available again. This encourages the player to take full advantage of each Art before it runs out.
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