Charizard (SSB4): Difference between revisions
(→Attributes: Grammatical error correction: "Charizard is no longer effected by stamina." -> "Charizard is no longer affected by stamina.") |
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|ftiltname= | |ftiltname= | ||
|ftiltdmg=10% (flame), 7% (tail) | |ftiltdmg=10% (flame), 7% (tail) | ||
|ftiltdesc=Charizard sweeps its tail forward. | |ftiltdesc=Charizard sweeps its tail forward. The move is stronger if it connects with the fiery tip of Charizard's tail, so be sure to space it properly when you use it. | ||
|utiltname= | |utiltname= | ||
|utiltdmg=8% | |utiltdmg=8% | ||
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|dtiltname= | |dtiltname= | ||
|dtiltdmg=10% | |dtiltdmg=10% | ||
|dtiltdesc=Charizard headbutts forward at the ground in front of it. | |dtiltdesc=Charizard headbutts forward at the ground in front of it. Good horizontal knockback. | ||
|dashname= | |dashname= | ||
|dashdmg=11% (clean), 8% (late) | |dashdmg=11% (clean), 8% (late) | ||
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|bairname= | |bairname= | ||
|bairdmg=10% (body), 13% (tail), 15% (flame) | |bairdmg=10% (body), 13% (tail), 15% (flame) | ||
|bairdesc=Charizard swings its tail backwards. | |bairdesc=Charizard swings its tail backwards. Strong, but has high landing lag. | ||
|uairname= | |uairname= | ||
|uairdmg=13% | |uairdmg=13% | ||
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|dairname= | |dairname= | ||
|dairdmg=14% (clean), 8% (late) | |dairdmg=14% (clean), 8% (late) | ||
|dairdesc=Charizard stomps downward with one of its feet. | |dairdesc=Charizard stomps downward with one of its feet. A powerful [[spike]]. | ||
|grabname= | |grabname= | ||
|grabdesc=Charizard grabs its opponent with its mouth. | |grabdesc=Charizard grabs its opponent with its mouth. | ||
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|bthrowname= | |bthrowname= | ||
|bthrowdmg=10% | |bthrowdmg=10% | ||
|bthrowdesc=Charizard throws the opponent backwards with its mouth. | |bthrowdesc=Charizard throws the opponent backwards with its mouth. Doesn't have much ending lag, meaning that Charizard can pursue a thrown opponent with a dash immediately after. | ||
|uthrowname= | |uthrowname=Seismic Toss | ||
|uthrowdmg=6% (hit 1), 2% (throw) | |uthrowdmg=6% (hit 1), 2% (throw) | ||
|uthrowdesc=Charizard jumps with the foe skyward to the upper blast line, then drops down with them against the floor. Similar to Kirby's. | |uthrowdesc=Charizard jumps with the foe skyward to the upper blast line, then drops down with them against the floor. Similar to Kirby's. | ||
|dthrowname= | |dthrowname= | ||
|dthrowdmg=1% (loop hits), 1% (throw) | |dthrowdmg=1% (loop hits), 1% (throw) | ||
|dthrowdesc=Charizard sets its opponent on the floor, and then breathes fire on them. | |dthrowdesc=Charizard sets its opponent on the floor, and then breathes fire on them. Does poor damage, but has high knockback and can KO enemies at high percents. | ||
|floorfname= | |floorfname= | ||
|floorfdmg=7% | |floorfdmg=7% |
Revision as of 10:45, February 2, 2015
Charizard in Super Smash Bros. 4 | |
---|---|
Universe | Pokémon |
Other playable appearance | in Brawl |
Availability | Starter |
Final Smash | Mega Evolution |
Charizard (リザードン, Lizardon) returns as a playable fighter in Super Smash Bros. 4, revealed with Greninja in a trailer during the April 8th, 2014 Super Smash Bros. Direct. Unlike in Brawl, where it was used as one of Pokémon Trainer's Pokémon, it is now a stand-alone character. Charizard's skin appears to be a brighter orange and its proportions are more in-line with its recent three-dimensional appearances in the Pokémon franchise. For example, Charizard's fangs are smaller than they were in Brawl, which now makes them more proportional to their size in Pokémon X and Pokémon Y. Its voice actor, Shinichiro Miki, returns to voice Charizard in this installment, with new voice clips.
Changes from Brawl
Charizard has received a mix of buffs and nerfs from Brawl. Its faster attacks (such as jab, neutral aerial and forward tilt) are slightly weaker, and many of its KO moves are strengthened at the cost of speed. Charizard is now its own fighter, no longer being a part of Pokémon Trainer.
Aesthetics
- Charizard now flaps its wings while dashing.
- Without Pokemon Trainer, all of Charizard's victory poses have changed.
Attributes
- Charizard is heavier.
- Without Pokemon Trainer, Charizard is no longer affected by stamina.
- Type effectiveness no longer applies, thus removing Charizard's water weakness and grass resistance. While this is a buff overall due to no characters having grass attacks, the amount of water attacks is still minimal (as most of Greninja's water-based attacks are instead Slash), and unlike in Brawl, none of them are KO moves.
