Marth (SSBM)/Down special
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Overview[edit]
Marth's down special move in Super Smash Bros. Melee is Counter, a move that involves posing for a few seconds. If the opponent hits Marth with an attack at the correct moment, Marth will throw out a counterattack. While this can be used as a surprise move in certain situations, it is usually rather punishable and easy to whiff. It also doesn't grant much followup ability if it does hit, making it a rather rarely-used move in competitive play. However, it can gimp certain recoveries, such as Screw Attack, Fire Fox, and Fire Bird.
Hitboxes[edit]
Timing[edit]
Defensive position[edit]
Counter active | 5-29 |
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Animation length | 59 |
Counterattack[edit]
Freeze frames on activation | 11 |
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Intangible | 1-5 |
Hitbox | 3-9 |
Animation length | 35 |
Properties[edit]
Gravity | 0.04 |
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Max fall speed | 1.2 |
Counter radius | 8.5 |