Ness (SSB)/Neutral attack: Difference between revisions
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Ness's [[neutral attack]] or '''jab''' in ''[[Super Smash Bros.]]'' involves Ness jabbing twice and then doing a kick. The three hits combined do 9%, 2 for the first punch, 3 for the second, and 4 for the kick. Competitively, along with the light damage, it is also possible for Ness to get a grab out of the hitstun, known as a '''jab grab''', a unique trait for Ness, {{SSB|Pikachu}}, {{SSB|Mario}}, and {{SSB|Fox}}. This technique is possible in the J version, or DSB, as well. This gives Ness an extra option not present in many of the other lower tier characters and it is quite useful, as Ness's grab is one of the more powerful, at least when it comes to KOing. The move otherwise has very light knockback and is typical of most Smash 64 jabs (outside of DK/Yoshi) in terms of it's small range and quickness. | Ness's [[neutral attack]] or '''jab''' in ''[[Super Smash Bros.]]'' involves Ness jabbing twice and then doing a kick. The three hits combined do 9%, 2 for the first punch, 3 for the second, and 4 for the kick. Competitively, along with the light damage, it is also possible for Ness to get a grab out of the hitstun, known as a '''jab grab''', a unique trait for Ness, {{SSB|Pikachu}}, {{SSB|Mario}}, and {{SSB|Fox}}. This technique is possible in the J version, or DSB, as well. This gives Ness an extra option not present in many of the other lower tier characters and it is quite useful, as Ness's grab is one of the more powerful, at least when it comes to KOing. The move otherwise has very light knockback and is typical of most Smash 64 jabs (outside of DK/Yoshi) in terms of it's small range and quickness. | ||
For the technical data of each individual hit, see: | |||
*[[Ness (SSB)/Neutral attack/Hit 1]] | |||
*[[Ness (SSB)/Neutral attack/Hit 2]] | |||
*[[Ness (SSB)/Neutral attack/Hit 3]] | |||
{{MvSubNavNess|g=SSB}} | {{MvSubNavNess|g=SSB}} | ||
Latest revision as of 06:19, June 1, 2020
Overview[edit]
Ness's neutral attack or jab in Super Smash Bros. involves Ness jabbing twice and then doing a kick. The three hits combined do 9%, 2 for the first punch, 3 for the second, and 4 for the kick. Competitively, along with the light damage, it is also possible for Ness to get a grab out of the hitstun, known as a jab grab, a unique trait for Ness, Pikachu, Mario, and Fox. This technique is possible in the J version, or DSB, as well. This gives Ness an extra option not present in many of the other lower tier characters and it is quite useful, as Ness's grab is one of the more powerful, at least when it comes to KOing. The move otherwise has very light knockback and is typical of most Smash 64 jabs (outside of DK/Yoshi) in terms of it's small range and quickness.
For the technical data of each individual hit, see: