Yoshi (SSB4): Difference between revisions
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Revision as of 18:10, September 16, 2015
Yoshi in Super Smash Bros. 4 | |
---|---|
Universe | Yoshi |
Other playable appearances | in SSB in Melee in Brawl |
Availability | Starter |
Final Smash | Super Dragon |
“ | Yoshi Rolls into Battle! | ” |
—Introduction Tagline |
Yoshi (ヨッシー, Yoshi) was confirmed to return as a playable fighter in Super Smash Bros. 4 during the April 8th, 2014 Super Smash Bros. Direct. He was among the first wave of amiibo figures. Yoshi is a green denizen of Yoshi's Island and traditionally has been the sole representative of the Yoshi series. He was the last of the original eight starting characters of Super Smash Bros. to be announced.
Yoshi is voiced by Kazumi Totaka, whose voice clips were used from earlier installments of Super Smash Bros., and every other game Yoshi spoke in since Yoshi's Story.
Changes from Brawl
Yoshi has been buffed significantly in the transition from Brawl to SSB4. Many of his attacks have more speed, utility, and combo ability. He has less trouble KOing with some of his attacks thanks to his new KO setups, stronger down smash, and Yoshi Bomb. Yoshi can now jump out of shield, removing his main weakness in Brawl. Like Bowser, Yoshi's posture is more erect and he has a more "battle ready" stance after having stood hunched over like a dinosaur in the previous Super Smash Bros. games. This is translated into his moveset, be it through a tweaked animation or through a completely new attack. The straighter pose also adjusts Yoshi's hurtbox so that it is less awkwardly shaped. Nonetheless, Yoshi will revert to his previous hunched standing animation if he holds a small item, which curiously includes his old idle poses as well. However, Yoshi received slight nerfs to his damage racking game. Many of his attacks deal less damage and he can no longer perform his powerful air release infinite. Additionally, his grab game is underwhelming despite having considerable range. None of his throws can allow for guaranteed combo setups, and each one of his throws does not KO until the mid-300% range, save for walk-offs. His throw also suffers from considerable amounts of ending lag, especially his pivot grab. However, Yoshi can benefit from a grab release that can link into his jab, but it should be noted that the opponent can shield in time if he/she is aware of this grab release chain. Game updates also brought about a few slight nerfs, such as increases to the landing lag of his down air and the start-up lag of Egg Lay in update 1.0.4 and his forward smash's range being decreased in update 1.0.6.
Despite these nerfs, Yoshi is considered to be significantly better than how he was in Brawl, and has become one of the most viable characters in SSB4's metagame.
Aesthetics
- Yoshi looks significantly more cartoonish and his body has been somewhat reproportioned, making him better resemble his recent appearances in the latest Mario and Yoshi games. To further keep in line with the more vibrant aesthetics in SSB4, his overall color scheme is now noticeably brighter compared to the more reserved colors present in Brawl.
- The eggs formed with Yoshi's on-screen appearance, shield, Egg Throw, Egg Lay and Egg Roll now match his selected color. However, a Yoshi swallowed by Kirby's copied Egg Lay will be trapped in an egg featuring his own selected color.
- Egg Throw now leaves a small rainbow trailing behind the egg when Yoshi throws it.
Attributes
- Yoshi is slightly lighter than in Brawl (107 → 104).
- Yoshi is able to jump out of shield for the first time since SSB. This greatly expands his defensive options and allows him to combat pressuring situations with much greater ease than in Brawl. [1]
- Yoshi's double jump now decelerates after starting at full speed.
- Yoshi dashes faster (1.68 → 1.86).
- Yoshi's air speed is slightly slower (1.316 → 1.28).
Ground attacks
- Neutral attack hit 1 can set up moves more reliably, particularly up smashes.
- Jab combo does less damage (9% → 7%).
- Forward and down tilts have been sped up.
- Up tilt (11%/10% → 7%), forward tilt (8%/9%/10% → 8%/7%), down tilt (10%/5% → 5%/4%), up smash (16% → 14%), forward smash (16% → 15%/14%/13%), and down smash (14%/13% → 12%/10%) deal less damage.
- Yoshi has a new dash attack: a running kick. Compared to the old headbutt, it has more range, less lag, and a longer slide afterwards.
- Yoshi has a new up smash: a backflip kick. Compared to the previous up smash, the headbutt, it has less ending lag as well as more knockback (23 base/83 growth → 37 base/ 95 growth).
- New up smash has significantly less backwards range.
- Down smash sweetspot has much stronger knockback (63 base/53 growth → 40 base/81 growth), and is now a reliable KOing move again (although it is not as powerful as it was in Melee).
