Event 16: Power Suit ON!: Difference between revisions
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'''Power Suit ON!''' is the sixteenth [[event match]] in [[Super Smash Bros. Brawl|''Brawl'']]. The player takes control of [[Zero Suit Samus (SSBB)|Zero Suit Samus]] and must transform into [[Samus (SSBB)]] using her [[Power Suit Samus|final smash]]. | '''Power Suit ON!''' is the sixteenth [[event match]] in [[Super Smash Bros. Brawl|''Brawl'']]. The player takes control of [[Zero Suit Samus (SSBB)|Zero Suit Samus]] and must transform into [[Samus (SSBB)]] using her [[Power Suit Samus|final smash]]. The player is against two other Zero Suit Samuses (with the pink and black color schemes) on a team who attempt to stop you. All players have two stock. If one of them transforms instead of the player, the player is not penalized. Beating both of them does not affect the outcome. | ||
==Strategy== | ==Strategy== |
Revision as of 02:01, December 16, 2008
Single Event 16 Power Suit ON! | |
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Official description | Quicky! Regain the Power Suit you just lost! You'll need a smash ball to do it! |
Character(s) used | Zero Suit Samus (2 lives) |
Allies | None |
Opponent(s) | Zero Suit Samus (2 lives) Zero Suit Samus (2 lives)) |
Stage(s) | Frigate Orpheon |
Music | {{{music}}} |
Availability | Complete seven out of ten starter events |
Power Suit ON! is the sixteenth event match in Brawl. The player takes control of Zero Suit Samus and must transform into Samus (SSBB) using her final smash. The player is against two other Zero Suit Samuses (with the pink and black color schemes) on a team who attempt to stop you. All players have two stock. If one of them transforms instead of the player, the player is not penalized. Beating both of them does not affect the outcome.
Strategy
This is a very easy Event. Smash Balls appear frequently, and ironically, a CPU Samus is easier than a CPU Zero Suit Samus. When a Smash Ball appears, forget the fight and try and smash it. If you can, D-smash one of your opponents to temporarily stun them. Press B right when you get it to win. If a foe gets a Smash ball, get away or risk getting KO'd.