Rules: Difference between revisions
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Serpent King (talk | contribs) m (→Rules: Rule: is for match type (stock/time)) |
(Text was sloppy, rewrote it. Also, pretty sure the "damage" option in that Smash 64 screenshot is in fact damage ratio.) |
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The '''Rules''' is | The '''Rules''' menu is a set of options available in [[Versus Mode]] in all of the ''[[Super Smash Bros.]]'' games. | ||
==Rules== | ==Rules== | ||
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!width=5%|{{GameIcon|SSB4-U|24px}} | !width=5%|{{GameIcon|SSB4-U|24px}} | ||
|- | |- | ||
| '''Rule''': [[Time]] || | | '''Rule''': [[Time]] || Players gain one point for each KO and lose one point for each fall. The player or team with the most points when time runs out is the winner. The time limit can be set to any number of minutes from 1 to 99, or to infinite. | ||
| {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | | {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | ||
|- | |- | ||
| '''Rule''': [[Stock]] || | | '''Rule''': [[Stock]] || Each player has a number of lives which can be set from 1 to 99. The last player or team standing, or the player/team with the most lives when time runs out, is the winner. | ||
| {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | | {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | ||
|- | |- | ||
| '''Rule''': [[Coin Mode|Coin]] || | | '''Rule''': [[Coin Mode|Coin]] || [[Coins and Bills|Smash coins]] are produced when players are damaged. The player or team with the most coins when time runs out is the winner. | ||
| {{N}} || {{Y}} || {{Y}} || {{N}} || {{Y}} | | {{N}} || {{Y}} || {{Y}} || {{N}} || {{Y}} | ||
|- | |- | ||
| '''Rule''': [[Bonus (mode)|Bonus]] || | | '''Rule''': [[Bonus (mode)|Bonus]] || The player or team with the most points' worth of [[List of Bonuses|bonuses]] when time runs out is the winner. | ||
| {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} | | {{N}} || {{Y}} || {{N}} || {{N}} || {{N}} | ||
|- | |- | ||
| '''[[Handicap]]''' | | '''[[Handicap]]''' | ||
| | | | ||
*''SSB'' and ''Melee'': Changes knockback given and received, from 1 to 9. | *''SSB'' and ''Melee'': Changes knockback given and received by each player, on a scale from 1 to 9. | ||
*''Brawl'' and ''SSB4'': Sets [[Damage|damage percentage]] at the beginning of | *''Brawl'' and ''SSB4'': Sets each player's [[Damage|damage percentage]] at the beginning of each stock, from 0% to 300%. | ||
Setting this to ''Auto'' | Setting this to ''Auto'' sets each player's handicap based on previous wins and losses. | ||
| {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | | {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | ||
|- | |- | ||
| '''Damage Ratio''' || Sets how much [[knockback]] is received from attacks. The default ratio is 1.0. The higher the number, the further the player will be launched. Players can | | '''[[Damage Ratio]]''' || Sets how much [[knockback]] is received from attacks. The default ratio is 1.0. The higher the number, the further the player will be launched. Players can set the ratio from .5 to 2.0., in increments of .1. | ||
| {{ | | {{Y}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | ||
|- | |- | ||
| '''Stage Choice''': Choose || | | '''Stage Choice''': Choose || Any player can select the stage to play on. | ||
| {{Y}} <span class="explain" title="Called 'ON'">(?)</span> || {{Y}} || {{Y}} || {{Y}} || {{Y}} | | {{Y}} <span class="explain" title="Called 'ON'">(?)</span> || {{Y}} || {{Y}} || {{Y}} || {{Y}} | ||
|- | |- | ||
| '''Stage Choice''': Random || | | '''Stage Choice''': Random || Stages will be picked randomly. | ||
| {{Y}} <span class="explain" title="Called 'OFF'">(?)</span> || {{Y}} || {{Y}} || {{Y}} || {{Y}} | | {{Y}} <span class="explain" title="Called 'OFF'">(?)</span> || {{Y}} || {{Y}} || {{Y}} || {{Y}} | ||
|- | |- | ||
| '''Stage Choice''': Turns || | | '''Stage Choice''': Turns || Players take turns to choose stages, starting with Player 1. | ||
