Boom Primid: Difference between revisions
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The '''Boom Primid''' ({{ja|ブーメランプリム}} ''Būmeran Purimu'', '''Boomerang Prim''' in Japan) is a type of [[Primid]] that appears in [[The Subspace Emissary]] story of ''[[Super Smash Bros. Brawl]]''. | The '''Boom Primid''' ({{ja|ブーメランプリム}} ''Būmeran Purimu'', '''Boomerang Prim''' in Japan) is a type of [[Primid]] that appears in [[The Subspace Emissary]] story of ''[[Super Smash Bros. Brawl]]''. It wields a yellow, blade-like weapon that functions as both a sword for melee attacks and a boomerang for long range attacks. A Boom Primid will regularly throw its weapon unless the player gets close, which can be [[reflect]]ed back at it to do damage. Boom Primids, like normal Primids, are low in endurance, and can normally be taken out in a couple of hits. | ||
When thrown, their weapon moves rather slowly, but has a large hitbox, that can make it rather difficult to avoid. The melee attack, while having low reach, has fast start-up lag that can catch an unwary player off guard. Both the long range and melee attack produce slightly below average damage and [[knockback]], but are capable of KOing at very high percentages on the harder difficulties. | |||
An interesting quirk of the Boom Primid is when a player is using a [[reflector]], they will not throw their weapon at them until the player puts down their reflector. | |||
==Trophy description== | ==Trophy description== |
Revision as of 03:39, November 22, 2010
Boom Primid | |
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A Boom Primid looking back. | |
Universe | Super Smash Bros. |
Level(s) appears in | Midair Stadium Skyworld Sea of Clouds The Plain The Ruined Zoo The Forest The Path to the Ruins The Wilds I The Swamp The Glacial Peak The Canyon Entrance to Subspace The Great Maze |
Point worth | 500 |
The Boom Primid (ブーメランプリム Būmeran Purimu, Boomerang Prim in Japan) is a type of Primid that appears in The Subspace Emissary story of Super Smash Bros. Brawl. It wields a yellow, blade-like weapon that functions as both a sword for melee attacks and a boomerang for long range attacks. A Boom Primid will regularly throw its weapon unless the player gets close, which can be reflected back at it to do damage. Boom Primids, like normal Primids, are low in endurance, and can normally be taken out in a couple of hits.
When thrown, their weapon moves rather slowly, but has a large hitbox, that can make it rather difficult to avoid. The melee attack, while having low reach, has fast start-up lag that can catch an unwary player off guard. Both the long range and melee attack produce slightly below average damage and knockback, but are capable of KOing at very high percentages on the harder difficulties.
An interesting quirk of the Boom Primid is when a player is using a reflector, they will not throw their weapon at them until the player puts down their reflector.
Trophy description
A Primid with a boomerang--hence the name. This Primid will use the boomerang to attack from afar (which is pretty much what you'd expect) and adds to its arsenal with close-quarter combat strikes. These two attack patterns may lead you to believe that it has no fun with boomerangs, but no! Boom Primids are just a little on the shy side.