Beam Sword: Difference between revisions

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[[Category: Hitting items]]
[[Category: Hitting items]]
[[Category: Items]]
[[Category: Items]]
[[Category: Super Smash Bros. universe]]

Revision as of 16:05, August 29, 2007

The Beam Sword is a long-range "clobbering weapon" used in the first two games and may be in the third. It can be wielded and charged for melee attacks or can be thrown. The Super Smash Bros. Melee Beam Sword is considerably weaker than it was in the original Super Smash Bros.. The length of Melee's Beam Sword changes depending on the character wielding it and the intensity of the attack performed. The beam sword's smash attack generally has the longest range of all beam sword strikes. In Melee, it is possible for Peach to pull out a Beam Sword with her Vegetable attack, but this is incredibly rare.

  • When A is tapped, it does 7% damage.
  • As a tilt attack, it does 11% damage
  • When used as a smash attack, it does 15% damage and can be charged to do up to 20%.
  • When dropped, it does between 4-10% damage.
  • When thrown at the opponent, it does 15% damage.
  • In the original Japanese version of SSB, the Beam Sword sounded similar to a Light Saber from the Star Wars trilogy; the sound effects were changed since to avoid lawsuits with George Lucas.
  • When held by either Marth or Roy, the smash attack is a double smash; the character slashes with his regular sword and then takes a second stronger swipe with the Beam Sword.
  • When held by Captain Falcon, the forward smash it is a weak hit below and then a strong upwards hit that knocks opponents skyward
  • When held by Sheik, the forward smash is a very quick double hit, both upwards. The first hit is a bit stronger than Capt. Falcon’s, but the second is weaker than Capt. Falcon's second hit
  • When held by Mewtwo, a dashing A attack is around 5 spinning hits (around 20 damage)