| {{N}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | | {{N}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | ||
|- | |- | ||
| '''Stage Choice''': Ordered || | | '''Stage Choice''': Ordered || Stages are played in a set order. | ||
| {{N}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | | {{N}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | ||
|- | |- | ||
| '''Stage Choice''': | | '''Stage Choice''': Loser's Pick || The loser of the match gets to pick the next stage. | ||
| {{N}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | | {{N}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | ||
|- | |- | ||
| '''[[Item Switch | | '''[[Item Switch]]''' || Sets which items can appear in the match. The item spawn rate can be set to None, Low, Medium, or High. ''Melee'' also includes the choices of "Very Low" and "Very High". | ||
| {{Y}} <span class="explain" title="Must be unlocked by playing 100 Versus Mode matches.">(?)</span> || {{Y}} || {{Y}} || {{Y}} <span class="explain" title="Not able to set the overall rate.">(?)</span> || {{Y}} | | {{Y}} <span class="explain" title="Must be unlocked by playing 100 Versus Mode matches.">(?)</span> || {{Y}} || {{Y}} || {{Y}} <span class="explain" title="Not able to set the overall rate.">(?)</span> || {{Y}} | ||
|- | |- | ||
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==More Rules== | ==More Rules== | ||
In ''Brawl'' and ''SSB4'', the More Rules section must be unlocked by getting a total of 200 KOs in versus matches. | |||
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| '''Stock & Time''' || Sets the | | '''Stock & Time''' || Sets the time limit for stock matches. | ||
| {{N}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | | {{N}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | ||
|- | |- | ||
| '''[[Team Attack]]''' || | | '''[[Team Attack]]''' || Sets whether characters on the same team can damage each other. Disabled by default. | ||
| {{Y}} || {{Y}} <span class="explain" title="Called 'Friendly Fire'">(?)<span> || {{Y}} || {{Y}} || {{Y}} | | {{Y}} || {{Y}} <span class="explain" title="Called 'Friendly Fire'">(?)<span> || {{Y}} || {{Y}} || {{Y}} | ||
|- | |- | ||
| '''Pause Function''' || | | '''[[Pause]] Function''' || Sets whether players can pause during gameplay. | ||
| {{N}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | | {{N}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | ||
|- | |- | ||
| '''Score Display''' || | | '''Score Display''' || Displays players' scores on the screen in a timed match. Disabled by default. | ||
| {{N}} || {{Y}} <span class="explain" title="Must be unlocked by getting 5000 KOS in Versus Mode.">(?)</span> || {{Y}} || {{Y}} || {{Y}} | | {{N}} || {{Y}} <span class="explain" title="Must be unlocked by getting 5000 KOS in Versus Mode.">(?)</span> || {{Y}} || {{Y}} || {{Y}} | ||
|- | |- | ||
| '''SD Penalty''' || Selects how many points a player loses upon | | '''SD Penalty''' || Selects how many points a player loses upon [[self-destruct]]ing: 1 point, 2 points or no points. | ||
| {{N}} || {{Y}} || {{N}} || {{Y}} <span class="explain" title="Cannot choose 0 points.">(?)</span> || {{Y}} <span class="explain" title="Cannot choose 0 points.">(?)</span> | | {{N}} || {{Y}} || {{N}} || {{Y}} <span class="explain" title="Cannot choose 0 points.">(?)</span> || {{Y}} <span class="explain" title="Cannot choose 0 points.">(?)</span> | ||
|- | |- | ||
| '''Damage Gauge''' || Shows the [[Damage]] percentage of each player. | | '''Damage Gauge''' || Shows the [[Damage]] percentage of each player. Enabled by default. | ||
| {{N}} || {{N}} || {{Y}} || {{Y}} || {{Y}} | | {{N}} || {{N}} || {{Y}} || {{Y}} || {{Y}} | ||
|- | |- | ||
| '''Random Stage Switch''' || | | '''Random Stage Switch''' || Sets which stages can be chosen when the stage choice is set to Random. Unlocked when all stages are unlocked. | ||
| {{N}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | | {{N}} || {{Y}} || {{Y}} || {{Y}} || {{Y}} | ||
|} | |} |
Revision as of 07:35, June 2, 2015
The Rules menu is a set of options available in Versus Mode in all of the Super Smash Bros. games.
