Victory theme: Difference between revisions
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A ''' | A '''victory theme''', which can be referred to as a '''flourish''', and is reffered to as a '''fanfare''' in ''[[Super Smash Bros. Brawl]]'' 's [[Sound Test]], is a short, recognisable melody, usually remixed, that is played in conjunction with a character from the same universe as the victory theme wins a [[Vs. match]], or another similar event, such as [[Tournament mode|Tourney]] victory. For instance, if the character [[Mario]] were to win the match, an orchestral remix of a soundbyte from ''[[Super Mario Bros.]]'' will play out. All characters par {{SSBB|Meta Knight}} share one flourish across their respective universes, so in the aforementioned instance, [[Luigi]], [[Peach]] and [[Bowser]] share the same flourish as Mario. Thus, if one of these characters other than Mario were to win, the same victory theme will still play. | ||
==Super Mario Bros. Victory Theme== | ==Super Mario Bros. Victory Theme== |
Revision as of 20:42, November 3, 2012
A victory theme, which can be referred to as a flourish, and is reffered to as a fanfare in Super Smash Bros. Brawl 's Sound Test, is a short, recognisable melody, usually remixed, that is played in conjunction with a character from the same universe as the victory theme wins a Vs. match, or another similar event, such as Tourney victory. For instance, if the character Mario were to win the match, an orchestral remix of a soundbyte from Super Mario Bros. will play out. All characters par Meta Knight share one flourish across their respective universes, so in the aforementioned instance, Luigi, Peach and Bowser share the same flourish as Mario. Thus, if one of these characters other than Mario were to win, the same victory theme will still play.
Super Mario Bros. Victory Theme
Super Mario Bros. Victory Theme | |
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Track title | Super Mario Bros. Victory Theme |
Universe | Super Mario Bros. |
Debut game | Super Mario Bros. |
Characters accompanied | Mario Luigi Dr. Mario Peach Bowser |
Origin
This flourish is a remix of the small sound clip that would play whenever Mario or Luigi grabbed a Flagpole in Super Mario Bros., a track that went on to become a recurring theme.
Gallery
Super Smash Bros. version
Melee version
Brawl version
Yoshi Victory Theme
Yoshi Victory Theme | |
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Track title | Yoshi Victory Theme |
Universe | Yoshi |
Debut game | Yoshi's Story |
Characters accompanied | Yoshi |
Origin
This flourish is a combination of two small music excerpts from Yoshi's Story. The first is a sped-up, orchestrated remix of the title music for the game Yoshi's Story, while the other is the small soundbyte that plays when Yoshi collects all 30 necessary fruits, and completes a level.
Gallery
Super Smash Bros. version
Melee version
Brawl version
Wario Victory Theme
Wario Victory Theme | |
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Track title | Wario Victory Theme |
Universe | Wario |
Debut game | Super Smash Bros. Brawl |
Characters accompanied | Wario |
Origin
At the time of Super Smash Bros. Brawl, this victory theme was a completely original track. However, the flourish was later incorporated into some music tracks of Wario Land: Shake It!
Gallery
Brawl version
Donkey Kong Victory Theme
Donkey Kong Victory Theme | |
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Track title | Donkey Kong Victory Theme |
Universe | Donkey Kong |
Debut game | Donkey Kong Country |
Characters accompanied | Donkey Kong Diddy Kong |
Origin
This flourish is a remix of the short track that would play in Donkey Kong Country and subsequent games whenever a playable Kong defeated a boss, or completed a bonus game.
Gallery
Super Smash Bros. version
Melee version
Brawl version
The Legend of Zelda Victory Theme
The Legend of Zelda Victory Theme | |
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Track title | The Legend of Zelda Victory Theme |
Universe | The Legend of Zelda |
Debut game | The Legend of Zelda |
Characters accompanied | Link Zelda Sheik Young Link Ganondorf Toon Link |
SSB, Melee Origin
The flourish for The Legend of Zelda series in Super Smash Bros. and Super Smash Bros. Melee was an excerpt of the overworld theme in The Legend of Zelda, a track which went on to become the the main theme of the series, which also appears as a standalone track in Melee.
