User:Omega Tyrant: Difference between revisions
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*In Cruel Brawl, I obtained at least 1 KO with every character, and obtained 46 KOs with Meta Knight. | *In Cruel Brawl, I obtained at least 1 KO with every character, and obtained 46 KOs with Meta Knight. | ||
*In ''Brawl'', I have collected every CD, trophy, and sticker. Note that I do not considered this to be that impressive and I'm simply listing it because other users have (the same applies for collecting the ''Melee'' trophies). | *In ''Brawl'', I have collected every CD, trophy, and sticker. Note that I do not considered this to be that impressive and I'm simply listing it because other users have (the same applies for collecting the ''Melee'' trophies). | ||
==Competency Chart== | ==Competency Chart== | ||
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==Smash 4 character predictions== | ==Smash 4 character predictions== | ||
You can see my explanations for my picks on the Smash 4 prediction game, as well as my thoughts on other notable characters, [[User:Omega Tyrant/Smash 4 character predictions|here]]. | You can see my explanations for my picks on the Smash 4 prediction game, as well as my thoughts on other notable characters, [[User:Omega Tyrant/Smash 4 character predictions|here]]. | ||
==Smash 4 character thoughts== | |||
You can see my preliminary thoughts on the Smash 4 characters and my anticipation to play each [[User:Omega Tyrant/Smash 4 character thoughts|here]]. | |||
==Changes for 1P mode== | ==Changes for 1P mode== | ||
Suggestions I would make for changes in the 1P mode of Smash can be read [[User:Omega Tyrant/Changes for 1P mode|here]]. | Suggestions I would make for changes in the 1P mode of Smash can be read [[User:Omega Tyrant/Changes for 1P mode|here]]. | ||
==Clone charts== | ==Clone charts== |
Revision as of 14:46, March 4, 2014
- Tyrant: Admin who blocks the most users. -SmashPeter's definition of a Tyrant
- OT's Pro Tip: "Personally, I think the word "controversy" is just a warning that nearby idiots are about to turn their confusion into arguments." A Seanbaby quote that sums up "anti-tier controversy" well.
File:Falcon Punch!.jpg | Warning! This user is a sysop and therefore has control of t3h ph1re! |
Omega Tyrant | |
---|---|
Character info | |
Melee main | Ganondorf |
Other Melee character | Jigglypuff |
Brawl mains | Wolf, King Dedede |
Other Brawl characters | Snake, R.O.B. |
Project M mains | Ganondorf, Mewtwo |
Other Project M characters | Bowser, Kirby |
Personal and other info | |
Real name | Michael Oliver |
Birth date | |
Location | New York |
Miscellaneous info | |
Skill | Semi-Professional/Professional (Brawl and its mods) Pro-am (Melee) |
I am a dedicated smasher from Schenectady, New York, who has been playing Super Smash Bros. since I received Melee as a Christmas present about ten years ago. It took a couple of years before I really got into it. But once I did, Melee was the game I played the most on the Gamecube by far (more than 50% of my playtime on the Gamecube was on Melee). I was just one of the millions who anticipated Brawl's release. I preordered it and bought it the day it came out, despite not actually owning a Wii yet. I would have to wait 2 months before I could obtain a Wii and finally play Brawl. Like many others who played Melee extensively, I noticed the physics differences immediately. Initially, I didn't like the physics changes and the loss of L-cancelling, but I would adapt to Brawl very quickly, and begin preferring it over Melee. I am very knowledgeable on both games (moreso on Brawl) as I have tested the various aspects of them such as how early every character's smash attacks KO, every character's endurance, and even how well every character can momentum cancel. My other gaming passion is the Pokémon series, which are the only other games I had played anywhere near as much as Smash. I have for a rough estimate, spent over 10000 hours on both series. For my smasherbeta image, I have a picture of my favorite pokémon, Tyranitar, that was drawn for me by a friend.
If you ever wondered what the professional level is like in Brawl, you can challenge me to wifi, and I'll pretty much always play you, if I'm not too busy with other things. I can also play you in Minus and Project M.
Smash games
I do play Brawl competitively, comaining Wolf and King Dedede. I've believed I did reach the bottom rungs of the professional level, and I'm good enough to consistently win money at locals in my region, beat lesser professional players, and get ranked 5th in my region (though the ranking is now pretty much defunct with my region being mostly dead, I'm seen as one of the top three players still active in the region). I didn't get much success when I have travelled out of region, though even with the much stronger competition, I have yet to attend a tournament where I failed to win at least one set. I didn't get to attend much out-of-region tournaments however, as after Apex 2013 my OoR attendance vanished and my overall tournament attendance plummeted. Nowadays I'll attend nearby tournaments, though I'm done travelling out of my region for Smash until Smash 4 comes for various reasons (mainly less interest in competitive Brawl, largely in part due to the Brawl's community inability to follow through with a large scale Meta Knight ban (where the neighboring regions are infested with Meta Knight), and my current inability to burn $50-100 on a single tournament I have no realistic chance of winning money at).
In regards to Melee, I don't play it competitively, due to various issues I have with the game and its competitive community, and the fact I find it way too old and late for me to start putting serious effort into. Nowadays I only play it for single player stuff and to get videos of its dumb AI. I occasionally enter Melee tournaments alongside Brawl, depending on my mood and if I have money to burn. I will also play friendlies in it against Melee friends and other Brawl players. When I do play Melee with others I pretty much go all Ganon, but may occasionally use Jigglypuff. For how well I do, I'll stomp casuals and beat other Brawl competitives who don't play Melee, and can defeat low level Melee players, while I get stomped by good Melee players.
Brawl mods
In regards to Brawl mods, I play both Minus and Project M, with no interest in Balanced Brawl nor Plus. Minus is certainly my favorite mod and the only one I fully like, as while the other mods went to patch or "Meleefy" Brawl, it went for something completely different, and delivered the feeling of an entirely new Smash game. It's really well made overall with many enjoyable characters, doesn't cut out or introduce unnecessary things in a guise to be "more competitive", and I say it has achieved the goal of "balance" the most of any of the mods, not having characters that are clearly trash nor characters that are clearly above everyone else (plus it didn't take the Minus team four years to make half a game). The best thing about Minus though is that it's the only mod with real casual appeal, being fully accessible to casuals while having things they'll actually like (in fact, the casuals I have played Minus with actually preferred it to vBrawl, and some of them won't play Smash with me unless it's Minus). But it's also fully accessible and enjoyable to competitive players, who can enjoy it at a casual or competitive level. It achieves what the ideal Smash strives for best; being an extremely appealling game to casuals while also having competitive depth. I strongly recommend to try out Minus, regardless of if you're competitive or not, and if you're ever going to play with family or other casual friends, play Minus with them, I'm certain you all will have a much better time.
In regards to Project M, I don't really like it. I think the game tries too hard to "be competitive", and cut out many good things/reintroduced bad things (such as removing buffering and reintroducing L-cancelling) in the guise of "competitiveness". I additionally really hate what the PM team did to most Brawl characters, and thought it was pretty lazy of them to just revert high tier Melee characters to carbon copies of their Melee selves (e.g. Falco), rather than try to make use of any Brawl changes or their own changes. So pretty much only middle and below tier Melee characters had some actual good and interesting things done to them. Plus the PM team have some really strong biases they won't get over (such as intentionally trying to make Fox/Falco the best characters, and taking out all super armor because they don't like it), and it's pretty clear they didn't actually know Brawl before modding it (e.g. claiming Dedede's super armor in his vBrawl recovery made it "unreasonable to deal with", even though any half-competent Brawl player can edgeguard Dedede easily and some even say Dedede's recovery is bad). I play it in spite of this though, as I still really enjoy Ganon in it, as well as Mewtwo, and I figured if this game was gonna be turning up at tournaments and smashfests I go to, I might as well do some training in it to stomp the Melee kids that play it and get myself some extra money.
In regards to Balanced Brawl, I tried it some years back, and it was the first mod I tried. I only played it for a few days, before losing interest and never trying it again. It was a nice concept, but there are some big problems with it. First, it has pretty much no casual appeal whatsoever; the game is barely different from vBrawl and most casuals would certainly not notice the subtle changes of the higher tier characters. For competitive players, this mod would be good....if it was an official patch. The mod can't be the standard, as requiring mods would create significant logistic issues, among other problems. And then the mod isn't appealing as a side event game nor for casual play among competitives, for the aforementioned reasoning why it doesn't appeal to casuals. So competitives won't play it for fun, and have no reason to train in it to just get good at it. Plus the mod was also made back in 2009 and was never updated for the discovered prowess since then of some characters (such as Olimar) and others being realised to not be as good as once thought (such as Snake), so the mod's actual character balancing may be a little questionable (though its balance is definitely a lot better than vBrawl's and probably better than PM's, though Minus' is better).
As for Brawl Plus, I never played it, and I have zero interest in trying "babby's first mod".
In Minus, I comain Wolf and Ganon, while seconding Jigglypuff and Captain Falcon, as well as going a plethora of other characters in friendlies. In PM, I comain Ganon and Mewtwo, and will pretty much just go them, though I may go Bowser and Kirby in friendlies.
About me
Read this.
Youtube channel
I have become heavily involved on Youtube, managing a Youtube account where I upload near daily. To learn more about it and to see some videos of mine I would recommend watching, go here.
1P mode feats
I have spent countless hours on Melee and Brawl 1P modes and have accomplished many feats.
- In Melee, I cleared Classic and Crazy Hand on Normal with every character without continuing.
- In Melee, I cleared Adventure and Giga Bowser on Normal with every character w/o continuing.
- In Melee, I cleared Classic on Very Hard and Crazy Hand with Ganondorf w/o continuing.
- In Melee, I cleared Adventure on Very Hard with Ganondorf w/o continuing (I didn't beat it fast enough to fight Giga Bowser, however).
- In Melee, I made it to the G&Ws in All Star on Very Hard with Ganondorf w/o continuing (they ended up killing me but I still managed to clear it).
- In Melee, I survived 15 Minute-Melee with every character.
- In Melee, I cleared Event 51 with every character and beaten it w/o stock loss with 19 characters (the only ones I haven't done it with yet are Mario, Luigi, Ice Climbers, Zelda, Young Link, Pichu, and Mr. Game & Watch).
- In Melee using Ganondorf, I cleared Event 50 in 30 seconds and cleared Event 51 in 1m 04 sec.
- In Melee, I collected every trophy except Olimar's (I never owned or knew someone who owned Pikmin).
- In Brawl, I cleared Classic on Hard and defeated Crazy Hand with every character w/o continuing.
- In Brawl, I cleared Classic on Intense and defeated Crazy Hand with Fox and King Dedede w/o continuing (I did this despite Fox being a secondary character).
- In Brawl, I cleared Classic on Intense w/o continuing with 17 characters (Bowser, Yoshi, Ganondorf, Kirby, Meta Knight, King Dedede, Olimar, Fox, Falco, Wolf, Captain Falcon, Pikachu, Lucario, Marth, Ike, Mr. Game & Watch, and Snake).
- In Brawl, I cleared Classic on Intense with one stock w/o continuing with King Dedede. I also managed to defeat Crazy Hand with Master Hand in this run.
- In Brawl, I cleared All Star on Hard with every character w/o continuing.
- In Brawl, I cleared All Star on Intense w/o continuing with King Dedede and Snake.
- In Brawl, I cleared the Subspace Emissary with 100% on Intense, both from starting from the beginning and from replaying all the levels on Intense (the main difference is that you can pick any character you unlock on the replay-throughs, but you don't get your stocks and damage restored after cut scenes).
- In Brawl, I cleared Boss Battles on Intense with every character, including once as Nolimar. I also cleared it on Intense w/o using any heart containers. I have accomplished that feat thus far with Marth, Fox, Wolf, Lucario, Captain Falcon, and Nolimar (this can be seen on this video.
- In Brawl, I cleared Boss Battles on Intense while taking no damage at all with Marth (can be seen here).
- In Cruel Brawl, I obtained at least 1 KO with every character, and obtained 46 KOs with Meta Knight.
- In Brawl, I have collected every CD, trophy, and sticker. Note that I do not considered this to be that impressive and I'm simply listing it because other users have (the same applies for collecting the Melee trophies).
Competency Chart
This is a chart showing my competency with every character in Brawl. When deciding a character's position, I analyze their performance against human players, how comfortable and fluid I feel playing the character, my knowledge of the character beyond statistics, and most importantly, how often I win with them. I included a number of my overall judgment of my competence with the character, as a means to show the difference between characters. King Dedede, being my best, is given 15.00, which every other character is judged upon in comparison. Why 15 instead of 10? Because when I originally tested against CPUs, 15 was the max score, and I kept the 15 scale since. I'll probably fix it at some point in the future though.
vBrawl
vBrawl Competency Tiers | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
S/Primary | A/Secondary | ||||||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | ||
15.00 |
14.95 |
14.60 |
14.50 |
14.00 |
13.95 |
13.90 |
13.75 |
13.50 |
13.40 |
13.30 |
13.15 | ||
B/Tertiary | |||||||||||||
13 | 14 | 15 | 16 | 17 | 18 | ||||||||
12.00 |
11.90 |
11.75 |
11.20 |
11.00 |
10.50 |
||||||||
C | D | ||||||||||||
19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 |
9.50 |
9.25 |
9.20 |
9.00 |
8.75 |
8.70 |
8.60 |
8.30 |
8.20 |
7.75 |
7.50 |
7.25 |
7.10 |
6.90 |
E | |||||||||||||
33 | 34 | 35 | 36 | 37 | |||||||||
6.40 |
6.10 |
6.00 |
5.95 |
5.85 |
Melee
Other characters I do not have sufficient recent experience with to judge at this time, nor am I interested in playing them at all. Also note my Ganondorf is miles above every other character.
Brawl Minus
Other characters I do not have sufficient experience against human competition to judge effectively. While I of course don't believe my Wolf and Ganondorf are truly tied, I can't clearly judge either to be better at this time.
Project M
All other characters are irrelevant to me, I either can't play them effectively at all or I heavily dislike them (if not both).
Tournament history
You can see my offline tournament history here.
Wiki brawlers matchups chart and ratings
You can see each user's matchups against each other as well as each user's play rating here.
Player matchups
You can see how well I do against specific players here
Smash 4 character predictions
You can see my explanations for my picks on the Smash 4 prediction game, as well as my thoughts on other notable characters, here.
Smash 4 character thoughts
You can see my preliminary thoughts on the Smash 4 characters and my anticipation to play each here.
Changes for 1P mode
Suggestions I would make for changes in the 1P mode of Smash can be read here.
Clone charts
A page containing charts comparing the characters accused of cloneship. It can be read here.
Competitive Q and A
Got any questions for me? Ask me here.
Games
Other games I played and what I think of them can be seen here.
SmashWiki Pokedex
See the Pokedex entries of SmashWiki users here.
Future Projects
These shall be done eventually when I get around to it.
- Revising all subspace enemy articles.
- Rewrite the Dedede SSBB article to not be such a mess.
- Revise every character article to some degree (Melee and Brawl).
- Finding post calculation knockback values for every hitbox of every attack in Brawl, to then objectively measure the power of each character.
Elsewhere
These are other sites on the internet where I'm active.
- Youtube - My youtube channel, where I will have videos of Smash (primarily Smash AI exploitation and 1P mode videos), as well as occasionally videos of other games.
- All is Brawl - Profile on AiB
- Smashboards - Profile on SWF
- Brawl vault - My profile on Brawl Vault, as well as my music hacks.