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Super Smash Bros. 4

Ness (SSB4): Difference between revisions

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|availability = [[Unlockable]] (3DS)<br>[[Starter]] (Wii U)
|availability = [[Unlockable]] (3DS)<br>[[Starter]] (Wii U)
}}
}}
'''Ness''' returns as a playable character in ''[[Super Smash Bros. 4]]''. Ness was officially confirmed on October 3rd, 2014 alongside {{SSB4|Falco}} and {{SSB4|Wario}}, but was [[Leak#ESRB leak|leaked beforehand]] on September 11th by a leaker's [http://multitwitch.tv/yushako/hamayama Twitch stream]. His profile art matches a previous leak.
'''Ness''' returns as a playable character in ''[[Super Smash Bros. 4]]''. Ness was officially confirmed on October 3rd, 2014 alongside {{SSB4|Falco}} and {{SSB4|Wario}}, but was [[Leak#ESRB leak|leaked beforehand]] on September 11th by a leaker's [http://multitwitch.tv/yushako/hamayama Twitch stream].
His appearance is different from his other ''Smash Bros.'' appearances, Being overall thinner, especially in the face, and the colors of all of his clothing items being much more brightly colored, like in his original game. The brighter colors also go with the rest of the characters' new looks, being overall brighter. His face is also missing the slight pink blushes on his face in past games. His head is also smaller and more proportional. His shirt is missing a yellow stripe at the bottom that has been present in all prior games Ness has appeared, although it was also missing in ''Melee''{{'}}s opening animation.


As in every previous ''Smash'' installation, Ness is voiced by Makiko Omoto, who recorded new voice clips for the game. He has a more American accent when compared to previous installments, such as how he pronounces his PK moves.
As in every previous ''Smash'' installation, Ness is voiced by Makiko Omoto, who recorded new voice clips for the game. He has a more American accent when compared to previous installments, such as how he pronounces his PK moves.


==How to unlock==
==How to unlock==
Ness is only unlockable in {{for3ds}}.
Complete one of the following:
 
* Play 10 VS Matches.
* Play 10 VS Matches.
* Clear [[Classic Mode]] on any difficulty.
* Clear [[Classic Mode]] on any difficulty.
The player then has to fight Ness on [[Magicant]], where victory results in both Ness and the stage.
After completing one of the two methods, Ness must then be defeated on [[Magicant]].


In {{forwiiu}}, Ness is a starter character, so he doesn't have to be unlocked.
==Changes from ''Brawl''==
==Changes from ''Brawl''==
Ness has been greatly buffed from ''Brawl'', most notably with his almost unique (shared with [[Lucas]]) and detrimental extended grab release animation removed.
Ness has been greatly buffed from ''Brawl'', most notably with his almost unique (shared with [[Lucas]]) and detrimental extended grab release animation removed.
Line 56: Line 54:
**{{buff|Because of this, the moves get stronger as they charge and Ness can now use his smashes while standing on a ledge.}}
**{{buff|Because of this, the moves get stronger as they charge and Ness can now use his smashes while standing on a ledge.}}
**{{nerf|Because of this, the smashes have had their unique quality of being able to damage opponents before the move is used removed. This can result in difficulty setting up the smashes' sweetspots.}}
**{{nerf|Because of this, the smashes have had their unique quality of being able to damage opponents before the move is used removed. This can result in difficulty setting up the smashes' sweetspots.}}
The following moves appear unchanged:
His appearance is different from his other ''Smash Bros.'' appearances, Being overall thinner, especially in the face, and the colors of all of his clothing items being much more brightly colored, like in his original game. The brighter colors also go with the rest of the characters' new looks, being overall brighter. His face is also missing the slight pink blushes on his face in past games. His head is also smaller and more proportional. His shirt is missing a yellow stripe at the bottom that has been present in all prior games Ness has appeared, although it was also missing in ''Melee''{{'}}s opening animation.
*[[Neutral attack]]
==Moveset==
*[[Back aerial]]
==Moveset==
*[[Up aerial]]
{{MovesetTable
 
