Super Smash Bros. Melee

Marth (SSBM)/Down special: Difference between revisions

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==Overview==
==Overview==
Marth's Down special in Super Smash Bros. Melee is [[Counter]], a move that involves posing for a few seconds and waiting for the opponent to strike. Once they do so, Marth will attack the enemy.
Marth's [[down special move]] in ''[[Super Smash Bros. Melee]]'' is '''[[Counter]]''', a move that involves posing for a few seconds. If the opponent hits Marth with an attack at the correct moment, Marth will throw out a counterattack. While this can be used as a surprise move in certain situations, it is usually rather [[punish]]able and easy to whiff. It also doesn't grant much followup ability if it does hit, making it a rather rarely-used move in competitive play. However, it can [[gimp]] recoveries on certain parts of stages, such as an opponent aiming to land on [[Randall the Cloud]] on [[Yoshi's Story]].
{{competitive expertise}}
{{competitive expertise}}
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Revision as of 10:13, June 20, 2014

Overview

Marth's down special move in Super Smash Bros. Melee is Counter, a move that involves posing for a few seconds. If the opponent hits Marth with an attack at the correct moment, Marth will throw out a counterattack. While this can be used as a surprise move in certain situations, it is usually rather punishable and easy to whiff. It also doesn't grant much followup ability if it does hit, making it a rather rarely-used move in competitive play. However, it can gimp recoveries on certain parts of stages, such as an opponent aiming to land on Randall the Cloud on Yoshi's Story.

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