Captain Falcon (SSBU)/Forward aerial: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
|||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:CaptainFalconFAirSSBU.gif|thumb| | [[File:CaptainFalconFAirSSBU.gif|thumb|350px|Hitbox visualization showing Captain Falcon's forward aerial.]] | ||
==Overview== | ==Overview== | ||
{{competitive expertise}} | |||
Captain Falcon performs his notorious [[Knee Smash]]. While the sweetspot only lasts one frame, it's immensely powerful when it hits. Because of its sheer power, it deals high shield damage, makes a great edgeguarding tool, combo finisher, and punishes airdodges if the player reads it correctly or whiffed aerial moves. Even the sourspot has a purpose in edgeguards as a poking tool on aerial opponents in the middle of recovering. Outside of its one frame sweetspot, the move has other problems in its decently high landing lag. | Captain Falcon performs his notorious [[Knee Smash]]. While the sweetspot only lasts one frame, it's immensely powerful when it hits. Because of its sheer power, it deals high shield damage, makes a great edgeguarding tool, combo finisher, and punishes airdodges if the player reads it correctly or whiffed aerial moves. Even the sourspot has a purpose in edgeguards as a poking tool on aerial opponents in the middle of recovering. Outside of its one frame sweetspot, the move has other problems in its decently high landing lag. | ||
==Update History== | ==Update History== | ||
Line 8: | Line 9: | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=22.0% | |damage=22.0% | ||
|angle=32 | |angle=32 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=81 | |ks=81 | ||
Line 31: | Line 33: | ||
|damage=6.0% | |damage=6.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=35 | |bk=35 | ||
|ks=80 | |ks=80 | ||
Line 45: | Line 48: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
{{HitboxTableTitle|Late hit| | {{HitboxTableTitle|Late hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=3.0% | |damage=3.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=35 | |bk=35 | ||
|ks=80 | |ks=80 | ||
Line 69: | Line 73: | ||
|damage=3.0% | |damage=3.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=35 | |bk=35 | ||
|ks=80 | |ks=80 |
Revision as of 19:26, January 22, 2022
Overview
Captain Falcon performs his notorious Knee Smash. While the sweetspot only lasts one frame, it's immensely powerful when it hits. Because of its sheer power, it deals high shield damage, makes a great edgeguarding tool, combo finisher, and punishes airdodges if the player reads it correctly or whiffed aerial moves. Even the sourspot has a purpose in edgeguards as a poking tool on aerial opponents in the middle of recovering. Outside of its one frame sweetspot, the move has other problems in its decently high landing lag.
Update History
- The sweetspot is larger (3.0u → 3.75u).
Hitboxes
Timing
Attack
Initial autocancel | 1-4 |
---|---|
Clean hit | 14 |
Late hit | 15-30 |
Ending autocancel | 42- |
Interruptible | 46 |
Animation length | 59 |
Landing lag
Interruptible | 19 |
---|---|
Animation length | 30 |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|