Ness (SSBB): Difference between revisions
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'''Ness''' (ネス, ''Nesu'') is an unlockable character in ''[[Super Smash Bros. Brawl]]''. | '''Ness''' (ネス, ''Nesu'') is an [[unlockable character]] in ''[[Super Smash Bros. Brawl]]''. | ||
==How to unlock== | ==How to unlock== | ||
Line 23: | Line 23: | ||
==Pros and Cons== | ==Pros and Cons== | ||
===Pros:=== | ===Pros:=== | ||
* Three projectiles of varying | * Three projectiles of varying usefulness | ||
* Can absorb many projectiles with down B, restoring health, and can reflect any projectile with forward smash | * Can absorb many projectiles with down B, restoring health, and can reflect any projectile with forward smash | ||
* Forward | * Forward Smash has long range, high knockback, and decent damage | ||
* Large second jump | * Large second jump | ||
* PK Thunder (Up B recovery) has long range and high knockback | * PK Thunder (Up B recovery) has long range and high knockback | ||
* Forward Aerial is a quick, disjointed, multi-hit attack with decent knockback on the end | * Forward Aerial is a quick, disjointed, multi-hit attack with decent knockback on the end | ||
* Down Aerial is a spike | |||
* Back Aerial has a powerful sweet-spot | |||
* Small target | * Small target | ||
* Dash A can set up for aerial combos | * Dash A can set up for aerial combos | ||
* Powerful grabs | * Powerful grabs | ||
===Cons:=== | ===Cons:=== | ||
*Light | * Light | ||
*Projectiles are all fairly situational | * Projectiles are all fairly situational | ||
*Smashes are on the slow side | * Smashes are on the slow side | ||
*Up and Down Smashes weak | * Up and Down Smashes weak | ||
*PK Thunder can be interecepted, gimping his recovery, and requires specific conditions to work properly | * PK Thunder can be interecepted, gimping his recovery, and requires specific conditions to work properly | ||
*Slow without advanced techniques | * Slow without advanced techniques | ||
*Extremely | * Extremely short grab range | ||
*Recovery only works on certain levels | * Recovery only works on certain levels | ||
*Up+B has some ending lag | * Up+B has some ending lag | ||
==Changes from [[Super Smash Bros. Melee|Melee]] to Brawl== | ==Changes from [[Super Smash Bros. Melee|Melee]] to Brawl== |
Revision as of 01:09, March 10, 2008
- This article is about Ness's appearance in Super Smash Bros. Brawl. For other uses, see Ness.
Ness | |
---|---|
Ness | |
Universe | EarthBound |
Appears in | SSB SSBM SSBB |
Availability | Unlockable |
Ness (ネス, Nesu) is an unlockable character in Super Smash Bros. Brawl.
How to unlock
Complete one of the following:
- Play 5 matches in Brawl, then defeat Ness
- Reflect 10 projectiles, then defeat Ness
- Get Ness to join your party in The Subspace Emissary
Pros and Cons
Pros:
- Three projectiles of varying usefulness
- Can absorb many projectiles with down B, restoring health, and can reflect any projectile with forward smash
- Forward Smash has long range, high knockback, and decent damage
- Large second jump
- PK Thunder (Up B recovery) has long range and high knockback
- Forward Aerial is a quick, disjointed, multi-hit attack with decent knockback on the end
- Down Aerial is a spike
- Back Aerial has a powerful sweet-spot
- Small target
- Dash A can set up for aerial combos
- Powerful grabs
Cons:
- Light
- Projectiles are all fairly situational
- Smashes are on the slow side
- Up and Down Smashes weak
- PK Thunder can be interecepted, gimping his recovery, and requires specific conditions to work properly
- Slow without advanced techniques
- Extremely short grab range
- Recovery only works on certain levels
- Up+B has some ending lag
Changes from Melee to Brawl
- PK Flash charges and travels further
- No double jump cancel
- PK Thunder travels tighter, making it easier to hit self
Role in the Subspace Emissary
Ness shows up saving Lucas from the giant King P. statue, which is soon revealed to be his nemesis, Pokey Minch. Both Lucas and Ness then team up and defeat Pokey and his machine. Afterwards, Wario attacks him with his Trophy Gun, but Ness successfully dodges each shot. Wario, however, then aims at Lucas, forcing Ness to push Lucas out of harm's way and take the trophy-izing arrow from the Trophy Gun.
Later on, he and Luigi revived, thanks to, King Dedede's caps. They revive King Dedede and team up to rescue Lucas and the others in order to defeat Taboo. [1]
Special Moves
Special Movements
Up: Nods and says "Okay."
Side: Poses with his bat, Babe Ruth style.
Down: Waves PK shots from his fingers around the ground.
On-Screen Appearance:Teleports using PK Teleport and shakes off some soot after crashing into the stage.
External Links
Fighters in Super Smash Bros. Brawl | |
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Veterans | Bowser · Captain Falcon · Donkey Kong · Falco · Fox · Ganondorf · Ice Climbers · Jigglypuff · Kirby · Link · Luigi · Mario · Marth · Mr. Game & Watch · Ness · Peach · Pikachu · Samus · Yoshi · Zelda / Sheik |
Newcomers | Diddy Kong · Ike · King Dedede · Lucario · Lucas · Meta Knight · Olimar · Pit · Pokémon Trainer (Charizard · Ivysaur · Squirtle) · R.O.B. · Snake · Sonic · Toon Link · Wario · Wolf · (Zero Suit Samus) |