Forum:Smash Arena Suggestions: Difference between revisions

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Melee Falco isn't a camper. In Melee, short hop laser camping really isn't rewarding as it is in Brawl. Melee Falco benefits more from shine combos and hard punishes. Even patient and defensive Falcos must flash the Falco tech when the opportunity calls for it.--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 17:39, 14 January 2013 (EST)
Melee Falco isn't a camper. In Melee, short hop laser camping really isn't rewarding as it is in Brawl. Melee Falco benefits more from shine combos and hard punishes. Even patient and defensive Falcos must flash the Falco tech when the opportunity calls for it.--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 17:39, 14 January 2013 (EST)


==[[[[Tabuu]]]] vs. [[Crazy Hand]]
==[[[[Tabuu]]]] vs. [[Crazy Hand]]==


===Support===
===Support===

Revision as of 07:51, January 20, 2013

Forums: Index Smash Arena Smash Arena Suggestions

This forum has the purpose of helping to select what battles will eventually take place in the Smash Arena. If you would like to make a suggestion, please feel free to leave it here. New suggestions are placed at the bottom of the page. Be sure to state your reason you suggested it and put the support, reject, and comments sections underneath it.

Like the idea? Be sure to give it your support. Note that this page is not to be used for the actual voting between fighters; that happens in the Arena itself. Remember, the combatants don't necessarily have to be able to fight each other normally in Smash Bros.

Rules

Posting suggestions

  • Only Smash Bros.-related fights are permitted. Fights don't have to be between playable characters, but the combatants must have appeared in at least one Smash Bros. game.
  • If there are already 10 open suggestions, you should probably reconsider adding a new one. If there are 15, it is highly recommended you do not. There is no limit to the number of open suggestions, but having too many clutters the page and makes it more difficult to keep track of.
  • Check this list to view the fights that have been done. Repeat fights are permitted if they occurred 100 or more rounds ago. As matchups over 100 rounds ago are moved off that particular list, the list is the definitive source on what can't be repeated. Note that repeats close to this cutoff may still be valid if the queue is full enough that the fight's acceptance will allow it to be outside the 100-round zone.
  • Do not post more than one suggestion at a time. Each user may post one suggestion per week (i.e. one every seven days).
  • Sign your suggestions/votes/comments with ~~~~ and a # in front of it (you don't necessarily have to put # in the comments sections, but you do have to sign with ~~~~).
  • Place new suggestions at the bottom of the page.
  • You can retract and remove your own suggestion, but it still counts as your suggestion for that week.
  • Similarly to the above, you cannot edit a suggestion once people have started to vote on it. Editing the description is fine, just don't alter the combatants.

Voting and comments

  • Don't vote on your own suggestion.
  • Post why you support/oppose. Don't just say, "Oh, this is a cool idea". Explain why you like/don't like the fight. This is not required but adds credence to your opinion - remember, suggestions are not accepted or rejected based on a simple vote count.
  • The comments section is to be used for relevant comments only.
  • Do not use this page to argue with other users over their reasons and opinions. You can civilly point out an inconsistency or mistake in their description, but if you say things like, "That's stupid", that could potentially start an argument in the comments, you are breaching this rule.
  • Do not make this page into the Smash Arena itself. This is for deciding what goes there, not voting on the winner.

Acceptance or rejection

  • The SA operator(s) has final say over all the fights. Suggestions and comments are merely a way for the community to influence the fights, and can be used, edited, or ignored at the operator(s)'s discretion.
  • Acceptance of fights is not based simply on votes. The votes are used to judge the community's opinion of the matchup; again it is solely the operator(s)'s decision on what the bouts are.
  • Suggestions are purged every time a new Smash Arena round is posted. It is at this time they are either accepted and placed into the queue, or they are rejected. Not all suggestions are purged at once - only those that are both older than the rest and have higher vote counts. Usually suggestions need at least 5 votes to be decided upon, unless they are very old.
    • In the vein of the above, do not repost a suggestion of yours that has been removed recently, since it's either already lined up or been rejected. See the Queue section for an idea of how long it may take for your suggestion to show up.
  • If a suggestion of yours has been rejected in the past, you may repost it three months (90 days) after its rejection. However, it is unlikely for a rejected suggestion to be accepted in the future, so it is likely more productive to suggest something else.
  • Descriptions are not guaranteed to be included as-is should a suggestion pass.

Tips

  • In most cases, the combatants of a match should share similarities but have key differences. However, matchups between total opposites are also interesting. Avoid the middle ground where combatants have little in common but are also not polar opposites.
  • Protagonist vs. antagonist matches (e.g. Mario vs. Bowser) are valid, and many of them succeed in the arena, but are usually pushed aside by the community in favour of matchups that are less "obvious". Matchups born from in-game events (e.g. Subspace Emissary groupings) or matchups that are big in their home universes but not necessarily in Smash Bros. (e.g. legendary Pokémon fights) tend to fall into this as well.
  • While rematches are valid once 100 rounds have passed, do not expect much enthusiasm for them unless the original match was very close or a tie.
  • Regular matches (one-on-one) are favoured far more than three-way fights. If you have an idea for a three-way fight, see if one of the three combatants is really necessary, and try to get it down to two. Fights of more than three participants have to be sock-knocking genius in order to be even considered, so unless you're convinced it will be very popular, turn your efforts to something else.
  • The description can sway peoples' opinions of a matchup. While the most interesting suggestions can be accepted on their own merits, those in the middle can be made or broken by how you present them.

