Super Smash Bros. Brawl

Event 17: Super Waterfall Climb: Difference between revisions

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|enemies      = {{SSBB|Ice Climbers}} (unlimited [[stock]]) <br> {{SSBB|Ice Climbers}} (unlimited [[stock]])
|enemies      = {{SSBB|Ice Climbers}} (unlimited [[stock]]) <br> {{SSBB|Ice Climbers}} (unlimited [[stock]])
|stage        = [[Rumble Falls]]
|stage        = [[Rumble Falls]]
|music        = [[List of SSBB Music (Donkey Kong series)#Battle For Storm Hill|Battle for Storm Hill]]
|music        = {{SSBBMusicLink|Donkey Kong|Battle for Storm Hill}}
|availability = [[Event match#In Super Smash Bros. Brawl|Unlockable]]
|availability = [[Event match#In Super Smash Bros. Brawl|Unlockable]]
}}
}}
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'''Super Waterfall Climb''' is the 17th solo [[event match]] out of a total of 41 in ''[[Super Smash Bros. Brawl]]''. It is somewhat similar to a previous event ([[Event 11: King of the Mountain|King of the Mountain]]) in ''[[Melee]]''.
'''Super Waterfall Climb''' is the 17th solo [[event match]] out of a total of 41 in ''[[Super Smash Bros. Brawl]]''. It is somewhat similar to a previous event ([[Event 11: King of the Mountain|King of the Mountain]]) in ''[[Melee]]''.


As [[Zelda (SSBB)|Zelda]], the player must complete one full loop of [[Rumble Falls]] without being [[KO]]'d. While two sets of {{SSBB|Ice Climbers}} serve as the opponents for this event, the stage itself proves to be the main obstacle; scrolling much faster than usual (more so on harder difficulty levels), making it far more difficult to survive. The final score (should the player survive to the end) is determined by number of KO's.
As {{SSBB|Zelda}}, the player must complete one full loop of [[Rumble Falls]] without being [[KO]]'d. While two sets of {{SSBB|Ice Climbers}} serve as the opponents for this event, the stage itself proves to be the main obstacle; scrolling much faster than usual (more so on harder difficulty levels), making it far more difficult to survive. The final score (should the player survive to the end) is determined by number of KO's.


It is possible to [[transform]] into {{SSBB|Sheik}} once the event begins. Sheik can move and jump much faster than Zelda can, making it easier to complete the event, but the lengthy transformation time makes it difficult to execute at higher difficulties.
It is possible to [[transform]] into {{SSBB|Sheik}} once the event begins. Sheik can move and jump much faster than Zelda can, making it easier to complete the event, but the lengthy transformation time makes it difficult to execute at higher difficulties.

Revision as of 14:30, June 29, 2014

Single Event 17
Super Waterfall Climb
E17-superwaterfallclimb.png
Official description "I want to climb a waterfall at high speed. Why? Because it's there."
Character(s) used Zelda (1 stock)
Opponent(s) Ice Climbers (unlimited stock)
Ice Climbers (unlimited stock)
Stage(s) Rumble Falls
Music Battle for Storm Hill
Availability Unlockable

Super Waterfall Climb is the 17th solo event match out of a total of 41 in Super Smash Bros. Brawl. It is somewhat similar to a previous event (King of the Mountain) in Melee.

As Zelda, the player must complete one full loop of Rumble Falls without being KO'd. While two sets of Ice Climbers serve as the opponents for this event, the stage itself proves to be the main obstacle; scrolling much faster than usual (more so on harder difficulty levels), making it far more difficult to survive. The final score (should the player survive to the end) is determined by number of KO's.

It is possible to transform into Sheik once the event begins. Sheik can move and jump much faster than Zelda can, making it easier to complete the event, but the lengthy transformation time makes it difficult to execute at higher difficulties.

Trivia

  • The event description is a possible reference to English mountaineer George Mallory's reputed response to the question "Why do you want to climb Mount Everest?"