Super Smash Bros. 4

List of SSB4 Music (Kirby series): Difference between revisions

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|debut=''Kirby's Adventure''
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|stage=[[Dream Land (SSB4)]]
|stage=[[Dream Land (SSB)]]
|availability=Downloadable
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Revision as of 21:44, June 15, 2015

An icon for denoting incomplete things.

This is a list of music tracks pertaining to the Kirby universe in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U.

Green Greens (Melee)

Green Greens (Melee)
Track title Green Greens (Melee)
Game Super Smash Bros. for Wii U
Universe Kirby
Debut game Kirby's Dream Land
Stage of usage The Great Cave Offensive
Availability Default
Link [1]

Origin

This theme, taken from its home stage in Melee is a remix of the Green Greens theme that serves as a recurring theme throughout the Kirby series. In the PAL version, this track is simply called Green Greens.

Composition & Arrangment

Source: Kirby's Dream Land

Green Greens Ver. 2

Green Greens Ver. 2
Track title Green Greens Ver. 2
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe Kirby
Debut game Kirby's Dream Land
Stage of usage Dream Land
The Great Cave Offensive
Availability Unlockable (3DS)
Default (Wii U)
Link [2]

Origin

Green Greens Ver. 2 is an orchestral remix of the music that played in every level of the Green Greens world of Kirby's Dream Land and, as it implies, is the second remix of the track since its debut in Melee.

Composition & Arrangements

Source: Kirby's Dream Land

Arrangement Supervisor: Masashi Hamauzu

King Dedede's Theme

King Dedede's Theme
Track title King Dedede's Theme
Game Super Smash Bros. for Wii U
Universe Kirby
Debut game Kirby's Dream Land
Stage of usage Halberd
Availability Unlockable
Link [3]

King Dedede's Theme Ver. 2

King Dedede's Theme Ver. 2
Track title King Dedede's Theme Ver. 2
Game Super Smash Bros. for Wii U
Universe Kirby
Debut game Kirby's Dream Land
Stage of usage The Great Cave Offensive
Availability Default
Link [4]

Origin

This is the second remix of music when battling King Dedede in Kirby's Dream Land. This time, it has been changed to a Feudal Japan-themed remix, with a small appearance of the theme used whenever Kirby loses a life before looping back.

Composition & Arrangement

Source: Kirby's Dream Land

Arrangement: Hideki Ishigaki, Hideki Onoue (HIDE+HIDE)

Green Greens

Green Greens
Track title Green Greens
Game Super Smash Bros. for Nintendo 3DS
Universe Kirby
Debut game Kirby's Dream Land
Stage of usage Dream Land
Availability Unlockable
Link [5]

Origin

This is a direct port of the 8-bit Green Greens level music from the original Kirby's Dream Land. The piece plays during the Green Greens segment of Dream Land.

Composition & Arrangment

Source: Kirby's Dream Land

Castle Lololo

Castle Lololo
Track title Castle Lololo
Game Super Smash Bros. for Nintendo 3DS
Universe Kirby
Debut game Kirby's Dream Land
Stage of usage Dream Land
Availability Unlockable
Link [6]

Origin

This is a direct port of the 8-bit Castle Lololo level music from the original Kirby's Dream Land. The piece plays during the Castle Lololo segment of Dream Land.

Composition & Arrangment

Source: Kirby's Dream Land

Float Islands

Float Islands
Track title Float Islands
Game Super Smash Bros. for Nintendo 3DS
Universe Kirby
Debut game Kirby's Dream Land
Stage of usage Dream Land
Availability Unlockable
Link [7]

Origin

This is a direct port of the 8-bit Float Islands level music from the original Kirby's Dream Land. The piece plays during the Float Islands segment of Dream Land.

Composition & Arrangment

Source: Kirby's Dream Land

Bubbly Clouds

Bubbly Clouds
Track title Bubbly Clouds
Game Super Smash Bros. for Nintendo 3DS
Universe Kirby
Debut game Kirby's Dream Land
Stage of usage Dream Land
Availability Unlockable
Link [8]

Origin

This is a direct port of the 8-bit Bubbly Clouds level music from the original Kirby's Dream Land. The piece plays during the Bubbly Clouds segment of Dream Land.

Composition & Arrangment

Source: Kirby's Dream Land

Mt. Dedede

Mt. Dedede
Track title Mt. Dedede
Game Super Smash Bros. for Nintendo 3DS
Universe Kirby
Debut game Kirby's Dream Land
Stage of usage Dream Land
Availability Unlockable
Link [9]

Origin

This is a direct port of the 8-bit Mt. Dedede level music from the original Kirby's Dream Land, which has subsequently served as King Dedede's theme. The piece plays during the Mt. Dedede segment of Dream Land.

