King Dedede (SSBU)/Neutral special: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:KingDededeInhaleStartSSBU.gif|thumb| | [[File:KingDededeInhaleStartSSBU.gif|thumb|350px|King Dedede's neutral special, Inhale, when it starts.]] | ||
[[File:KingDededeInhaleSSBU.gif|thumb| | [[File:KingDededeInhaleSSBU.gif|thumb|350px|King Dedede's neutral special, Inhale.]] | ||
==Overview== | ==Overview== | ||
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===Inhale=== | ===Inhale=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Windboxes|50}} | |||
{{HitboxTableTitle|Windboxes| | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
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|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|flinchless=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 | ||
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|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|flinchless=t | |||
}} | }} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=3 | |id=3 | ||
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|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|flinchless=t | |||
}} | }} | ||
|} | |} | ||
{{UltimateGrabboxTableHeader}} | {{UltimateGrabboxTableHeader}} | ||
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|{{head|Bayonetta|SSBU|s=20px}}{{head|Fox|SSBU|s=20px}}{{head|Kirby|SSBU|s=20px}}{{head|Meta Knight|SSBU|s=20px}}{{head|Mewtwo|SSBU|s=20px}}{{head|Mr. Game & Watch|SSBU|s=20px}}{{head|Olimar|SSBU|s=20px}}{{head|Pikachu|SSBU|s=20px}}{{head|Sephiroth|SSBU|s=20px}}{{head|Squirtle|SSBU|s=20px}}{{head|Zero Suit Samus|SSBU|s=20px}}||75 - 81||12% | |{{head|Bayonetta|SSBU|s=20px}}{{head|Fox|SSBU|s=20px}}{{head|Kirby|SSBU|s=20px}}{{head|Meta Knight|SSBU|s=20px}}{{head|Mewtwo|SSBU|s=20px}}{{head|Mr. Game & Watch|SSBU|s=20px}}{{head|Olimar|SSBU|s=20px}}{{head|Pikachu|SSBU|s=20px}}{{head|Sephiroth|SSBU|s=20px}}{{head|Squirtle|SSBU|s=20px}}{{head|Zero Suit Samus|SSBU|s=20px}}||75 - 81||12% | ||
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|{{head|Duck Hunt|SSBU|s=20px}}{{head|Falco|SSBU|s=20px}}{{head|Little Mac|SSBU|s=20px}}{{head|Rosalina|SSBU|s=20px}}{{head|Sonic|SSBU|s=20px}}{{head|Zelda|SSBU|s=20px}}||82 - 87||13% | |{{head|Duck Hunt|SSBU|s=20px}}{{head|Falco|SSBU|s=20px}}{{head|Little Mac|SSBU|s=20px}}{{head|Rosalina|SSBU|s=20px}}{{head|Sonic|SSBU|s=20px}}{{head|Sora|SSBU|s=20px}}{{head|Zelda|SSBU|s=20px}}||82 - 87||13% | ||
|- | |- | ||
|{{head|Daisy|SSBU|s=20px}}{{head|Diddy Kong|SSBU|s=20px}}{{head|Greninja|SSBU|s=20px}}{{head|Ice Climbers|SSBU|s=20px}}{{head|Inkling|SSBU|s=20px}}{{head|Isabelle|SSBU|s=20px}}{{head|Joker|SSBU|s=20px}}{{head|Lucario|SSBU|s=20px}}{{head|Lucas|SSBU|s=20px}}{{head|Lucina|SSBU|s=20px}}{{head|Marth|SSBU|s=20px}}{{head|Mii Brawler|SSBU|s=20px}}{{head|Mythra|SSBU|s=20px}}{{head|Ness|SSBU|s=20px}}{{head|Palutena|SSBU|s=20px}}{{head|Peach|SSBU|s=20px}}{{head|Steve|SSBU|s=20px}}{{head|Toon Link|SSBU|s=20px}}{{head|Villager|SSBU|s=20px}}{{head|Wolf|SSBU|s=20px}}{{head|Young Link|SSBU|s=20px}}||88 - 94||14% | |{{head|Daisy|SSBU|s=20px}}{{head|Diddy Kong|SSBU|s=20px}}{{head|Greninja|SSBU|s=20px}}{{head|Ice Climbers|SSBU|s=20px}}{{head|Inkling|SSBU|s=20px}}{{head|Isabelle|SSBU|s=20px}}{{head|Joker|SSBU|s=20px}}{{head|Lucario|SSBU|s=20px}}{{head|Lucas|SSBU|s=20px}}{{head|Lucina|SSBU|s=20px}}{{head|Marth|SSBU|s=20px}}{{head|Mii Brawler|SSBU|s=20px}}{{head|Mythra|SSBU|s=20px}}{{head|Ness|SSBU|s=20px}}{{head|Palutena|SSBU|s=20px}}{{head|Peach|SSBU|s=20px}}{{head|Steve|SSBU|s=20px}}{{head|Toon Link|SSBU|s=20px}}{{head|Villager|SSBU|s=20px}}{{head|Wolf|SSBU|s=20px}}{{head|Young Link|SSBU|s=20px}}||88 - 94||14% |
Revision as of 22:12, January 23, 2022
Overview
Update History
- Fixed King Dedede's knockback facial expression after Inhaling an opponent holding an explosive item.
- Fixed reflected Charge Shot from Samus that would launch the other way using Inhale.
- Opponents now properly gain intangibility when caught by Inhale; previously opponents would become stuck in hitstun during Inhale.
- Scenarios where the opponent would not escape from Inhale after King Dedede gets hitstunned at a specific frame has been fixed.
- Fixed an issue where Inhaling certain projectile would become stuck at the center of the stage.
- The move has less startup (frame 17 → 14).
- The grounded version's grabboxes are larger (Z offset: 4u → 4u—7u (initial), 5u—9u → 5u—12u (vacuum), greatly improving its range.
Windboxes and grabs
Inhale
ID | Radius | Bone | Offset | G | A | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Start | |||||||||||||||||||||||
0 | 9.0 | top | 0.0 | 9.0 | 4.0 to 7.0 | ||||||||||||||||||
Loop | |||||||||||||||||||||||
0 | 5.0 | top | 0.0 | 9.0 | 5.0 to 12.0 |
Spit
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 12.0% | Forward | 0 | 0 | 0 | 0.0× | None |
Star
The star's damage depends on the spat out character, correlating loosely to their weight. If a projectile is spat out, it is instead equal to 1.5× of its damage.
Characters | Weight range | Star damage |
---|---|---|
62 - 68 | 10% | |
75 - 81 | 12% | |
82 - 87 | 13% | |
88 - 94 | 14% | |
95 - 100 | 15% | |
101 - 107 | 16% | |
108 - 113 | 17% | |
116 - 118 | 18% | |
127 - 133 | 20% | |
135 | 21% |
Timing
Grab startup | 14-16 |
---|---|
Grab loop + windboxes | 17- |
Interruptible (from release) | 20 |
Animation length (from release) | 34 |
Lag time |
Loop point |
Flinchless hitbox |
Grab |
Interruptible |
|