Queue

The current queue is as such:

257 258 259 260 261 262 263 264 265

Hover the cursor over a round number to see its predicted start date. Empty spots are shown in grey.

When the queue becomes full (all the grey spots are filled up), suggestions will be suspended. You may continue to vote on current suggestions, but no more may be proposed. Once the queue drains out to a size of one, suggestions will be re-opened.

The queue is not set in stone; new suggestions may appear before older ones and it may change at any time. The queue is designed to attempt to balance out fights so that participants or universes aren't used too much in a short time.

The contents of the queue are a secret to maintain mystery and intrigue.

Show Your Support

Discord.svg
BayonettaSymbol.svg LADIES & GENTS! Come to the Smash Arena and vote on Round 132: Bayonetta vs. Sora! KingdomHeartsSymbol.svg

Template:- {{SA Box}} - Smash Arena userbox; originally by Squallinoa 08, modified by Toomai. If you wish, place it on your user page. It will tell you the new fights as they happen.

Template

To make a suggestion the easy way, copy the following code, paste it into the bottom of the editing window, and fill out the relevant parts:

==<participant 1> vs. <participant 2>==

<description of fight, maybe a few reasons you think it would be a good matchup> ~~~~

===Support===

===Oppose===

===Comments===

Suggestions

Captain Falcon vs Falcon Punch

I've been thinking about this suggestion for a while. While I looked through the SA fights, I noticed that Falcon ALWAYS wins. I wondered why, And realised it was because of his meme, FALCON PUNCH!!! Then I came up with this. How popular would Falcon be without his meme? It struck me. This would be perfect for the SA, so all I need now is Support! ShanicpowerShanicpower.png Make it rain! 09:07, 5 January 2013 (EST)

Support

  1. It'd be interesting to see if Falcon can stand against his own meme. Like if Vegeta were pitted against "Over 9000." This is a popularity contest after all. JamesJH-Heartless.pngHeart 19:13, 5 January 2013 (EST)
  2. I really love this idea and I wish less people would hate the idea. ChuckNorris24.png 16:33, 8 January 2013 (EST)
  3. ALL the oppose comments say that it's impossible for Falcon to fight his own move. But then I would like to ask: Why didn't you oppose the item vs item suggestions? Or Final Destination vs Battlefield? It's impossible for them to fight each other too! This suggestion is really interesting and I would like to see the results of it.94.234.170.71 09:05, 11 January 2013 (EST)
  4. I agree with the vote above. It is a popularity contest, not a fight.161.52.15.110 11:26, 11 January 2013 (EST)
  5. Per everybody else.37.3.27.7 08:50, 18 January 2013 (EST)

Oppose

  1. A character vs. his move. Doesn't see much worth.--ShupaRoehTypicalGuy.png 09:53, 5 January 2013 (EST)
  2. Hmm, a character vs. his own move. Not really interesting. Terrible is 2013 CE 13:23, 5 January 2013 (EST)
  3. Per above. Dots NintenNESsprite.png The Zerg 13:18, 5 January 2013 (EST)
  4. ...Seriously? A character against HIS OWN MOVE?! Air Conditioner AC.png is a Mr. Saturn. 16:48, 5 January 2013 (EST)
  5. So, Falcon versus his flaming fist. Is, like, his fist disembodied or something during this fight? Very confusing. --Havoc48 >:D!!! 17:46, 9 January 2013 (EST)
  6. Per everybody else. A character facing off against his own neutral special is not really a good idea. 86.172.78.5 04:14, 11 January 2013 (EST)
  7. uh, no. DoctorPain99 {ROLLBACKER} 16:48, 12 January 2013 (EST)

Comments

You CAN do Fire Jump Punch vs Falcon Punch. 83.82.134.111 11:35, 5 January 2013 (EST)

Looks like no oppose guy read the description... ShanicpowerShanicpower.png Make it rain! 05:50, 6 January 2013 (EST)

Super Mushroom vs Fire Flower

Two of the most common items in the Mario series. Which is better? You choose! The Awesome 10:27, 5 January 2013 (EST)

Support

  1. This is a great idea. They are the two main items in the Mario series after all. ChuckNorris24.png 16:33, 8 January 2013 (EST)
  2. Surprised this hasn't been done before. --Havoc48 >:D!!! 17:46, 9 January 2013 (EST)
  3. It's good enough. 38.116.192.97 08:29, 14 January 2013 (EST)