Composition & Arrangment

Source: Kirby's Dream Land

Butter Building

Butter Building
Track title Butter Building
Game Super Smash Bros. for Wii U
Universe Kirby
Debut game Kirby's Adventure
Stage of usage Halberd
Availability Unlockable
Link [10]

Composition & Arrangements

Source: Kirby's Adventure Arrangement: Jun Fukuda

Butter Building Ver. 2

Butter Building Ver. 2
Track title Butter Building Ver. 2
Game Super Smash Bros. for Wii U
Universe Kirby
Debut game Kirby's Adventure
Stage of usage The Great Cave Offensive
Availability Default
Link [11]

Origin

The second remix of music from the Butter Building level of Kirby's Adventure. Unlike the Brawl version, this version has a lighter, more airy feel to it, and features remixes of the themes associated with Vegetable Valley and Ice Cream Island, making it more of a medley.

Composition & Arrangement

Source: Kirby's Adventure

Arrangement Supervisor: Tsukasa Masuko

Gourmet Race

Gourmet Race
Track title Gourmet Race
Game Super Smash Bros. for Wii U
Universe Kirby
Debut game Kirby Super Star
Stage of usage Halberd
Availability Default
Link [12]

Origin

This piece returns from its debut in Brawl as a metal remix of the Gourmet Race stages from Kirby Super Star.

Composition & Arrangement

Source: Kirby Super Star

Arrangement: Motoi Sakuraba

The Great Cave Offensive

The Great Cave Offensive
Track title The Great Cave Offensive
Game Super Smash Bros. for Wii U
Universe Kirby
Debut game Kirby Super Star
Stage of usage The Great Cave Offensive
Availability Default
Link [13]

Origin

This music begins as an arrangement "Crystal Field and Mystery Paradise," in turn Super Star's remix of the series' iconic Green Greens theme before jumping between itself and a dramatic remix of "Trees in the Depths of the Earth", the theme of The Great Cave Offensive sub-game from Kirby Super Star.

Composition & Arrangement

Source: Kirby Super Star

Arrangement Supervisor: Hideki Sakamoto

Meta Knight's Revenge

Meta Knight's Revenge
Track title Meta Knight's Revenge
Universe Kirby
Debut game Kirby Super Star
Stage of usage Halberd
Availability Default
Link [14]

Origin

This track returns from Brawl, a jazz-based remix of various themes played in Kirby Super Star's Revenge of Meta Knight sub-game.

Composition & Arrangements

Arrangement: Noriyuki Iwadare

Vs. Marx

Vs. Marx
Track title Vs. Marx
Universe Kirby
Debut game Kirby Super Star
Stage of usage Halberd
Availability Unlockable
Link [15]

Origin

Composition & Arrangements

Source: Kirby Super Star

Arrangement Supervisor: Yasunori Mitsuda

02 Battle

02 Battle
Track title 02 Battle
Universe Kirby
Debut game Kirby 64: The Crystal Shards
Stage of usage Halberd
Availability Default
Link [16]

Origin

Returning from Brawl is this remix of the theme played while fighting against 02, the hidden final boss of Kirby 64.

Composition & Arrangements

Source: Kirby 64: The Crystal Shards

Arrangement: Koji Hayama

Celestial Valley

Celestial Valley
Track title Celestial Valley
Game Super Smash Bros. for Wii U
Universe Kirby
Debut game Kirby Air Ride
Stage of usage The Great Cave Offensive
Availability Default
Link [17]

Origin

This music is taken directly from Celestial Valley, a course from Kirby Air Ride.

Composition & Arrangement

Source: Kirby Air Ride

Frozen Hillside

Frozen Hillside
Track title Frozen Hillside
Game Super Smash Bros. for Wii U
Universe Kirby
Debut game Kirby Air Ride
Stage of usage The Great Cave Offensive
Availability Unlockable
Link [18]

Origin

This music is taken directly from Frozen Hillside, a course from Kirby Air Ride.

Composition & Arrangement

Source: Kirby Air Ride

The Legendary Air Ride Machine

The Legendary Air Ride Machine
Track title The Legendary Air Ride Machine
Game Super Smash Bros. for Nintendo 3DS
Super Smash Bros. for Wii U
Universe Kirby
Debut game Kirby Air Ride
Stage of usage Smash Run
Halberd
Availability Default
Link [19]

Origin

This music played while riding on the Dragoon or the Hydra in Kirby Air Ride.

