Gravity: Difference between revisions

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Gravity also affects how high a character is able to [[jump]]; two characters with the same jump force will not jump the same height if they have different gravity.
Gravity also affects how high a character is able to [[jump]]; two characters with the same jump force will not jump the same height if they have different gravity.
==Gravity values in ''SSB64''==
This table may or may not represent coded in-game gravities. Source: [http://www.smashboards.com/showthread.php?t=100456]
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
!Rank!!Character!!Gravity
|-
|'''1'''||{{SSB|Fox}}||4
|-
|'''2'''||{{SSB|Captain Falcon}}||3.4
|-
|'''3'''||{{SSB|Link}}||3.2
|-
|'''4-5'''||{{SSB|Donkey Kong}}||3
|-
|'''4-5'''||{{SSB|Pikachu}}||3
|-
|'''6-7'''||{{SSB|Yoshi}}||2.7
|-
|'''6-7'''||{{SSB|Ness}}||2.7
|-
|'''8-9'''||{{SSB|Mario}}||2.4
|-
|'''8-9'''||{{SSB|Kirby}}||2.4
|-
|'''10'''||{{SSB|Luigi}}||2.1
|-
|'''11'''||{{SSB|Jigglypuff}}||2
|-
|'''12'''||{{SSB|Samus}}||1.9
|}
==Gravity values in ''Melee''==
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
!Rank!!Character!!Gravity
|-
|'''n/a'''||[[Giga Bowser]]||0.25
|-
|'''1'''||{{SSBM|Fox}}||0.23
|-
|'''2'''||{{SSBM|Falco}}||0.17
|-
|'''3-5'''||{{SSBM|Bowser}}||0.13
|-
|'''3-5'''||{{SSBM|Ganondorf}}||0.13
|-
|'''3-5'''||{{SSBM|Captain Falcon}}||0.13
|-
|'''6'''||{{SSBM|Sheik}}||0.12
|-
|'''7'''||{{SSBM|Roy}}||0.114
|-
|'''8-11'''||{{SSBM|Link}}||0.11
|-
|'''8-11'''||{{SSBM|Young Link}}||0.11
|-
|'''8-11'''||{{SSBM|Pikachu}}||0.11
|-
|'''8-11'''||{{SSBM|Pichu}}||0.11
|-
|'''12-13'''||{{SSBM|Donkey Kong}}||0.1
|-
|'''12-13'''||{{SSBM|Ice Climbers}}||0.1
|-
|'''14-16'''||{{SSBM|Mario}}||0.095
|-
|'''14-16'''||{{SSBM|Dr. Mario}}||0.095
|-
|'''14-16'''||{{SSBM|Mr. Game & Watch}}||0.095
|-
|'''17'''||{{SSBM|Yoshi}}||0.093
|-
|'''18'''||{{SSBM|Ness}}||0.09
|-
|'''19'''||{{SSBM|Marth}}||0.085
|-
|'''20'''||{{SSBM|Mewtwo}}||0.082
|-
|'''21-22'''||{{SSBM|Peach}}||0.08
|-
|'''21-22'''||{{SSBM|Kirby}}||0.08
|-
|'''23'''||{{SSBM|Zelda}}||0.073
|-
|'''24'''||{{SSBM|Luigi}}||0.069
|-
|'''25'''||{{SSBM|Samus}}||0.066
|-
|'''26'''||{{SSBM|Jigglypuff}}||0.064
|}
===Notes===
*[[Wireframes]] have gravities of 0.09 (Male) and 0.073 (Female).
*[[Sandbag]] has a gravity of 0.05.


==Gravity values in ''Brawl''==
==Gravity values in ''Brawl''==


{|class="wikitable sortable" align="center" style="text-align:center"
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
!Rank!!Character!!Gravity
!Rank!!Character!!Gravity
|-
|-
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|}
|}


==Trivia==
===Notes===
*The [[Fighting Alloys]] all share Mario's gravity value of 0.075, just as they share his weight.
*The [[Fighting Alloys]] all share Mario's gravity value of 0.075, just as they share his weight.


[[Category:Game Physics]]
[[Category:Game Physics]]

Revision as of 12:30, July 16, 2011

Gravity is a measure of how fast a falling character or object reaches their maximum falling speed. A character with high gravity does not necessarily have a fast falling speed; they simply reach their top falling speed faster.

The knockback suffered by characters is based on both their weight and their gravity, with higher-gravity characters taking slightly more knockback. This is an attempt to balance the ability to combo various characters, although the effect of gravity on knockback is minor.

Gravity also affects how high a character is able to jump; two characters with the same jump force will not jump the same height if they have different gravity.

Gravity values in SSB64

This table may or may not represent coded in-game gravities. Source: [1]

Rank Character Gravity
1 Fox 4
2 Captain Falcon 3.4
3 Link 3.2
4-5 Donkey Kong 3
4-5 Pikachu 3
6-7 Yoshi 2.7
6-7 Ness 2.7
8-9 Mario 2.4
8-9 Kirby 2.4
10 Luigi 2.1
11 Jigglypuff 2
12 Samus 1.9

Gravity values in Melee

Rank Character Gravity
n/a Giga Bowser 0.25
1 Fox 0.23
2 Falco 0.17
3-5 Bowser 0.13
3-5 Ganondorf 0.13
3-5 Captain Falcon 0.13
6 Sheik 0.12
7 Roy 0.114
8-11 Link 0.11
8-11 Young Link 0.11
8-11 Pikachu 0.11
8-11 Pichu 0.11
12-13 Donkey Kong 0.1
12-13 Ice Climbers 0.1
14-16 Mario 0.095
14-16 Dr. Mario 0.095
14-16 Mr. Game & Watch 0.095
17 Yoshi 0.093
18 Ness 0.09
19 Marth 0.085
20 Mewtwo 0.082
21-22 Peach 0.08
21-22 Kirby 0.08
23 Zelda 0.073
24 Luigi 0.069
25 Samus 0.066
26 Jigglypuff 0.064

Notes

  • Wireframes have gravities of 0.09 (Male) and 0.073 (Female).
  • Sandbag has a gravity of 0.05.

Gravity values in Brawl

Rank Character Gravity
1 Fox 0.175
2 Sheik 0.1409
3 Wolf 0.13
4 Falco 0.112
5 Squirtle 0.1067
6-8 Bowser 0.1027
6-8 Ganondorf 0.1027
6-8 Captain Falcon 0.1027
9 Meta Knight 0.0956
10 Diddy Kong 0.092
11 Lucario 0.09
12 Link 0.089
13 Zero Suit Samus 0.0884
14 Pikachu 0.087
15-16 Charizard 0.085
15-16 Sonic 0.085
17 Wario 0.0842
18-19 King Dedede 0.0837
18-19 Ike 0.0837
20 Donkey Kong 0.081
21 Snake 0.08
22 Ice Clibers 0.077
23 Mr Game & Watch 0.07505
24-25 Mario 0.075
24-25 Pit 0.075
26 Yoshi 0.07347
27 Ness 0.0711
28-29 Toon Link 0.07
28-29 Ivysaur 0.07
30 Marth 0.06715
31 Zelda 0.067
32-33 Luigi 0.065
32-33 R.O.B 0.065
34 Peach 0.0632
35 Lucario 0.0625
36 Kirby 0.061
37 Olimar 0.06
38 Samus 0.058
39 Jigglypuff 0.05056

Notes

  • The Fighting Alloys all share Mario's gravity value of 0.075, just as they share his weight.