Kraid: Difference between revisions

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==Trivia==
==Trivia==
* On SSBM, his eyes are yellow rather than red.
* On SSBM, his eyes are yellow rather than red.
* Melee shows Kraid lifting his body above leg height, while in all Metroid games his body touches the ground.


{{Background characters}}
{{Background characters}}
[[Category:Metroid universe]]
[[Category:Metroid universe]]
[[Category:Background characters]]
[[Category:Background characters]]

Revision as of 06:03, July 19, 2010

Stub.png
Kraid
File:KraidTrophy copy.jpg
Kraid's Melee trophy
Universe Metroid
Debut Metroid (game)
Smash Bros. appearances Melee
Brawl
Ultimate
Console/platform of origin Nintendo Entertainment System, Family Computer Disk System
Species Unkown
Gender Male


Kraid is a boss that appears in the Metroid series. Kraid is a massive, high-ranked Space Pirate with three eyes and the ability to generate and fire spikes from his stomach and fingers. He usually appears alongside Ridley.

Metroid

Kraid appeared as a boss in Metroid, where he was part of the mini-boss duo, the other being Ridley. In the game he is about Samus' height, and fires spikes from his belly. There is no special way to kill him. His height was due to limited capability of the NES.

Super Metroid

Kraid is much larger in Super Metroid compared to the original game, being two screens tall and almost one screen wide. Most of his body is green, with a yellow belly and red eyes. Prior to defeating Kraid, the room's floor is filled with spikes. In the first part of the fight, only Kraid's upper body can be seen. He attacks by throwing spike-like nails from his fingers, which can be shot for pick-ups, and stabbing with his claw. To deal damage to him, the player must fire a Charged Shot, a Missile or a Super Missile at his eyes. He then will roar in pain, opening his mouth, which the player must shoot. He will move his hand up and down, often blocking shots aimed at his head. After enough damage has been done to him, he will rise and destroy the ceiling, but will leave two platforms for Samus to stand on. He will then start to move back and forth in the room, now also shooting bigger spikes from three holes in his belly. After its defeat, the spikes on the floor will vanish, allowing Samus to access the room on the other side, which contains the Varia Suit upgrade, required to access Norfair.

Metroid: Zero Mission

The fight is very similar to Super Metroid, but the second part has the player using the belly spikes as temporary platforms, instead of having two fixed ones. Kraid has an arguably better sprite and better animations, but sports the same look and has the same height as Super Metroid, indicating he did not grow between the events of Metroid and Super Metroid.


In SSBM

Kraid can be seen in the Brinstar Depths stage. He appears in the background rising from the acid every 15 seconds. After one big roar, he roars menacingly, and then slashes at the stage, which causes it to tilt. Since he is a background character, he cannot be hurt and can't hurt the player either. He also appears as a trophy. Kraid is much taller here than he is on any Metroid game.

In SSBB

Kraid appears as a sticker in SSBB. He raises head attacks by 33 and can be used by everyone. His artwork is from Metroid: Zero Mission

Trivia

  • On SSBM, his eyes are yellow rather than red.
  • Melee shows Kraid lifting his body above leg height, while in all Metroid games his body touches the ground.