Oppose

  1. Nah, the Fire Flower has basically the Super Mushroom's ability plus fireballs. Air Conditioner AC.png is a Mr. Saturn. 16:48, 5 January 2013 (EST)
  2. Dots NintenNESsprite.png The Arwing 21:37, 7 January 2013 (EST)
  3. Terrible is 2013 CE 15:17, 8 January 2013 (EST)

Comment

Yoshi vs. Captain Falcon

They both debuted in launch titles for the SNES. But which is better? RickTommy 17:48, 5 January 2013 (EST)

Support

Oppose

  1. .....and they aren't similar at all.--ShupaRoehTypicalGuy.png 18:48, 5 January 2013 (EST)
  2. Basicaly the same reason as mine but they aren't similar in any other way. Terrible is 2013 CE 18:52, 5 January 2013 (EST)
  3. Dots NintenNESsprite.png The Penguin 18:57, 5 January 2013 (EST)
  4. Doesn't seem like a great idea really, aside from a release date they lack parallels with each other. --Havoc48 >:D!!! 17:46, 9 January 2013 (EST)

Comments

I feel I should say this: this is a fight where the combatants are similar in an unusual way. In almost every other fight, the combatants have been similar in an obvious way. RickTommy 08:30, 15 January 2013 (EST)

PSI Magnet vs. Oil Panic

Both are moves that absorb projectiles: one for defensive healing, the other for offensive stronger projectiles. Which one is the awesomer absorber? Toadat9021doh (talk) 18:26, 5 January 2013 (EST)

Support

  1. Recovery vs. Power. The concept is familiar for some reason.... ShupaRoehTypicalGuy.png 18:46, 5 January 2013 (EST)
  2. This should be interesting, they both do the same thing for diffent reasons! Terrible is 2013 CE 18:52, 5 January 2013 (EST)
  3. Dots NintenNESsprite.png The Penguin 18:57, 5 January 2013 (EST)
  4. 204.191.140.194 00:50, 7 January 2013 (EST)
  5. Sounds like it would be an interesting fight.142.244.222.132 16:04, 7 January 2013 (EST)
  6. Great idea. ChuckNorris24.png 16:33, 8 January 2013 (EST)
  7. --Havoc48 >:D!!! 17:46, 9 January 2013 (EST)
  8. Quite a good special vs. special fight.86.172.78.5 04:14, 11 January 2013 (EST)
  9. ^129.128.29.133 09:55, 15 January 2013 (EST)

Oppose

Comments

Link vs. Dark Link

The Triforce hero versus his callous alter ego -- And I don't mean Link's costume, I mean the genuine, dark as night Link. --Havoc48 >:D!!! 17:46, 9 January 2013 (EST)

Support

  1. I can't believe this hasn't been done before. Terrible is 2013 CE 19:13, 9 January 2013 (EST)
  2. 129.128.29.133 09:55, 15 January 2013 (EST)

Oppose

  1. ...

Comments

  • ...

Yoshi vs. Peach

Two of Mario's biggest supporters, both with abysmal records of 0-4 in the Smash Arena. The two duke it out to prove who's been more helpful to the red-clad plumber, and someone's 0 has got to go... 108.21.228.127 11:45, 12 January 2013 (EST)

Support

  1. Definitely support, love the idea of one of these characters finally winning for once. 203.52.200.130 21:34, 12 January 2013 (EST)
  2. This is a good idea. Terrible is 2013 CE 15:47, 14 January 2013 (EST)
  3. Dots NintenNESsprite.png The Mr. Saturn 17:54, 14 January 2013 (EST)
  4. 204.191.140.194 22:51, 14 January 2013 (EST)
  5. I'd like to see one of them win for once.129.128.29.133 09:55, 15 January 2013 (EST)

Oppose

Comments

Olimar vs. Falco

Two spacemen who are both second on the tier list of different games. Generic request for preference line. Toast Wii U Logo Transparent.pngltimatumTransparent Swadloon.png 21:48, 13 January 2013 (EST)

Support

  1. I actually think Falco is the best character in Melee due to more tournament consistency. It's true Fox has the most potential in Melee, but that's a potential that can't be played. Zero couldn't have put it a better way.--BrianDon't try me!Falco.gif 00:59, 14 January 2013 (EST)
  2. Campers142.244.207.73 11:56, 14 January 2013 (EST)
  3. Dots NintenNESsprite.png The Mr. Saturn 17:54, 14 January 2013 (EST)
  4. 204.191.140.194 22:51, 14 January 2013 (EST)
  5. 129.128.29.133 09:55, 15 January 2013 (EST)

Oppose

Comments

Melee Falco isn't a camper. In Melee, short hop laser camping really isn't rewarding as it is in Brawl. Melee Falco benefits more from shine combos and hard punishes. Even patient and defensive Falcos must flash the Falco tech when the opportunity calls for it.--BrianDon't try me!Falco.gif 17:39, 14 January 2013 (EST)

[[Tabuu]] vs. Crazy Hand

Support

Oppose

Comments