|game=SSB4
==Specials==
|neutralcount=3
 
|neutralname=&nbsp;
<center>
|neutral1dmg=2%
{| class="wikitable" style="text-align:center"
|neutral2dmg=2%
!Special Move!!Basic!!Custom 1!!Custom 2
|neutral3dmg=4%
|-
|neutraldesc=Ness punches twice, then kicks.
|[[Neutral Special]]||[[PK Flash]]||Rising PK Flash||[[PK Freeze]]
|ftiltname=
|-
|ftiltdmg=9-10%
|[[Side Special]]||[[PK Fire]]||PK Bonfire||Flying PK Fire
|ftiltdesc=Ness kicks with a foot forward. Can be angled.
|-
|utiltname=
|[[Up Special]]||[[PK Thunder]]||Lasting PK Thunder||Big PK Thunder
|utiltdmg=7%
|-
|utiltdesc=Ness pushes upward with both hands. Produces a PSI spark.
|[[Down Special]]||[[PSI Magnet]]||Attraction PSI Attack||Frontal PK Magnet
|dtiltname=
|-
|dtiltdmg=2-4%
|[[Final Smash]]||colspan="3"| [[PK Starstorm]]
|dtiltdesc=Ness crouches and very quickly kicks out in front of him.
|}
|dashname=
</center>
|dashdmg=2,% 4%, 2%
 
|dashdesc=Ness sends three PSI sparks out in front of him with the third spark knocking the opponent up into the air.
|fsmashname=
|fsmashdmg={{ChargedSmashDmgSSB4|28}}
|fsmashdesc=Ness swings his bat.
|usmashname=
|usmashdmg={{ChargedSmashDmgSSB4|12}}
|usmashdesc=Ness sends his yo-yo forward and performs "around-the-world" over himself.
|dsmashname=
|dsmashdmg={{ChargedSmashDmgSSB4|16}}
|dsmashdesc=Ness sends his yo-yo backwards and "walks-the-dog" with it before pulling the yo-yo back.
|nairname=
|nairdmg=11%
|nairdesc=Ness spins diagonally in the air with his arms outstretched.
|fairname=
|fairdmg=1%, 2%, 4%
|fairdesc=Ness sticks out his palms sending a stream of PSI sparks in front of him.
|bairname=
|bairdmg=15%
|bairdesc=Ness kicks out backwards with both feet.
|uairname=
|uairdmg=13%
|uairdesc=Ness headbutts up into the air.
|dairname=
|dairdmg=12%
|dairdesc=Ness pulls his legs to his body before stomping down into the air, producing a PSI spark. This attack can [[meteor smash]].
|grabname=
|grabdesc=Grabs with both hands.
|pummelname=
|pummeldmg=1%
|pummeldesc=Ness headbutts the opponent.
|fthrowname=
|fthrowdmg=11%
|fthrowdesc=Ness psychokinetically swings his opponent in a small circle in front of himself before sending them off forward.
|bthrowname=
|bthrowdmg=11%
|bthrowdesc=Ness psychokinetically swings the opponent over his head before sending them off backwards, in a diagonally upwards motion. Has extremely low base knockback but very high knockback scaling.
|uthrowname=
|uthrowdmg=10%
|uthrowdesc=Ness psychokinetically spins the opponent above his head before sending them up.
|dthrowname=
|dthrowdmg=9%
|dthrowdesc=Ness throws his opponent down and shoots out fire onto his opponent.
|floorfname=
|floorfdmg=?%
|floorfdesc=
|floorbname=
|floorbdmg=?%
|floorbdesc=
|floortname=
|floortdmg=?%
|floortdesc=
|edgename=
|edgedmg=7%
|edgedesc=Ness flips onto the stage and does a sweep kick.
|nsdefname=PK Flash
|nsdefdmg=?%
|nsdefdesc=A sphere of green light appears above Ness. As the attack button is held, the sphere moves downwards and increases in power, until the attack button is released or until it is fully charged, it explodes.
|nsc1name=Rising PK Flash
|nsc1dmg=?%
|nsc1desc=The attack moves upward with minimal control. It has a larger hitbox at the cost of damage.
|nsc2name=[[PK Freeze]]
|nsc2dmg=?%
|nsc2desc=Inflicts less damage, but freezes opponents. Works like {{SSBB|Lucas}}'s neutral special.
|ssdefname=PK Fire
|ssdefdmg=?%
|ssdefdesc=Ness fires a yellow, lightning-bolt shaped projectile, that travels in a straight line until it hits an enemy or destructible portion of a stage, at which point it explodes into flames.
|ssc1name=PK Bonfire
|ssc1dmg=?%
|ssc1desc=The lightning-bolt doesn't travel as far, but the flame pillar sticks around longer.
|ssc2name=PK Fire Burst
|ssc2dmg=?%
|ssc2desc=Releases a single flame when it hits and knocks opponents farther. It will always travel horizontally even when used in the air, similar to {{SSBB|Lucas}}'s variant of PK Fire.
|usdefname=PK Thunder
|usdefdmg=?%
|usdefdesc=Ness creates a stream of lightning that can be aimed into opponents to deal damage with the head and stun with the tail. Aiming the head into Ness himself will launch him in a trajectory opposite to the side he was hit on, which is referred to as [[PK Thunder 2]].
|usc1name=Lasting PK Thunder
|usc1dmg=?%
|usc1desc=Functions identically to {{SSBB|Lucas}}'s counterpart, with tighter turning and both the projectile and Ness piercing enemies.
|usc2name=Rolling PK Thunder
|usc2dmg=?%
|usc2desc=Slower yet larger PK Thunder. Both the projectile and Ness do more damage and knockback.
|dsdefname=PSI Magnet
|dsdefdmg=
|dsdefdesc=Ness creates a purple energy field around him which allows him to absorb almost any incoming projectile. It can be held in order to use it repeatedly.
|dsc1name=PSI Vacuum
|dsc1dmg=?%
|dsc1desc=Ness draws opponents in with a Green Magnet and once the move is released, an explosion attack foes around him
|dsc2name=Forward PSI Magnet
|dsc2dmg=?%
|dsc2desc=Ness draws his Magnet in front of him, just like {{SSBB|Lucas}}'s version.
|fsname=PK Starstorm
|fsdmg=?%
|fsdesc=
}}
==[[Palette swap (SSB4)#Ness|Palette swaps]]==
==[[Palette swap (SSB4)#Ness|Palette swaps]]==
{|style="margin:1em auto 1em auto;text-align:center"
{|style="margin:1em auto 1em auto;text-align:center"
|-
|-
|colspan=8|[[File:Ness Palette (SSB4).png]]
|colspan=8|[[File:Ness Palette (SSB4).png|Palette swaps (SSB4)#Ness]]
|-
|-
|{{Head|Ness|g=SSB4-3|s=50px}}
|{{Head|Ness|g=SSB4-3|s=50px}}
Line 95: Line 186:


