List of updates (SSB4-3DS)/1.0.4 changelog: Difference between revisions
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=={{SSB4|Rosalina}}== | =={{SSB4|Rosalina & Luma}}== | ||
*{{nerf|Luma respawn time changed from 8 seconds to 13 seconds.}} | *{{nerf|Luma respawn time changed from 8 seconds to 13 seconds.}} | ||
=={{SSB4|Wario}}== | =={{SSB4|Wario}}== | ||
*{{nerf|Removed "wectoring", a glitch allowing Wario to rocket back onstage just after being able to act after knockback.}} | *{{nerf|Removed "wectoring", a glitch allowing Wario to rocket back onstage just after being able to act after knockback.}} | ||
[[Category:Lists]] | [[Category:Lists]] |
Revision as of 16:13, November 18, 2014
This is the list of known changes in version 1.0.4 of Super Smash Bros. for Nintendo 3DS. All claims on this page must be verifiable, preferably with a trustable source link, and must compare both the old and new states. Ensure that all changes are also listed on the respective pages.
Bowser
- Self-destructs using Flying Slam now KO Bowser first instead of the opponent.
Captain Falcon
- Up Smash now does 9% damage on the first hit as opposed to 8%.
- Falcon Kick does 9% damage when landing instead of 7%.
Dr. Mario
- Dash attack does 9% damage instead of 8%.
- It now does vertical knockback as opposed to oblique.
Little Mac
- Second hit of neutral attack does 2% damage instead of 3%.
- Forward smash (forward and upward) do 20% base damage instead of 19%.
- A sweet spotted Up Smash now does 21% base damage instead of 20%.
Meta Knight
- Neutral aerial deals 10% damage sweetspotted and 7.5% sourspotted instead of 7% sweetspotted and 5% sourspotted.
- Forward throw now deals 9% damage to all opponents instead of only dealing 3% to most opponents.
- The second hit of forward aerial can no longer meteor smash opponents.
Mii Brawler
- Side smash does 26% damage when fully charged instead of 25%.
- Up smash does 19% damage when fully charged instead of 18%.
Rosalina & Luma
- Luma respawn time changed from 8 seconds to 13 seconds.
Wario
- Removed "wectoring", a glitch allowing Wario to rocket back onstage just after being able to act after knockback.