Event 17: Super Waterfall Climb: Difference between revisions

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'''Super Waterfall Climb''' is the seventeenth single-player event match in Super Smash Bros. Brawl. The player, as Zelda, must climb up to the top of the Rumble Falls stage while the stage scrolls upward incredibly fast without being KOed. The Ice Climbers also appear attempting to keep up as well as KO Zelda. If you lose your life before reaching the top of the stage, you lose.
'''Super Waterfall Climb''' is the seventeenth single-player event match in Super Smash Bros. Brawl. As Zelda, the player must complete one loop of Rumble Falls without being KOed. The stage scrolls faster than usual, making the event either harder for the offensive player, or easier for the evasive player. Two sets of Ice Climbers serve as the opponents for this event, attempting to KO Zelda, as well as keep up with the scrolling of the stage, however, KOing them is not necessary. If Zedla is KOed, you fail the event.




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==Strategies==
==Strategies==


If you don't want to fight, use your Up+B attack often to keep up with the camera and confuse your opponents.
If you don't want to fight, use your Up+B (Farore's Wind) attack often to keep up with the camera and confuse your opponents.


{{Event Brawl}}
{{Event Brawl}}

Revision as of 06:27, July 5, 2008

Single Event 17
Super Waterfall Climb
Official description I want to climb a waterfall at high speed. Why? Because it's there.
Character(s) used Zelda
Allies None
Opponent(s) Ice Climbers
Stage(s) Rumble Falls
Music {{{music}}}
Availability Unlockable after completing seven default events.

Super Waterfall Climb is the seventeenth single-player event match in Super Smash Bros. Brawl. As Zelda, the player must complete one loop of Rumble Falls without being KOed. The stage scrolls faster than usual, making the event either harder for the offensive player, or easier for the evasive player. Two sets of Ice Climbers serve as the opponents for this event, attempting to KO Zelda, as well as keep up with the scrolling of the stage, however, KOing them is not necessary. If Zedla is KOed, you fail the event.


Stub.png


Strategies

If you don't want to fight, use your Up+B (Farore's Wind) attack often to keep up with the camera and confuse your opponents.