Event 17: Super Waterfall Climb: Difference between revisions
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'''Super Waterfall Climb''' is the 17th single-player [[event match]] in ''[[Super Smash Bros. Brawl]]''. As [[Zelda]], the player must complete one full loop of [[Rumble Falls]] without being [[KO]]'d. The stage scrolls much faster than usual, making the event far more difficult to survive. The stage will scroll faster on harder difficulty | '''Super Waterfall Climb''' is the 17th single-player [[event match]] in ''[[Super Smash Bros. Brawl]]''. As [[Zelda]], the player must complete one full loop of [[Rumble Falls]] without being [[KO]]'d. The stage scrolls much faster than usual, making the event far more difficult to survive. The stage will scroll faster on harder [[difficulty level]]s. Two sets of [[Ice Climber]]s serve as the opponents for this event. Your number of KO's determine your final score, should you survive to the end. | ||
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Farore's Wind (Up+B) will allow you to keep up with the stage fairly well, and escape opponents. | Farore's Wind (Up+B) will allow you to keep up with the stage fairly well, and escape opponents. | ||
Though you are able to transform into Sheik, this is not necessarily helpful, and will most likely take too long to avoid being KO'd | Though you are able to transform into Sheik, this is not necessarily helpful, and will most likely take too long to avoid being KO'd as the stage moves downward. | ||
{{Event Brawl}} | {{Event Brawl}} |
Revision as of 20:55, December 21, 2008
Single Event 17 Super Waterfall Climb | |
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Official description | I want to climb a waterfall at high speed. Why? Because it's there. |
Character(s) used | Zelda (1 life) |
Allies | None |
Opponent(s) | Ice Climbers (2 lives) Ice Climbers (2 lives) |
Stage(s) | Rumble Falls |
Music | {{{music}}} |
Availability | Unlockable after completing seven default events. |
Super Waterfall Climb is the 17th single-player event match in Super Smash Bros. Brawl. As Zelda, the player must complete one full loop of Rumble Falls without being KO'd. The stage scrolls much faster than usual, making the event far more difficult to survive. The stage will scroll faster on harder difficulty levels. Two sets of Ice Climbers serve as the opponents for this event. Your number of KO's determine your final score, should you survive to the end.
Strategies
Farore's Wind (Up+B) will allow you to keep up with the stage fairly well, and escape opponents.
Though you are able to transform into Sheik, this is not necessarily helpful, and will most likely take too long to avoid being KO'd as the stage moves downward.