Bayonetta (SSBU)/Neutral attack/Hit 3: Difference between revisions
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[[File:BayonettaJab3SSBU.gif|thumb|450px|Hitbox visualization showing Bayonetta's third jab.]] | [[File:BayonettaJab3SSBU.gif|thumb|450px|Hitbox visualization showing Bayonetta's third jab.]] | ||
[[File:BayonettaJab3BulletArtsSSBU. | [[File:BayonettaJab3BulletArtsSSBU.gif|thumb|300px|Hitbox visualization showing Bayonetta's third jab Bullet Arts.]] | ||
==Overview== | ==Overview== |
Latest revision as of 18:15, October 14, 2024
Overview[edit]
Hitboxes[edit]
Attack[edit]
Bullet Arts[edit]
One bullet is first shot from Bayonetta's right arm gun, then another is shot from her left arm gun.
Timing[edit]
Attack[edit]
Upon reaching the continuability window, the move transitions into the rapid jab if the button has been pressed at least 3 times and released at least 2 times since the start of the third jab (not the first, unlike other characters' rapid jabs).
Hitboxes | 7-8 |
---|---|
Bullet Arts window | 10 |
Continuability window | 17-39 |
Interruptible | 40 |
Animation length | 49 |
Bullet Arts[edit]
Up to 10 consecutive bullets from each gun (20 total) can be fired by holding the button, with each one adding 7 frames to the move's duration. Otherwise, the Bullet Arts extension lasts 14 frames.
Right arm bullet | 1 |
---|---|
Left arm bullet | 4 |
Loop point | 7-8 |
Animation length | 14 |
Lag time |
Hitbox |
Loop point |
State change |
Continuable |
Earliest continuable point |
Interruptible |
|