==Trophy==
==Trophy==
Ness has two trophies in {{for3ds}}. One is a trophy of his Official Artwork for the game, and the other is a trophy of his Black Palette Swap. Additionally, he makes a cameo appearance in a trophy of Magicant.
==={{for3ds}} trophy descriptions===
Ness's regular trophy can be obtained by completing [[Classic Mode]] with him and his alternative trophy can be obtained by completing [[All-Star mode]] with him.


:'''Ness'''
:''Hailing from Onett, a small town in Eagleland, this young boy's ordinary looks hide his psychic powers. Ness fought against the evil Giygas in Earthbound, and in Smash Bros. he unleashes some of the same PSI moves. Watch out for PK Thunder, a guided attack that can also launch Ness like a rocket!''
:'''Ness (Alt.)'''
:''Ness may have psychic powers, but that doesn't mean he shies away from getting physical. His side smash packs a real punch if you hit enemies with the end of his bat, and it can even deflect projectiles! His up and down smashes also have a lot of range-Ness can land his strikes with ease!''
<center>
<gallery>
<gallery>
NessTrophy3DS1.png|Ness's trophy.
NessTrophy3DS1.png|Classic
NessTrophy3DS2.png|Ness's All-Star trophy.
NessTrophy3DS2.png|Alt.
</gallery>
</gallery>
 
</center>
===''[[Super Smash Bros. for Wii U]]''===
==Gallery==
==Gallery==
<gallery>
<gallery>

Revision as of 13:58, November 2, 2014

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This article is about Ness's appearance in Super Smash Bros. 4. For the character in other contexts, see Ness.
Ness
in Super Smash Bros. 4
Ness
EarthboundSymbol.svg
Universe EarthBound
Other playable appearances in SSB
in Melee
in Brawl
Availability Unlockable (3DS)
Starter (Wii U)
Final Smash PK Starstorm
Ness (SSB4)

Ness returns as a playable character in Super Smash Bros. 4. Ness was officially confirmed on October 3rd, 2014 alongside Falco and Wario, but was leaked beforehand on September 11th by a leaker's Twitch stream.

