Motion-Sensor Bomb: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
Line 7: Line 7:
| appearance  = [[SSB]]<br />[[SSBM]]<br />[[SSBB]]
| appearance  = [[SSB]]<br />[[SSBM]]<br />[[SSBB]]
| requirements = }}
| requirements = }}
The '''Motion-Sensor Bomb''' (Proximity Mine in '''PAL''' versions of [[SSBM]]) is an item seen throughout the entire [[Super Smash Bros. (universe)|''Super Smash Bros.'' series]] that will attach itself to the nearest solid surface when thrown, be it ground, wall, or ceiling. It will then stick there until something hits it, be it an attack, a character or an item. If touched, it will explode and deal out a great deal of damage and knockback. When lying on the ground after spawning, it will be gray but once activated, it'll glow green and beep quietly to warn the players. One can attach the Motion-sensor Bomb to the side of a stage by rolling into the edge of the stage and jumping and throwing it down. In the game's Beta, it was going to be a mine from Perfect Dark, but was changed to the one in Goldeneye 007.
The '''Motion-Sensor Bomb''' (Proximity Mine in '''PAL''' versions of [[SSBM]]) is an item seen throughout the entire [[Super Smash Bros. (universe)|''Super Smash Bros.'' series]] that will attach itself to the nearest solid part of the stage when thrown, be it ground, wall, or ceiling. It will then stick there until something hits it, be it an attack, a character or an item. If touched, it will explode and deal out a great deal of damage and knockback. When lying on the ground after spawning, it will be gray but once activated, it'll glow green and beep quietly to warn the players. One can attach the Motion-sensor Bomb to the side of a stage by rolling into the edge of the stage and jumping and throwing it down. In the game's Beta, it was going to be a mine from Perfect Dark, but was changed to the one in Goldeneye 007.


*Direct smash throw does 15% damage.
*Direct smash throw does 15% damage.

Revision as of 18:14, February 28, 2009

Motion-Sensor Bomb
Motionsensorbomb.jpg
Top Secret device
Universe Super Smash Bros.
Appears in SSB
SSBM
SSBB
Item class Throwing/Setting/Explosive

The Motion-Sensor Bomb (Proximity Mine in PAL versions of SSBM) is an item seen throughout the entire Super Smash Bros. series that will attach itself to the nearest solid part of the stage when thrown, be it ground, wall, or ceiling. It will then stick there until something hits it, be it an attack, a character or an item. If touched, it will explode and deal out a great deal of damage and knockback. When lying on the ground after spawning, it will be gray but once activated, it'll glow green and beep quietly to warn the players. One can attach the Motion-sensor Bomb to the side of a stage by rolling into the edge of the stage and jumping and throwing it down. In the game's Beta, it was going to be a mine from Perfect Dark, but was changed to the one in Goldeneye 007.

  • Direct smash throw does 15% damage.
  • Tap A throw does 12% damage.
  • When it explodes, it does 28% damage.

Damages in the original

  • Explosion: 30%
  • Throws
    • Tilt: 10%
    • Tilt Up: 10%
    • Tilt Down: 10%
    • Dash: 12%
    • Smash: 12%
    • Smash Up: 13%
    • Smash Down: 13%
  • Air Throws
    • Tilt: 11%
    • Tilt Up: 12%
    • Tilt Down: 12%
    • Smash: 12%
    • Smash Up: 13%
    • Smash Down: 13%

Trophy Info

In Super Smash Bros Melee

Trophy (NTSC/PAL)

Mosens.jpg

The perfect accessory for ambushes, the Motion-Sensor Bomb has been a favorite covert weapon of spies and other stealthy operatives. It adheres to any surface, and once armed, detonates with incredible force when it detects motion in its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.

TOP SECRET

Trophy (JP)

The perfect accessory for ambushes, the proximity mine has long been a favorite covert weapon of the Carrington Institute any surface and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.

Game: Perfect Dark (05/00)

In Super Smash Bros. Brawl

An item that, when placed, will detonate when someone gets too close. It can be stuck on ceilings, walls, and floors. It doesn't matter who places this thing--it'll explode regardless of who passes by. Its explosive power is high, and it launches players with ease. It's small and lies almost flat on surfaces, so it can be very difficult to see.

Gallery

Trivia

  • The Melee trophy said its area of origin was secret, but the Brawl trophy verifies it originates in the Brawl universe. This is because in Melee the item was from Perfect Dark/Goldeneye 007, while in Brawl it is a new design made specifically for the Smash Bros. series.