Aerial attacks
- Neutral aerial (12%/9%/6% → 10%/7%/5%), forward aerial (16%/15% → 15%/14%), up aerial (13% → 12%), back aerial (14% → 10%), and down aerial (33% → 32%) deal less damage (knockback compensated on all of them except up aerial).
- Forward aerial is faster (hits on frames 16-20 instead of 19-21).
- Back aerial now has a more accentuated final hit and hits connect better.
- Back aerial now only hits three times as opposed to four.
- Down aerial's final blow now hits grounded opponents horizontally, which makes the move safer to use on grounded, non-shielding opponents. The animation is also significantly faster.
- Down aerial's final hit sends aerial opponents upwards, removing its potential of meteor smashing.
Throws/other attacks
- Yoshi is incapable of an air release chain grab.
- Pivot grab has more ending lag.
- Yoshi's floor attacks deal slightly more damage.
Special moves
- Egg Roll no longer puts Yoshi into a helpless state. Yoshi can also, for the first time ever, jump while in the Egg Roll, allowing the player to mix up the way by which they approach the target as well as dodge incoming projectiles.
- Thrown eggs travel slightly faster.
- Yoshi no longer loses horizontal momentum while performing Egg Throw, allowing it to be used for approaching and combos, as well as greatly increasing horizontal recovery.
- Thrown eggs deal less damage (9% → 6%). They also travel less distance.
- Yoshi can no longer edge cancel his eggs.
- Aerial Yoshi Bomb has been given KOing potential again (knockback is now 70 base/68 growth rather than 55 base/70 growth), restoring its niche as a situational finisher and a potent surprise tactic.
- Super Dragon deals overall less damage. It also lasts for a small amount of time.
- Fireball deals 1% more damage and passes through multiple players.
- Yoshi no longer vocalizes when performing Yoshi Bomb.
Moveset
Name | Damage | Description | ||
---|---|---|---|---|
Neutral attack | 3% | Yoshi quickly kicks with his left leg, then his right leg. | ||
4% | ||||
Forward tilt | ↗ | 8% | Yoshi spins and swipes opponents with his tail. A very reliable attack. | |
→ | 7% | |||
↘ | 8% | |||
Up tilt | 7% | Yoshi crouches down and flicks his tail skyward. | ||
Down tilt | 5% (base), 4.5% (mid), 4% (tip) | Yoshi performs a low sweep with his tail. | ||
Dash attack | 9% (clean), 6% (late) | Yoshi performs a dashing kick, followed by an awkward stumble. | ||
Forward smash | 13% (tip), 15.5% (nose), 14% (body) | Yoshi slams his head forward as a powerful headbutt. | ||
Up smash | 14% (clean), 12% (late) | Yoshi performs a quick backflip kick. | ||
Down smash | 12% (tail), 10% (body) | Yoshi quickly strikes both sides with his tail. | ||
Neutral aerial | 10% (clean), 7% (mid), 5% (late) | Yoshi performs a sex kick. The size of his foot is larger during the attack to indicate an extended reach. | ||
Forward aerial | 15% (body), 14% (head) | Yoshi winds up up and slams his head downward. Can meteor smash if spaced properly. It has a slightly tweaked animation in that Yoshi now bends his head to the side while performing the attack. | ||
Back aerial | 2.5% (hits 1-2), 5% (hit 3) | Yoshi rapdily wags his tail, swatting opponents in the process. The final hit has been accentuated. | ||
Up aerial | 12% | Yoshi flips his body and flicks his tail upward. | ||
Down aerial | 3% (hits 1-6 center), 2% (hits 1-6 sides), 2.2% (hits 7-13 center), 1.5% (hits 7-13 sides), 1% (hit 14), 1% (landing) | Yoshi rapidly peddles his feet as he descends. It is a reference to his fluttering ability in Yoshi's Island. The final blow can now hit opponents horizontally, improving the attack's potential on grounded opponents. The most damaging aerial in the game. | ||
Grab | — | Yoshi uses his tongue to grab an opponent and pull them into his mouth. His dash grab cause him to trip if he doesn't get anyone. Despite the appearance, Yoshi's tongue isn't a tether, though it's range and lag is between tethers and normal grabs. | ||
Pummel | 2% | Yoshi chews on the opponent. | ||
Forward throw | 7% | Yoshi spits the opponent forwards. | ||
Back throw | 7% | Exactly the same as the forward throw, just backwards. | ||
Up throw | 5% | Yoshi spits the opponent upwards. | ||
Down throw | 4% | Yoshi spits the opponent into the ground. | ||
Forward roll Back roll Spot dodge Air dodge |
