Sora (SSBU): Difference between revisions

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*Sora possesses a special midair jump. When jumping in midair, Sora will ascend in a floatier, curved trajectory with significantly more height, similar to the midair jumps of {{SSBU|Ness}}, {{SSBU|Mewtwo}}, {{SSBU|Lucas}}, and {{SSBU|Kazuya}}.
*Sora possesses a special midair jump. When jumping in midair, Sora will ascend in a floatier, curved trajectory with significantly more height, similar to the midair jumps of {{SSBU|Ness}}, {{SSBU|Mewtwo}}, {{SSBU|Lucas}}, and {{SSBU|Kazuya}}.
*Each of Sora's Keyblade hits generate a cartoony star effect and a unique hit sound, emulating the hit effects from the ''Kingdom Hearts'' games (and specifically, when hitting enemies with the Kingdom Key, Sora's main weapon of choice).
*Each of Sora's Keyblade hits generate a cartoony star effect and a unique hit sound, emulating the hit effects from the ''Kingdom Hearts'' games (and specifically, when hitting enemies with the Kingdom Key, Sora's main weapon of choice).
*Upon Sora landing the final hit in a stamina battle, a special slow motion zoom will play that fades the screen to white before the Announcer says "Game!". This is reminiscent of the visual effects of landing the killing blow against a major enemy in the ''Kingdom Hearts'' games.  
*Upon Sora landing the final hit in a stamina battle, a special slow-motion zoom will play that fades the screen to white before the Announcer says "Game!". This is reminiscent of the visual effects of landing the killing blow against a major enemy in the ''Kingdom Hearts'' games.  
*Sora is a lightweight, being at most the weight of {{SSBU|Little Mac}}. Currently, he is confirmed to be lighter than {{SSBU|Isabelle}}, {{SSBU|Greninja}}, and {{SSBU|Young Link}}. As Sakurai explained in his reveal presentation, the reasoning behind Sora's light weight is due to his floaty airborne characteristics in combat, and not his mass, similarly to {{SSBU|Mewtwo}}.  
*Sora is a lightweight, being at most the weight of {{SSBU|Little Mac}}. Currently, he is confirmed to be lighter than {{SSBU|Isabelle}}, {{SSBU|Greninja}}, and {{SSBU|Young Link}}. As Sakurai explained in his reveal presentation, the reasoning behind Sora's light weight is due to his floaty airborne characteristics in combat, and not his mass, similarly to {{SSBU|Mewtwo}}.  
{{MovesetTable
{{MovesetTable
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|nsdesc=Sora casts one of three different spells: Firaga, Thundaga and Blizzaga, with each use cycling through the spells in the list. He starts with Firaga by default, then switches to Thundaga, then Blizzaga, and then back to Firaga again according to the command icon above his mugshot. Firaga is a fireball that moves straight, which can be tapped to fire continuously, and acts as a conventional projectile. Thundaga generates three vertical thunderbolts in front of Sora one at a time, which can combo into each other; they cover less distance in the air but are very effective for edgeguarding due to their vertical coverage. Blizzaga fires a stream of short-ranged ice crystals similar to [[Blizzard]] which can freeze opponents and grant an opening. All three moves are counted as energy [[projectile]]s and can thus be [[absorb]]ed, [[Pocket]]ed and [[reflect]]ed, though all versions are difficult to use if Pocketed since they are either weak or possess vertical hitboxes.
|nsdesc=Sora casts one of three different spells: Firaga, Thundaga and Blizzaga, with each use cycling through the spells in the list. He starts with Firaga by default, then switches to Thundaga, then Blizzaga, and then back to Firaga again according to the command icon above his mugshot. Firaga is a fireball that moves straight, which can be tapped to fire continuously, and acts as a conventional projectile. Thundaga generates three vertical thunderbolts in front of Sora one at a time, which can combo into each other; they cover less distance in the air but are very effective for edgeguarding due to their vertical coverage. Blizzaga fires a stream of short-ranged ice crystals similar to [[Blizzard]] which can freeze opponents and grant an opening. All three moves are counted as energy [[projectile]]s and can thus be [[absorb]]ed, [[Pocket]]ed and [[reflect]]ed, though all versions are difficult to use if Pocketed since they are either weak or possess vertical hitboxes.
(Firaga and Blizzaga are based on their use and Sora's animations from Kingdom Hearts 1, while Thundaga is based on Sora's animation from Kingdom Hearts 1 but the straight line shots of lightning are based on using the spell as Sora in Kingdom Hearts 358/2 Days.)
 
