Heaven's Door: Difference between revisions
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==Origin== | ==Origin== | ||
[[File:Heaven's Door origin.gif|thumb|left|250px|Kazuya performing Heaven's Door | [[File:Heaven's Door origin.gif|thumb|left|250px|Kazuya performing Rage Dive into Heaven's Door.]] | ||
Heaven's Door is a move introduced to Devil Kazuya in ''Tekken Tag Tournament''. It is essentially a follow up to Dragon Uppercut, done by holding the ↗ directional pad after the move, dealing extra 15 damage to the opponent. Due to his absence in ''Tekken 5'', Devil Jin gains access to this move, and has kept it since. From ''Tekken 5'' onwards, it can grab against aerial opponents as well. | Heaven's Door is a move introduced to Devil Kazuya in ''Tekken Tag Tournament''. It is essentially a follow up to Dragon Uppercut, done by holding the ↗ directional pad after the move, dealing extra 15 damage to the opponent. Due to his absence in ''Tekken 5'', Devil Jin gains access to this move, and has kept it since. From ''Tekken 5'' onwards, it can grab against aerial opponents as well. | ||
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Revision as of 12:33, July 4, 2021
Heaven's Door | |
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Heaven's Door in Ultimate. | |
User | Kazuya |
Universe | Tekken |
Heaven's Door (ヘブンズドア, Heaven's Door) is Kazuya's down special move.
Overview
Kazuya does a short hopping uppercut. If he successfully grabs the opponent, he will fly in his Devil Kazuya form and crash down to the ground, dealing large damage. Kazuya can aim the direction he flies in when crashing down, but if the opponent's damage is low they can try to influence it as well, much like Flying Slam. It has 10% damage-based armor from frames 5-14, making it useful as a defensive option. If used in the air, it gives a small amount of horizontal drift, technically giving it very niche use as a recovery tool.
If Kazuya's Rage mechanic is active while performing the move on the ground, it turns into a Rage Drive, dealing more damage with a Special Zoom effect. Using Heaven's Door in the air however won't turn it into a Rage Drive. The Rage Drive can also be activated with a command input (→ ↓ ↘ + held attack/special) or a simple grab. The command input deals even more damage and knockback, KOing at very early percentages.
Instructional quote
Move List | Grab the opponent in front of you and rise upward, then slam them to the ground. This attack ignores an opponent's shield. |
Origin
Heaven's Door is a move introduced to Devil Kazuya in Tekken Tag Tournament. It is essentially a follow up to Dragon Uppercut, done by holding the ↗ directional pad after the move, dealing extra 15 damage to the opponent. Due to his absence in Tekken 5, Devil Jin gains access to this move, and has kept it since. From Tekken 5 onwards, it can grab against aerial opponents as well.