— | — | ||
Techs | — | — | ||
Floor attack (front) Floor getups (front) |
7% | |||
Floor attack (back) Floor getups (back) |
7% | |||
Floor attack (trip) Floor getups (trip) |
5% | |||
Edge attack Edge getups |
7% | |||
Neutral special | Default | Egg Lay | 7% | Yoshi swallows the foe and turns them into an egg. When encased in an egg, the victim receives less damage can repeatedly tap buttons to break free, but is completely immobile and vulnerable to Yoshi's attacks while trapped. |
Custom 1 | Lick | 10% | Yoshi pokes the enemy with his tongue, similar to how it operated in The Subspace Emissary. Surprising powerful, being able to KO under 150%. | |
Custom 2 | Egg Launch | 10% | The egg Yoshi lays is fired backwards, but is easier to break out of. | |
Side special | Default | Egg Roll | 4% (base), more with speed | Yoshi eggs himself and rolls around, barreling through opponents to attack. While he can jump, the move does no damage unless grounded. |
Custom 1 | Heavy Egg Roll | 4% (base), more with speed | Significantly slower and stronger. | |
Custom 2 | Light Egg Roll | 4% (base), more with speed | Considerably stronger and faster, but bounces once and breaks on the second bounce. | |
Up special | Default | Egg Throw | 1% (contact), 5% (explosion) | Throws an egg in a controllable parabolic arc. When used in midair, it gives Yoshi a small boost upward, which gets weaker and weaker the more times it is used consecutively. |
Custom 1 | High Jump | 0% | Increases the height gained, but does not throw eggs. | |
Custom 2 | Timed Egg Throw | 9% | Eggs thrown are stronger when they explode and travel through enemies instead of exploding on contact. | |
Down special | Default | Yoshi Bomb | 4% (hop), 15% (ground drop), 12% (air drop), 4% (stars) | Yoshi quickly leaps into the air before slamming his body onto the ground, producing stars when he lands. |
Custom 1 | Star Bomb | 3% (hop), 4% (drop), 8%/6%/4% (stars) | Much less power, but the stars produced are larger and stronger. | |
Custom 2 | Crushing Bomb | 5% (hop), 18% (drop) | Much more power, but slower and produces no stars. | |
Final Smash | Super Dragon | 3% (contact), 6%/4%/3% (fire breath), 18%/14%/12% (fireball) | With the power of the Smash Ball, Yoshi sprouts a pair of angelic wings and gains the ability to breathe fire. While transformed, he can shoot large fireballs with the attack button, and can breathe a continuous stream of flames by staying idle. Lastly, Yoshi can make use of his newfound power of flight and invincibility to charge into rivals, but taking damage reduces the amount of time he stays transformed, as with other Transformation Final Smashes. |
Taunts
- Up Taunt: Dances around in a circle and cries "Yoshi!" upon finishing.
- Side Taunt: Yoshi chases his tail, followed by a brief pause to stare at it.
- Down Taunt: Looks towards the screen and jumps excitedly up and down with his arms flailing. He cries "Yoshi! Yoshi!" The taunt originates from Super Smash Bros..
Idle Poses
- Does a short dance.
- Looks around.
On-Screen Appearance
Yoshi bursts out of a Yoshi Egg. Depending on the color of the Yoshi, the spots on the egg will be the same color.
Victory Fanfare
A flourished remix directly from Brawl based on the beginning of the title theme in Yoshi's Story.
Victory Poses
- YoshiPose3WiiU.png
- YoshiPose2WiiU.png
- YoshiPose1WiiU.png
- Punches the air, then makes a "ta-da" pose. This is his "character chosen" animation in Super Smash Bros..
- Looks up at the sky with his hands together, spins once, and gives the V sign.
- Angrily, he punches a few times, and then turns his back on the screen facing right.
In Competitive Play
Official Custom Moveset Project
Character | Custom sets available | ||||
---|---|---|---|---|---|
Yoshi | 3111 | 2111 | 1311 | 1211 | 3211 |
3311 | 2211 | 2311 | 2113 | 3112 |
Notable players
Update history
- Fixed a glitch that allowed Yoshi to execute a super high High Jump immediately after using Yoshi Bomb.
- Fixed a glitch which allowed Yoshi to teleport back to an edge after using his up special.
- Fixed the "Giant Yoshi Glitch", which allowed characters to grow to ridiculous sizes in Multi-Man mode.
- He can no longer slide on slopes with Yoshi Bomb.
- Landing lag of his down air is increased.
- Start-up lag of Egg Lay has been increased.
