Super Smash Bros. 4

Sheik (SSB4)/Forward aerial: Difference between revisions

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(New Page: ==Overview== Sheik leans forward and slashes in front of her. It has great range, low starting, ending and landing lag (which is even lower when it auto-cancels). Due...)
 
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{{ArticleIcons|ssb4=y}}
==Overview==
==Overview==
Sheik leans forward and slashes in front of her. It has great range, low starting, ending and landing lag (which is even lower when it [[Auto-canceling|auto-cancels]]). Due to all of these, it can can combo into itself multiple times to rack up damage and [[edgeguard]] offstage opponents. It deals more damage when hit with the [[sweetspot]], dealing 5% instead of 4.3%.  
Sheik leans forward and slashes in front of her. Her forward air is notably one of Sheik's most commonly used moves in high level play. It is very safe to use thanks to its great range, low starting, ending and landing lag (which is even lower when it [[Auto-canceling|auto-cancels]]). Due to all of these, it can can combo into itself multiple times, a neutral aerial, or [[Bouncing Fish]] to rack up damage and [[edgeguard]] offstage opponents. It deals more damage when hit with the [[sweetspot]], dealing 5% instead of 4.3%.  


Sheiks's forward aerial had it's damage lowered in game updates. Update [[1.1.0]] made it's sourspot override it's sweetspot. However, it's reduced damage allows it to combo into itself even better.
Sheik's forward aerial had it's damage lowered in game updates. Patch [[1.1.0]] made it's sourspot override it's sweetspot. However, it's reduced damage allows it to combo into itself even better.


==Timing==
==Timing==
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{{FrameIconLegend|lag=y|hitbox=y|autocancel=y}}
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y}}
{{MvSubNavSheik|g=SSB4}}
[[Category:Sheik (SSB4)]]
[[Category:Forward aerials (SSB4)]]

Revision as of 20:46, January 6, 2016

Overview

Sheik leans forward and slashes in front of her. Her forward air is notably one of Sheik's most commonly used moves in high level play. It is very safe to use thanks to its great range, low starting, ending and landing lag (which is even lower when it auto-cancels). Due to all of these, it can can combo into itself multiple times, a neutral aerial, or Bouncing Fish to rack up damage and edgeguard offstage opponents. It deals more damage when hit with the sweetspot, dealing 5% instead of 4.3%.

Sheik's forward aerial had it's damage lowered in game updates. Patch 1.1.0 made it's sourspot override it's sweetspot. However, it's reduced damage allows it to combo into itself even better.

Timing

Attack

Hitboxes 5-7
Autocancel 1-4 , 11>
Animation length 34
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Blank).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png FrameIcon(Autocancel).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Auto-canceling
Autocancel