- Charizard, along with Pit and Meta Knight, can no longer glide.
Ground attacks
- Neutral attack deals 1% less damage.
- Forward tilt is slightly faster.
- Forward tilt deals 1% less damage.
- Down tilt is slower, deals 2% less damage and has lost its KO power.
- Forward smash is now a single hit attack that is stronger.
- Losing its multi-hit properties means forward smash deals 5% less damage.
- Down smash now sends opponents horizontally and is stronger.
Air attacks
- Neutral aerial deals less damage and knockback.
- Forward aerial is now a claw slash that deals greater damage and knockback
- Back aerial deals 1% more damage, has greater reach and is significantly stronger.
- Back aerial has added start-up, no longer auto-cancels in a short hop and has more landing lag.
- Up aerial has an altered animation, provides partial intangibility, deals 3% more damage and is significantly stronger.
- Up aerial has added start-up and has lost its lingering hitbox.
- Down aerial has an added lingering sourspot that is significantly weaker with horizontal knockback.
Throws/other attacks
- Charizard has a new up throw similar to Kirby's up throw. Possibly based on Seismic Toss. The new throw deals less damage and knockback but can combo into a forward aerial on most characters under 30%.
Special moves
- With no need for Pokémon Change, Charizard has a new special move: Flare Blitz, which is an extremely powerful attack with recoil damage. It also gives Charizard a new horizontal recovery option.
- Rock Smash is now Charizard's down special, replacing Pokémon Change.
- Rock Smash (including its shards) deals less damage and knockback.
- Starting frame 5, Rock Smash grants Charizard 22 frames of super armor.
- Fly grants more vertical distance.
- Charizard's new Final Smash involves Mega Evolving into Mega Charizard X.
Moveset
Name | Damage | Description | ||
---|---|---|---|---|
Neutral attack | 3% | Charizard slashes twice with its claws, followed by a smack with its right wing. | ||
4% | ||||
5% | ||||
Forward tilt | 10% (flame), 7% (tail) | Charizard sweeps its tail forward. The move is stronger if it connects with the fiery tip of Charizard's tail, so be sure to space it properly when you use it. | ||
Up tilt | 8% | Charizard stabs upward with both of its wings. | ||
Down tilt | 10% | Charizard headbutts forward at the ground in front of it. Good horizontal knockback. | ||
Dash attack | 11% (clean), 8% (late) | Charizard slides forwards and raises one leg for a sliding kick. | ||
Forward smash | 17% (clean, late body), 14% (late head) | Charizard sweeps its head forward from bottom to top. | ||
Up smash | 5% (hit 1), 11% (hit 2) | Charizard bats upward with both of its wings, hitting twice. | ||
Down smash | 16% | Charizard stomps the ground once with both feet, causing the ground to erupt from either side of it. | ||
Neutral aerial | 10% (flame), 7% (tail) | Charizard spins its entire body in a somersault, hitting with its tail. | ||
Forward aerial | 11% (early, clean arm), 12% (clean tip) | Charizard slashes in front of it. | ||
Back aerial | 10% (body), 13% (tail), 15% (flame) | Charizard swings its tail backwards. Strong, but has high landing lag. | ||
Up aerial | 13% | Charizard headbutts upward. | ||
Down aerial | 14% (clean), 8% (late) | Charizard stomps downward with one of its feet. A powerful spike. | ||
Grab | — | Charizard grabs its opponent with its mouth. | ||
Pummel | 2% | Charizard bites the opponent. | ||
Forward throw | 10% | Charizard spins the opponent once with its mouth, then throws them forward. | ||
Back throw | 10% | Charizard throws the opponent backwards with its mouth. Doesn't have much ending lag, meaning that Charizard can pursue a thrown opponent with a dash immediately after. | ||
Up throw | Seismic Toss | 6% (hit 1), 2% (throw) | Charizard jumps with the foe skyward to the upper blast line, then drops down with them against the floor. Similar to Kirby's. | |
Down throw | 1% (loop hits), 1% (throw) | Charizard sets its opponent on the floor, and then breathes fire on them. Does poor damage, but has high knockback and can KO enemies at high percents. | ||
Forward roll Back roll Spot dodge Air dodge |
— | — | ||
Techs | — | — | ||
Floor attack (front) Floor getups (front) |
7% | Swings tail backwards, then headbutts forward. | ||
Floor attack (back) Floor getups (back) |
7% | Gets up performing a half-circle claw swipe. | ||
Floor attack (trip) Floor getups (trip) |
5% | Similar to the back floor attack. | ||
Edge attack Edge getups |
8% | Gets up and headbutts. | ||
Neutral special | Default | Flamethrower | 2% (clean), 1% (late) | Charizard spits repeated flames that gradually weaken if the attack is held, similar to Bowser's Fire Breath. |