- Egg Lay and Egg Launch grab bubble 0 radius: 5.0 → 4.0
- Egg Lay and Egg Launch grab bubble 2 radius: 6.8 → 5.9
- In certain situations, Yoshi gains five frames of intangibility.
- Ledge attack has less ending lag.
- Part of foward smash made irreversible.
- Forward tilt angled upward has less startup.
- Forward smash has decreased range.
- Back aerial has reduced SDI multiplers: 1.0 → 0.5 and a different hitbox angle 365° → 366° making the move link better.
- Back aerial stops autocancelling on frame 6 instead of frame 11.
- Yoshi Bomb ledge glitch fixed.
Trophies
- Yoshi
- They say man's best friends is a dog, but Mario's may well be Yoshi. He lives on Yoshi's Island, and can swallow up just about anything, then lay it as an egg. In this game, jumping is his forte - he can leap really high, then quickly land again, making chasing after launched opponents and getting in sneaky follow-up strikes easy.
- : Super Mario World (08/1991)
- : Super Mario World 2: Yoshi's Island (10/1995)
- Yoshi (Alt.)
- When you use the Egg Throw up special, how far Yoshi throws the egg depends on how long you hold the button. In mid-air, the move also makes him rise a bit. Egg Roll, a side special, sends him rolling inside an egg. If you don't control him while he's rolling, he'll stop just before he rolls off the edge of a platform.
- : Super Mario World (08/1991)
- : Super Mario World 2: Yoshi's Island (10/1995)
- Super Dragon
- A pair of wings appear on Yoshi's back, turning him into an angelic dragon. While the Final Smash is active, he can fly freely through the air, and is invincible to boot. He constantly breathes fire, can ram into opponents, and can also shoot fireballs that deal a lot of damage and have great launching power, especially at close range.
- YoshiAllStarTrophy3DS.png
Alt. (3DS)
In Event Matches
Solo Events
- All-Star Battle: Regulars: Yoshi is one of the opponents fought in this event. All opponents are starter characters from the original Super Smash Bros. game.
- King of the Yoshis: Yoshi must defeat seven other Yoshis in a stock match.
Co-op Events
- Food Fight: Yoshi, Wario, and Pac-Man are all opponents that Kirby and King Dedede must defeat.
- Robots vs. Dragons: A giant Yoshi appears as one of the opponents that Mega Man and R.O.B. must defeat.
- Scheming Sorcerer: Yoshi and Toon Link must defeat male and female Robin, followed by giant male Robin and giant metal female Robin.
- The Ultimate Battle: Two players select a character and must defeat the entire roster.
Alternate costumes
The eggs Yoshi creates are now in the selected color.
Gallery
Yoshi's amiibo.
Yoshi's forward tilt with Zelda's Phantom Slash.
Using Egg Throw on a Smash Ball.
Yoshi Bomb with Bowser and Toon Link.
Down taunt with Kirby.
Getting hit by a banana peel from Diddy Kong.
Posing with Luma.
Jumping away from a shark with Pikachu and Diddy Kong.
Trivia
- Yoshi is the only veteran that is not an alternate form or part of a set to have splash art and an introduction tagline accompany his reveal.
- Yoshi is the only member of the Original 8 and one of the only three SSB characters to be absent in any of promotional posters containing newcomers, the other two being Ness and Jigglypuff.
- He is also the only one of the "Original 8" to not be revealed at E3 2013 and the last one to be revealed overall.
- Even though Yoshi does not vocalize the Yoshi Bomb anymore, he still has the sound effect in the Sound Test.
- This is the first game where Yoshi recieves new alternate costumes.
Fighters in Super Smash Bros. 4 | |
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Veterans | Bowser · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Dr. Mario · Falco · Fox · Ganondorf · Ike · Jigglypuff · King Dedede · Kirby · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Sonic · Toon Link · Wario · Yoshi · Zelda · Zero Suit Samus |
Newcomers | Bayonetta · Bowser Jr. · Cloud · Corrin · Dark Pit · Duck Hunt · Greninja · Little Mac · Lucina · Mega Man · Mii Fighter (Mii Brawler · Mii Gunner · Mii Swordfighter) · Pac-Man · Palutena · Robin · Rosalina & Luma · Ryu · Shulk · Villager · Wii Fit Trainer |
Yoshi universe | |
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Fighter | Yoshi (SSB · SSBM · SSBB · SSB4 · SSBU) |
Stages | Super Happy Tree · Yoshi's Story · Yoshi's Island (SSBM) · Yoshi's Island (SSBB) · Woolly World |
Enemies | Shy Guy · Fly Guy |
Other | Kamek |
Trophies, Stickers, and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | Yoshi |
Related universe | Mario |