Brawl Origin
In Super Smash Bros. Brawl, the Zelda series got a new flourish, now a remix of the music that would play when Link obtained a Triforce Piece in The Legend of Zelda for the NES.
Gallery
Super Smash Bros. version
Melee version
Brawl version
Kirby Victory Theme
Kirby Victory Theme | |
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Track title | Kirby Victory Theme |
Universe | Kirby |
Debut game | Kirby's Dream Land |
Characters accompanied | Kirby King Dedede |
Origin
The victory theme of the Kirby universe is a remix of the short recurring theme that plays when Kirby completes a stage or defeats a boss, debuting in Kirby's Dream Land. In the Kirby games, it is possible to extend this theme to a longer version, but the Kirby flourish is simply a remix of the shorter version. In Super Smash Bros. Melee, this flourish is orchestrated, while in Super Smash Bros. and Brawl, it is more cheerful.
Gallery
Super Smash Bros. version
Melee version
Brawl version
Meta Knight Victory Theme
Meta Knight Victory Theme | |
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Track title | Meta Knight Victory Theme |
Universe | Kirby |
Debut game | Kirby's Dream Land |
Characters accompanied | Meta Knight |
Origin
The Meta Knight Victory Theme is based upon the same sound clip as the Kirby Victory Theme, but is performed with electric guitars, as opposed to the instruments used in the Kirby Victory Theme.
Gallery
Brawl version
Pokémon Victory Theme
Pokémon Victory Theme | |
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Track title | Pokémon Victory Theme |
Universe | Pokémon |
Debut game | Pokémon Red / Green / Blue Versions |
Characters accompanied | Pikachu Jigglypuff Pichu Mewtwo Pokémon Trainer Lucario |
Origin
This victory theme is a small excerpt of the music that would play on the title screen of Pokémon Red, Blue and Green Versions, a track which would go on to become the Pokémon Main Theme, which also appears as a standalone track in Brawl.
Gallery
Super Smash Bros. version
Melee version
Brawl version
Metroid Victory Theme
Metroid Victory Theme | |
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Track title | Metroid Victory Theme |
Universe | Metroid |
Debut game | Metroid |
Characters accompanied | Samus Zero Suit Samus |
Origin
In Metroid for the NES, this flourish would originally play when Samus Aran obtained a new power-up or addition to her Power Suit. It would also play when Samus defeated Ridley and Kraid.
Gallery
Super Smash Bros. version
Melee version
Brawl version
Star Fox Victory Theme
Star Fox Victory Theme | |
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Track title | Star Fox Victory Theme |
Universe | Star Fox |
Debut game | Star Fox 64 |
Characters accompanied | Fox Falco Wolf |
Origin
This victory theme is based upon The Main Theme of Star Fox 64, most specifically the title screen theme. It is also reminiscent of the music that would play when a mission was completed or accomplished.
Gallery
Super Smash Bros. version
Melee version
Brawl version
EarthBound (Mother) Victory Theme
EarthBound (Mother) Victory Theme | |
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Track title | EarthBound (Mother) Victory Theme |
Universe | EarthBound |
Debut game | EarthBound |
Characters accompanied | Ness Lucas |
SSB, Melee Origin
In EarthBound, one of the main objectives of the game was to collect the eight melodies, which would combine to form an overall piece. This Victory Theme is a combination of the final four melodies out of the eight.
Brawl Origin
This victory theme is a remix of the music that would play during the opening of NES game Mother, after being highly sped up.
Gallery
Super Smash Bros. version
Melee version
Brawl version
F-Zero Victory Theme
F-Zero Victory Theme | |
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Track title | F-Zero Victory Theme |
Universe | F-Zero |
Debut game | F-Zero X (SSB, Melee), F-Zero GX (Brawl) |
Characters accompanied | Captain Falcon |
SSB, Melee Origin
This victory theme is an electric guitar-based remix of the short track that would play when a character finished a race in first place in F-Zero X.