Composition & Arrangement

Source: Kirby's Air Ride

Arrangement Supervisor: Shogo Sakai

Forest/Nature Area

Forest/Nature Area
Track title Forest/Nature Area
Game Super Smash Bros. for Wii U
Universe Kirby
Debut game Kirby & The Amazing Mirror
Stage of usage The Great Cave Offensive
Availability Default
Link [20]

Origin

An 8-bit/orchestral remix of the theme from one of the first levels in Kirby & The Amazing Mirror. It was directly ported from Kirby & The Amazing Mirror in Brawl, but in SSB4, it was remixed.

Composition & Arrangements

Source: Kirby & The Amazing Mirror

Arrangement Supervisor: Yasunori Mitsuda

Squeak Squad Theme

Squeak Squad Theme
Track title Squeak Squad Theme
Universe Kirby
Debut game Kirby Squeak Squad
Stage of usage The Great Cave Offensive
Availability Unlockable
Link [21]

Origin

Returning from Brawl is this remix of the theme played while fighting against Daroach in Kirby Squeak Squad. In the PAL version, the track was renamed as Mouse Attack Theme to reflect the title of the game's release in PAL regions.

Composition & Arrangements

Source: Kirby Squeak Squad

Arrangement: Hirokazu Tanaka

Boss Theme Medley

Boss Theme Medley
Track title Boss Theme Medley
Game Super Smash Bros. for Wii U
Universe Kirby
Debut game Kirby (Series)
Stage of usage Halberd
Availability Default
Link [22]

Origin

Returning from Brawl, this remix is a collection of boss battle themes from across the Kirby series, starting with the standard boss theme of Kirby's Adventure, before progressing to, in order, Kirby's Dream Land 2's boss theme, then the boss music of Kirby Super Star, the mini-boss theme of Kirby 64: The Crystal Shards, a recurring theme from the Kirby series well known as the Arena from Kirby Super Star, and ending on the boss theme from Kirby: Squeak Squad.

Composition & Arrangements

Source: Kirby (Series)

Arrangement Supervisor: Kentaro Ishizaka

The Adventure Begins

The Adventure Begins
Track title The Adventure Begins
Game Super Smash Bros. for Wii U
Universe Kirby
Debut game Kirby's Return to Dream Land
Stage of usage The Great Cave Offensive
Availability Default
Link [23]

Origin

This piece is taken directly from its appearance in Kirby's Return to Dream Land, where it was played during levels set in Cookie Country, the first area of the game.

Composition & Arrangements

Source: Kirby's Return to Dream Land

Through the Forest

Through the Forest
Track title Through the Forest
Game Super Smash Bros. for Wii U
Universe Kirby
Debut game Kirby's Return to Dream Land
Stage of usage The Great Cave Offensive
Availability Default
Link [24]

Origin

This is a direct port of the theme played in the forest levels of Kirby's Return to Dream Land.

Composition & Arrangements

Source: Kirby's Return to Dream Land

Floral Fields

Floral Fields
Track title Floral Fields
Game Super Smash Bros. for Wii U
Universe Kirby
Debut game Kirby Triple Deluxe
Stage of usage The Great Cave Offensive
Availability Default
Link [25]

Origin

This piece is taken directly from the first levels of Kirby Triple Deluxe.

Composition & Arrangements

Source: Kirby Triple Deluxe

Dream Land

Dream Land
Track title Dream Land
Game Super Smash Bros. for Nintendo 3DS
Universe Kirby
Debut game Kirby Super Star
Stage of usage Dream Land (SSB)
Availability Downloadable

This track is of the "Gourmet Race" theme that first appeared in Super Smash Bros. 64.

Composition & Arrangements

Source: Kirby Super Star

Arrangement Supervisor: Hirokazu Ando

Ice Cream Island

Ice Cream Island
Track title Ice Cream Island
Game Super Smash Bros. for Nintendo 3DS
Universe Kirby
Debut game Kirby's Adventure
Stage of usage Dream Land (SSB)
Availability Downloadable

This is, in fact a whole melody of tracks from Kirby's Adventure on the NES. First track is the Ice Cream Island theme, then the Boss Theme will play. After that, the Level Clear will follow after that. Ending the arrangement is the Kirby Dance before looping back to the Ice Cream Island Track.

Composition & Arrangements

Source: Kirby's Adventure

Arrangement Supervisor: Yoshihito Yano

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