Rules
Rule | Description | |||||
---|---|---|---|---|---|---|
Rule: Time | Players gain one point for each KO and lose one point for each fall. The player or team with the most points when time runs out is the winner. The time limit can be set to any number of minutes from 1 to 99, or to infinite. | |||||
Rule: Stock | Each player has a number of lives which can be set from 1 to 99. The last player or team standing, or the player/team with the most lives when time runs out, is the winner. | |||||
Rule: Coin | Smash coins are produced when players are damaged. The player or team with the most coins when time runs out is the winner. | |||||
Rule: Bonus | The player or team with the most points' worth of bonuses when time runs out is the winner. | |||||
Handicap |
Setting this to Auto sets each player's handicap based on previous wins and losses. |
|||||
Damage Ratio | Sets how much knockback is received from attacks. The default ratio is 1.0. The higher the number, the further the player will be launched. Players can set the ratio from .5 to 2.0., in increments of .1. | |||||
Stage Choice: Choose | Any player can select the stage to play on. | (?) | ||||
Stage Choice: Random | Stages will be picked randomly. | (?) | ||||
Stage Choice: Turns | Players take turns to choose stages, starting with Player 1. | |||||
Stage Choice: Ordered | Stages are played in a set order. | |||||
Stage Choice: Loser's Pick | The loser of the match gets to pick the next stage. | |||||
Item Switch | Sets which items can appear in the match. The item spawn rate can be set to None, Low, Medium, or High. Melee also includes the choices of "Very Low" and "Very High". | (?) | (?) | |||
Character customization | Set fighters created in Custom on or off. |
More Rules
In Brawl and SSB4, the More Rules section must be unlocked by getting a total of 200 KOs in versus matches.
Rule | Description | |||||
---|---|---|---|---|---|---|
Stock & Time | Sets the time limit for stock matches. | |||||
Team Attack | Sets whether characters on the same team can damage each other. Disabled by default. | (?) | ||||
Pause Function | Sets whether players can pause during gameplay. | |||||
Score Display | Displays players' scores on the screen in a timed match. Disabled by default. | (?) | ||||
SD Penalty | Selects how many points a player loses upon self-destructing: 1 point, 2 points or no points. | (?) | (?) | |||
Damage Gauge | Shows the Damage percentage of each player. Enabled by default. | |||||
Random Stage Switch | Sets which stages can be chosen when the stage choice is set to Random. Unlocked when all stages are unlocked. |
Gallery
Super Smash Bros. Brawl menu items | |
---|---|
Group | Brawl (Time · Stock · Coin Battle · Team Battle) · Rules · Special Brawl · Rotation · Tourney · Names |
Solo | Classic · All-Star · Adventure Mode: The Subspace Emissary · Events · Stadium (Target Smash!! · Home-Run Contest · Multi-Man Brawl · Boss Battles) · Training |
Wi-Fi | Spectator Mode · With Anyone · With Friends |
Vault | Trophies & Stickers (Trophy Gallery · Trophy Hoard · Coin Launcher · Sticker Album · Sticker Center) · Stage Builder · Album · Challenges · Replays · Masterpieces · Chronicle |
Options | Screen · Deflicker · Rumble · Controls · Sound · My Music · Erase Data |
Data | Movies · Records (Group Records · Brawl Records · Notices) · Sound Test |