Brawl Origin
This victory theme is an electric guitar-based remix of the short track that would play when a character finished a race in first place in F-Zero GX.
Gallery
Super Smash Bros. version
Melee version
Brawl version
Fire Emblem Victory Theme
Fire Emblem Victory Theme | |
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Track title | Fire Emblem Victory Theme |
Universe | Fire Emblem |
Debut game | Fire Emblem |
Characters accompanied | Marth Roy Ike |
Origin
This victory theme is a small, remixed orchestral excerpt from the Main Theme of Fire Emblem, which also appears as a standalone track in Brawl.
Gallery
Melee version
Brawl version
Ice Climber Victory Theme
Ice Climber Victory Theme | |
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Track title | Ice Climber Victory Theme |
Universe | Ice Climber |
Debut game | Ice Climber |
Characters accompanied | Ice Climbers |
Origin
In Ice Climber, when Popo or Nana grabbed the feet of the Condor at the end of a bonus stage, this track would play.
Gallery
Melee version
Brawl version
Game & Watch Victory Theme
Game & Watch Victory Theme | |
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Track title | Game & Watch Victory Theme |
Universe | Game & Watch |
Debut game | Super Smash Bros. Melee |
Characters accompanied | Mr. Game & Watch |
Origin
The Game & Watch flourish in Melee is in fact an original medley, based upon the typical bleeping noises that characters or other objects in a Game & Watch would make. The flourish in Brawl is a different melody, yet still draws origin from the same points.
Gallery
Melee version
Brawl version
Kid Icarus Victory Theme
Kid Icarus Victory Theme | |
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Track title | Kid Icarus Victory Theme |
Universe | Kid Icarus |
Debut game | Kid Icarus |
Characters accompanied | Pit |
Origin
This victory theme is a small excerpt of the the Title Screen theme of Kid Icarus, with an original ending. The Main Theme of Kid Icarus also appears as a standalone track in Brawl. After the release of Brawl, the soundtrack was slightly remade and appeared in Kid Icarus: Uprising whenever a match in together mode was over.
Brawl version
Pikmin Victory Theme
Pikmin Victory Theme | |
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Track title | Pikmin Victory Theme |
Universe | Pikmin |
Debut game | Pikmin |
Characters accompanied | Olimar |
Origin
This flourish is a small excerpt of the Main Theme of Pikmin, which also appears as a standalone track in Brawl.
Gallery
Brawl version
R.O.B. Victory Theme
R.O.B. Victory Theme | |
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Track title | R.O.B. Victory Theme |
Universe | R.O.B. |
Debut game | Stack-Up |
Characters accompanied | R.O.B. |
Origin
In the NES game Stack-Up, a game that the R.O.B. accessory was compatible with, this track would play before you started memory mode. This was also remixed in the Brawl track Gyromite.
Gallery
Brawl version
Metal Gear Victory Theme
Metal Gear Victory Theme | |
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Track title | Metal Gear Victory Theme |
Universe | Metal Gear |
Debut game | Metal Gear Solid |
Characters accompanied | Snake |
Origin
In Metal Gear Solid, this track has two primary uses. One of which is that it would play when VR Training was completed, and the other is that it would play when Solid Snake is killed, and the player earns a Game Over.
Gallery
Brawl version
Sonic The Hedgehog Victory Theme
Sonic The Hedgehog Victory Theme | |
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Track title | Sonic The Hedgehog Victory Theme |
Universe | Sonic The Hedgehog |
Debut game | Sonic The Hedgehog 3 |
Characters accompanied | Sonic |
Origin
The origin of this flourish was in Sonic The Hedgehog 3, which would play when Sonic The Hedgehog passed an Act. This track later returned to appear in the 2006 Xbox 360 and PlayStation 3 game Sonic The Hedgehog. This victory theme in Brawl is directly ported from the 2006 Sonic The Hedgehog, being the only victory theme in Brawl to have been directly ported from elsewhere.
Gallery
Brawl version