(Firaga and Blizzaga are based on their use and Sora's animations from the original ''Kingdom Hearts'', while Thundaga is based on Sora's animation from ''Kingdom Hearts'' but the straight-line shots of lightning are based on using the spell as Sora in ''Kingdom Hearts 358/2 Days''.)
|ssname=Sonic Blade
|ssname=Sonic Blade
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**{{SSBU|Mario}}'s overall role (acting like the "big good" among the fighters, briefly wielding the Keyblade, summoning Sora to help rescue the other fighters from darkness, and befriending Sora at the end) is a homage to King Mickey Mouse's role in the ''Kingdom Hearts'' series, as Mario is Nintendo's company mascot much as Mickey is for Disney.
**{{SSBU|Mario}}'s overall role (acting like the "big good" among the fighters, briefly wielding the Keyblade, summoning Sora to help rescue the other fighters from darkness, and befriending Sora at the end) is a homage to King Mickey Mouse's role in the ''Kingdom Hearts'' series, as Mario is Nintendo's company mascot much as Mickey is for Disney.
**Sora's ability to fly around magically during his reveal trailer coincides with his 'fly' ability from the original ''Kingdom Hearts'' game, an ability he learned from {{iw|khwiki|Peter Pan}} while in {{iw|khwiki|Neverland}}.  
**Sora's ability to fly around magically during his reveal trailer coincides with his 'fly' ability from the original ''Kingdom Hearts'' game, an ability he learned from {{iw|khwiki|Peter Pan}} while in {{iw|khwiki|Neverland}}.  
***In the ''Peter Pan'' films, one's ability to fly relies on two factors: Pixie Dust and "Happy Thoughts". Sora's jovial demeanor throughout the opening of the trailer is what enables him to fly at all, while the glittering lights that trail behind him while flying is Pixie Dust which was gifted to him by Peter Pan and {{iw|khwiki|Tinker Bell}}.
***In the ''Peter Pan'' films, one's ability to fly relies on two factors: Pixie Dust and "Happy Thoughts". Sora's jovial demeanor throughout the opening of the trailer is what enables him to fly at all, while the glittering lights that trail behind him while flying are Pixie Dust which was gifted to him by Peter Pan and {{iw|khwiki|Tinker Bell}}.
**The scene of Sora and the female {{SSBU|Villager}} sitting next to each other on [[Jungle Japes]] references both Kairi, Sora's friend, and the {{iw|khwiki|Destiny Islands}}, the homeworld of Sora. It specifically references the talk Sora and Kairi have in the first game about their upcoming journey to venture to new worlds with Riku on their newly-made raft.
**The scene of Sora and the female {{SSBU|Villager}} sitting next to each other on [[Jungle Japes]] references both Kairi, Sora's friend, and the {{iw|khwiki|Destiny Islands}}, the homeworld of Sora. It specifically references the talk Sora and Kairi have in the first game about their upcoming journey to venture to new worlds with Riku on their newly-made raft.
**Sora meeting up with {{SSBU|Cloud}} references their team-up and Cloud's involvement during multiple ''Kingdom Hearts'' games.  
**Sora meeting up with {{SSBU|Cloud}} references their team-up and Cloud's involvement during multiple ''Kingdom Hearts'' games.  
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*If one counts {{SSBU|Bowser Jr.}} and the Koopalings as separate characters, Sora has the most Fighter Spirits in the game, with five.
*If one counts {{SSBU|Bowser Jr.}} and the Koopalings as separate characters, Sora has the most Fighter Spirits in the game, with five.
*Despite having his proportions from the original ''Kingdom Hearts'', Sora's stance and crouch height resemble his battle pose from ''Kingdom Hearts II'' and ''III''.
*Despite having his proportions from the original ''Kingdom Hearts'', Sora's stance and crouch height resemble his battle pose from ''Kingdom Hearts II'' and ''III''.
*Unlike in the ''Kingdom Hearts'' series, Sora's P1 and P5 renders have him hold the Keyblade such that the teeth face upward, in contrast to how the teeth face downward in his other renders and his P1 fighter spirit. This is to reflect his artwork from the original ''Kingdom Hearts'', in which he holds the Keyblade in a similar manner.
*Unlike in the ''Kingdom Hearts'' series, Sora's P1 and P5 renders have him hold the Keyblade such that the teeth face upward, in contrast to how the teeth face downward in his other renders and his P1 fighter spirit. This is to reflect his artwork from the original ''Kingdom Hearts'', in which he holds the Keyblade similarly.


==References==
==References==
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