Custom 1 | Fire Fang | 2% (flames), 8% (finish) | A short-range fire-breathing attack that hits quickly. Releasing the button finishes the move with a small explosion. | |
Custom 2 | Fireball Cannon | 3% (clean), 2% (late) | Fires distinct balls of fire that travel far and will not weaken over time, but does less damage than Flamethrower. | |
Side special | Default | Flare Blitz | 4% (collision), 15% (explosion) | Charizard does a very powerful dashing tackle that causes recoil damage at the beginning of the move and again on contact. |
Custom 1 | Blast Burn | 4% (collision), 5% (explosion loop), 9% (explosion last) | A slower, shorter ranged version of Flare Blitz that deals more damage to both Charizard and its opponent. | |
Custom 2 | Dragon Rush | 1.2% (per hit) | Does multiple hits with less power overall, but Charizard takes no recoil damage and will not stop moving if it hits an opponent. | |
Up special | Default | Fly | 5% (hit 1), 2% (loop hits), 4% (last hit) | Charizard rises upward while performing a corkscrew. The final hit has great knockback. |
Custom 1 | Rising Cyclone | 4% (hit 1), 2% (loop hits), 6% (last hit) | Recovery distance is reduced, but Charizard can suck in opponents and launch them. | |
Custom 2 | Fly High | 0% | Deals no damage, but has an increased vertical distance. | |
Down special | Default | Rock Smash | 14% (headbutt), 3% (fragments) | Charizard pulls out a giant rock and headbutts it, breaking it into pieces. |
Custom 1 | Sinking Skull | 10% (ground), 12%/9% (air) | Charizard headbutts the opponent, causing them to get stuck in the floor. | |
Custom 2 | Rock Hurl | 8% (headbutt), 2% (fragments) | The rock fragments fly further than Rock Smash, but deal less damage. | |
Final Smash | Mega Charizard X | 2% (charge loop), 10% (charge last), 5% (blast collision), 1% (blast loop), 5% (blast last) | Charizard transforms into its powerful Mega Evolution from Pokémon X. Similar to Super Dragon, Charizard consistently hovers around the stage. It has two attacks: a physical one where it spins in any given direction, and a projectile, allowing Charizard to shoot Fire Blasts at opponents. |
Taunts
- Stomps and roars to the sky, while flapping its wings.
- Stomps and growls, and also flaps its wings once.
- Stomps violently.
On-Screen Appearance
Charizard is released from a Poké Ball, then stomps.
Victory Fanfare
A small excerpt of the music that would play on the title screen of Pokémon Red, Blue and Green Versions, a track which would go on to become the Pokémon Main Theme, which also appears as a standalone track in Brawl. It is shared with Pikachu, Jigglypuff, Lucario, and Greninja.
Reveal Trailer
<youtube>xEJBPMcbRkk</youtube>
Trophies
Super Smash Bros. for Nintendo 3DS trophy descriptions
- Charizard
- The iconic Fire/Flying-type Pokémon. Charizard's scorching breath can melt anything in its path. It soars through the air, seeking only worthy foes to test itself against. In Smash Bros., Charizard unleashes the destructive Flare Blitz special move— a move so strong, it even injures the user!
- Charizard (Alt.)
- Charizard's Flamethrower attack can be sustained by holding the button. The flames will gradually die, but a short break will recharge them. Charizard's down special Rock Smash crushes a rock and hits foes with the pieces. Charizard won't flinch while crushing, but others can break the rock...
- CharizardAllStarTrophy3DS.png
Alt.
Update history
- Dragon Rush (Side-B Custom 3) now does 11% damage instead of 15%.
Alternate costumes
Gallery
Charizard and Pikachu atop a cliff, overlooking various Pokémon.
Charizard's new aerial attack, slashing Mario in the air.
Defending against Mario's F.L.U.D.D.
Sidestepping against Little Mac's attack
Being attacked by Greninja
Glaring at Kirby after copying Charizard's Flamethrower
In front of the Prism Tower in Super Smash Bros. for Nintendo 3DS.
Trivia
- Charizard is the only veteran in Smash 4 to receive splash art and a unique pose (that is, different from the pose in its official artwork) in its introduction. It is also the only veteran to be introduced as a challenger in a trailer.
Fighters in Super Smash Bros. 4 | |
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Veterans | Bowser · Captain Falcon · Charizard · Diddy Kong · Donkey Kong · Dr. Mario · Falco · Fox · Ganondorf · Ike · Jigglypuff · King Dedede · Kirby · Link · Lucario · Lucas · Luigi · Mario · Marth · Meta Knight · Mewtwo · Mr. Game & Watch · Ness · Olimar · Peach · Pikachu · Pit · R.O.B. · Roy · Samus · Sheik · Sonic · Toon Link · Wario · Yoshi · Zelda · Zero Suit Samus |
Newcomers | Bayonetta · Bowser Jr. · Cloud · Corrin · Dark Pit · Duck Hunt · Greninja · Little Mac · Lucina · Mega Man · Mii Fighter (Mii Brawler · Mii Gunner · Mii Swordfighter) · Pac-Man · Palutena · Robin · Rosalina & Luma · Ryu · Shulk · Villager · Wii Fit Trainer |