As in every previous Smash installation, Ness is voiced by Makiko Omoto, who recorded new voice clips for the game. He has a more American accent when compared to previous installments, such as how he pronounces his PK moves.

How to unlock

Complete one of the following:

After completing one of the two methods, Ness must then be defeated on Magicant.

In Super Smash Bros. for Wii U, Ness is a starter character, so he doesn't have to be unlocked.

Changes from Brawl

Ness has been greatly buffed from Brawl, most notably with his almost unique (shared with Lucas) and detrimental extended grab release animation removed.

  • Buff Ness has overall faster speed.
  • Buff PK Thunder travels slightly faster, and has a larger hitbox.
  • Buff Forward tilt has been sped up.
  • Buff Dash attack is stronger.
  • Buff Neutral air deals more damage.
  • Buff PK Flash seems to travel slightly faster.
  • Buff PSI Magnet has less ending lag.
  • Buff PK Fire travels much farther.
  • Buff The extra 10 frame grab release animation has been removed.
  • Buff Up throw has strengthened to the point where it can KO reliably.
  • Buff Down aerial is much faster, now almost as fast as its Smash 64 iteration.
    • Nerf It has much less base knockback.
    • Change Ness spins before attacking.
  • Buff PK Thunder 2 has much greater knockback and is slightly faster.
  • Buff Ness no longer enters into his helpless state when bumping into a wall with PK Thunder 2, though this can only be done once.
  • Nerf Forward smash is slightly slower.
  • Nerf Forward air is less damaging and has a smaller hitbox.
  • Nerf PK Starstorm has a much smaller horizontal range, leaving blind spots.
    • Buff The stars are more concentrated, however.
    • Change The Final Smash can be angled left or right to catch any opponents, similar to Aura Storm.
  • Change Dash attack has more intense lighting effects.
  • Change PK Thunder appears to be a brighter shade of blue.
  • Change PSI Magnet also is a light blue color.
  • Change PK Flash is a much darker green.
  • Change PK Fire's effect after hitting an opponent produces darker colored flames, and produces more smoke.
  • Change Up tilt changed to his Smash 64 animation.
  • Change Up Smash and Down Smash now charge with Ness holding the Yoyo rather than having the Yoyo on the ground.
    • Buff Because of this, the moves get stronger as they charge and Ness can now use his smashes while standing on a ledge.
    • Nerf Because of this, the smashes have had their unique quality of being able to damage opponents before the move is used removed. This can result in difficulty setting up the smashes' sweetspots.

His appearance is different from his other Smash Bros. appearances, Being overall thinner, especially in the face, and the colors of all of his clothing items being much more brightly colored, like in his original game. The brighter colors also go with the rest of the characters' new looks, being overall brighter. His face is also missing the slight pink blushes on his face in past games. His head is also smaller and more proportional. His shirt is missing a yellow stripe at the bottom that has been present in all prior games Ness has appeared, although it was also missing in Melee's opening animation.

