Peach (SSBM)/Neutral aerial: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(New Page: {{ArticleIcons|ssbm=y}} ==Overview== thumb|Hitbox duration of Peach's neutral aerial. Peach twirls in the air, hitting on both sides. Thi...) |
No edit summary |
||
Line 5: | Line 5: | ||
Peach twirls in the air, hitting on both sides. This move is a very useful [[out of shield]] option due to its extremely fast [[startup]] (3 frames). Its above average knockback makes it a useful [[edgeguarding]] move, and the relatively low angle in which it sends opponents combined with its startup means it can easily catch the [[DI]] of opponents offguard. It can also be used in various aerial [[combo]]s, and can be used to perform [[mindgame]]s on grounded opponents when quickly [[float cancel]]led during a grounded float. | Peach twirls in the air, hitting on both sides. This move is a very useful [[out of shield]] option due to its extremely fast [[startup]] (3 frames). Its above average knockback makes it a useful [[edgeguarding]] move, and the relatively low angle in which it sends opponents combined with its startup means it can easily catch the [[DI]] of opponents offguard. It can also be used in various aerial [[combo]]s, and can be used to perform [[mindgame]]s on grounded opponents when quickly [[float cancel]]led during a grounded float. | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Hitboxes== | |||
{{MeleeHitboxTableHeader}} | |||
{{HitboxTableTitle|Clean|19}} | |||
{{MeleeHitboxTableRow | |||
|id=0 | |||
|damage=14% | |||
|angle=361 | |||
|bk=20 | |||
|ks=100 | |||
|fkv=0 | |||
|r=600 | |||
|bn=100 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=1 | |||
|damage=14% | |||
|angle=361 | |||
|bk=20 | |||
|ks=100 | |||
|fkv=0 | |||
|r=600 | |||
|bn=74 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=2 | |||
|damage=14% | |||
|angle=361 | |||
|bk=20 | |||
|ks=100 | |||
|fkv=0 | |||
|r=900 | |||
|bn=4 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{HitboxTableTitle|Late|19}} | |||
{{MeleeHitboxTableRow | |||
|id=0 | |||
|damage=10% | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=0 | |||
|r=600 | |||
|bn=100 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=1 | |||
|damage=10% | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=0 | |||
|r=600 | |||
|bn=74 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=2 | |||
|damage=9% | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=0 | |||
|r=900 | |||
|bn=4 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
|} | |||
==Timing== | |||
===Attack=== | |||
{|class="wikitable" | |||
|- | |||
!Initial autocancel | |||
|1-2 | |||
|- | |||
!Clean hit | |||
|3-6 | |||
|- | |||
!Late hit | |||
|7-23 | |||
|- | |||
!Ending autocancel | |||
|36- | |||
|- | |||
!Interruptible | |||
|42 | |||
|- | |||
!Animation length | |||
|49 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=17|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Interruptible|c=8}} | |||
|- | |||
{{FrameStrip|t=Autocancel|c=2}}{{FrameStrip|t=Blank|c=33}}{{FrameStrip|t=Autocancel|c=14}} | |||
{{FrameStripEnd}} | |||
===Landing lag=== | |||
{|class="wikitable" | |||
|- | |||
!Animation length | |||
|17 | |||
|- | |||
!L-cancelled animation length | |||
|8 | |||
|} | |||
{{FrameStripStart}} | |||
|Normal {{FrameStrip|t=Lag|c=17}} | |||
|- | |||
|L-cancelled {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Blank|c=9}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | |||
{{MvSubNavPeach|g=SSBM}} | {{MvSubNavPeach|g=SSBM}} |
Revision as of 13:00, August 15, 2014
Overview
Peach twirls in the air, hitting on both sides. This move is a very useful out of shield option due to its extremely fast startup (3 frames). Its above average knockback makes it a useful edgeguarding move, and the relatively low angle in which it sends opponents combined with its startup means it can easily catch the DI of opponents offguard. It can also be used in various aerial combos, and can be used to perform mindgames on grounded opponents when quickly float cancelled during a grounded float.
Hitboxes
Timing
Attack
Initial autocancel | 1-2 |
---|---|
Clean hit | 3-6 |
Late hit | 7-23 |
Ending autocancel | 36- |
Interruptible | 42 |
Animation length | 49 |
Landing lag
Animation length | 17 |
---|---|
L-cancelled animation length | 8 |
Normal | |||||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |