Falco (SSBM)/Back aerial: Difference between revisions
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==Overview== | ==Overview== | ||
[[File:Falco Back Aerial Hitbox Melee.gif|thumb|The hitbox of Falco's bair.]] | [[File:Falco Back Aerial Hitbox Melee.gif|thumb|The hitbox of Falco's bair.]] | ||
Falco looks behind himself and kicks. This attack is a [[sex kick]], like his {{mvsub|Falco|SSBM|neutral aerial}}, and it has relatively high KO power and quick [[startup]]. It is also a great move to use for [[edgeguarding]]. It slightly hits opponents upwards, meaning that at high percentages, it can [[Star KO]] on stages with lower ceilings such as [[Yoshi's Story]] and [[Pokémon Stadium]]. A jump-canceled {{mvsub|Falco|SSBM|down special|alt=shine}} can be used to combo into this move, for either an edgeguard or the | Falco looks behind himself and kicks. This attack is a [[sex kick]], like his {{mvsub|Falco|SSBM|neutral aerial}}, and it has relatively high KO power and quick [[startup]]. It is also a great move to use for [[edgeguarding]]. It slightly hits opponents upwards, meaning that at high percentages, it can [[Star KO]] on stages with lower ceilings such as [[Yoshi's Story]] and [[Pokémon Stadium]]. A jump-canceled {{mvsub|Falco|SSBM|down special|alt=shine}} can be used to combo into this move, for either an edgeguard or the aforementioned situational Star KO. | ||
{{competitive expertise}} | {{competitive expertise}} |
Revision as of 23:08, December 22, 2013
Overview
Falco looks behind himself and kicks. This attack is a sex kick, like his neutral aerial, and it has relatively high KO power and quick startup. It is also a great move to use for edgeguarding. It slightly hits opponents upwards, meaning that at high percentages, it can Star KO on stages with lower ceilings such as Yoshi's Story and Pokémon Stadium. A jump-canceled shine can be used to combo into this move, for either an edgeguard or the aforementioned situational Star KO.
Hitboxes
Timing
Attack
Initial autocancel | 1-3 |
---|---|
Clean hit | 4-7 |
Late hit | 8-19 |
Ending atocancel | 23- |
Interruptible | 38 |
Animation length | 39 |
Landing lag
Animation length | 20 |
---|---|
L-cancelled animation length | 10 |
Normal | ||||||||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
Similar moves
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