Moveset

Moveset

  Name Damage Description
Neutral attack   2% Ness punches twice, then kicks.
2%
4%
Forward tilt rowspan="1" 9-10% Ness kicks with a foot forward. Can be angled.
Up tilt rowspan="1" 7% Ness pushes upward with both hands. Produces a PSI spark.
Down tilt rowspan="1" 2-4% Ness crouches and very quickly kicks out in front of him.
Dash attack 2,% 4%, 2% Ness sends three PSI sparks out in front of him with the third spark knocking the opponent up into the air.
Forward smash rowspan="1" 28% Ness swings his bat.
Up smash 12% Ness sends his yo-yo forward and performs "around-the-world" over himself.
Down smash 16% Ness sends his yo-yo backwards and "walks-the-dog" with it before pulling the yo-yo back.
Neutral aerial rowspan="1" 11% Ness spins diagonally in the air with his arms outstretched.
Forward aerial rowspan="1" 1%, 2%, 4% Ness sticks out his palms sending a stream of PSI sparks in front of him.
Back aerial 15% Ness kicks out backwards with both feet.
Up aerial 13% Ness headbutts up into the air.
Down aerial 12% Ness pulls his legs to his body before stomping down into the air, producing a PSI spark. This attack can meteor smash.
Grab Grabs with both hands.
Pummel 1% Ness headbutts the opponent.
Forward throw 11% Ness psychokinetically swings his opponent in a small circle in front of himself before sending them off forward.
Back throw 11% Ness psychokinetically swings the opponent over his head before sending them off backwards, in a diagonally upwards motion. Has extremely low base knockback but very high knockback scaling.
Up throw 10% Ness psychokinetically spins the opponent above his head before sending them up.
Down throw 9% Ness throws his opponent down and shoots out fire onto his opponent.
Forward roll
Back roll
Spot dodge
Air dodge
Techs
Floor attack (front)
Floor getups (front)
?%
Floor attack (back)
Floor getups (back)
?%
Floor attack (trip)
Floor getups (trip)
?%
Edge attack
Edge getups
7% Ness flips onto the stage and does a sweep kick.
Neutral special Default PK Flash ?% A sphere of green light appears above Ness. As the attack button is held, the sphere moves downwards and increases in power, until the attack button is released or until it is fully charged, it explodes.
Custom 1 Rising PK Flash ?% The attack moves upward with minimal control. It has a larger hitbox at the cost of damage.
Custom 2 PK Freeze ?% Inflicts less damage, but freezes opponents. Works like Lucas's neutral special.
Side special Default PK Fire ?% Ness fires a yellow, lightning-bolt shaped projectile, that travels in a straight line until it hits an enemy or destructible portion of a stage, at which point it explodes into flames.
Custom 1 PK Bonfire ?% The lightning-bolt doesn't travel as far, but the flame pillar sticks around longer.
Custom 2 PK Fire Burst ?% Releases a single flame when it hits and knocks opponents farther. It will always travel horizontally even when used in the air, similar to Lucas's variant of PK Fire.
Up special Default PK Thunder ?% Ness creates a stream of lightning that can be aimed into opponents to deal damage with the head and stun with the tail. Aiming the head into Ness himself will launch him in a trajectory opposite to the side he was hit on, which is referred to as PK Thunder 2.
Custom 1 Lasting PK Thunder ?% Functions identically to Lucas's counterpart, with tighter turning and both the projectile and Ness piercing enemies.
Custom 2 Rolling PK Thunder ?% Slower yet larger PK Thunder. Both the projectile and Ness do more damage and knockback.
Down special Default PSI Magnet Ness creates a purple energy field around him which allows him to absorb almost any incoming projectile. It can be held in order to use it repeatedly.
Custom 1 PSI Vacuum ?% Ness draws opponents in with a Green Magnet and once the move is released, an explosion attack foes around him
Custom 2 Forward PSI Magnet ?% Ness draws his Magnet in front of him, just like Lucas's version.
Final Smash PK Starstorm ?%

Palette swaps

Palette swaps (SSB4)#Ness
Ness (SSB4) Ness (SSB4) Ness (SSB4) Ness (SSB4) Ness (SSB4) Ness (SSB4) Ness (SSB4) Ness (SSB4)

Trophy

Super Smash Bros. for Nintendo 3DS trophy descriptions

Ness's regular trophy can be obtained by completing Classic Mode with him and his alternative trophy can be obtained by completing All-Star mode with him.

Ness
Hailing from Onett, a small town in Eagleland, this young boy's ordinary looks hide his psychic powers. Ness fought against the evil Giygas in Earthbound, and in Smash Bros. he unleashes some of the same PSI moves. Watch out for PK Thunder, a guided attack that can also launch Ness like a rocket!
Ness (Alt.)
Ness may have psychic powers, but that doesn't mean he shies away from getting physical. His side smash packs a real punch if you hit enemies with the end of his bat, and it can even deflect projectiles! His up and down smashes also have a lot of range-Ness can land his strikes with ease!

Super Smash Bros. for Wii U

Gallery

Trivia

  • Many of his alternate special moves are similar, if not identical, to Lucas's special moves from Super Smash Bros. Brawl.
    • Beacuse Ness posesses PK Freeze, he's the only character besides Palutena to have a sound clip unique to a custom move.