User:DevinWash97/Light Realm: Difference between revisions
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m (Spirit Name Standardization) |
m (Text replacement - "(\[\[Drill \(item\)\|Drill\]\]|{{[Bb]\|Drill\|item}})" to "Drill") |
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|[[Garden of Hope]] ([[Battlefield form]]) | |[[Garden of Hope]] ([[Battlefield form]]) | ||
|•Slippery Stage | |•Slippery Stage | ||
|•Reinforcements will appear during the battle<br>•The stage's platforms are very slippery<br>•The enemy starts the battle with a | |•Reinforcements will appear during the battle<br>•The stage's platforms are very slippery<br>•The enemy starts the battle with a [[Drill]] | ||
|''{{SSBUMusicLink|Pikmin|Mission Mode - Pikmin 3}}'' | |''{{SSBUMusicLink|Pikmin|Mission Mode - Pikmin 3}}'' | ||
|- | |- |
Latest revision as of 09:19, June 6, 2023
Spirit battles[edit]
Spirit | Battle parameters | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Universe | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music |
816 | Smoky Progg | Pikmin | •Mario | 1,600 | Distant Planet (Battlefield form) | •Metal Shift | •The enemy will occasionally turn metal | Stage Select - Pikmin 2 | ||
459 | Eevee | Pokémon | •Yoshi (×3) () | 1,400 | Yoshi's Island | N/A | •Only certain Pokémon will emerge from Poké Balls (Eevee) •Reinforcements will appear during the battle |
Main Theme - Pokémon Red & Pokémon Blue (Melee) | ||
850 | Celeste | Animal Crossing | •Jigglypuff | 3,800 | Smashville | N/A | •The enemy favors down specials | Outdoors at 7 p.m. (Sunny) / Main Street - Animal Crossing: New Leaf | ||
245 | Guardian | The Legend of Zelda | •Giant R.O.B. | 3,800 | Great Plateau Tower (Ω form) | N/A | •The enemy has super armor and is hard to launch or make flinch •Stamina battle •The enemy favors neutral specials |
Nintendo Switch Presentation 2017 Trailer BGM | ||
1,065 | Charlotte Aulin | Castlevania | •Zelda •Richter |
3,700 | Bridge of Eldin (Battlefield form) | N/A | •The enemy's special moves have increased power •The enemy favors side specials •Reinforcements will appear during the battle |
Hail from the Past | ||
780 | Metal Sonic | Sonic | •Metal Sonic | 4,600 | Windy Hill Zone | N/A | •Timed Stamina battle •The enemy is metal •The enemy starts the battle with a Rocket Belt |
Sonic Heroes | ||
913 | Tron Bonne | Mega Man | •Wendy •Tiny R.O.B. (×2) |
3,600 | Wuhu Island (Talon Rock) | N/A | •Take your strongest team into this no-frills battle | We're Robots (Dr. Wily Stage 2) | ||
954 | Reyn | Xenoblade Chronicles | •Ryu | 4,300 | Gaur Plain (Battlefield form) | N/A | •The enemy has super armor but moves slower •Timed Stamina battle •The enemy loves to taunt |
Time to Fight! - Xenoblade Chronicles | ||
538 | Chespin | Pokémon | •Ivysaur •Ivysaur (×2) |
1,500 | Kongo Jungle | N/A | •The enemy favors neutral specials •Only certain Pokémon will emerge from Poké Balls (Chespin) |
Battle! (Wild Pokémon) - Pokémon X / Pokémon Y | ||
97 | Kammy Koopa | Mario | •Bayonetta | 2,000 | Paper Mario | •Invisibility | •All fighters are invisible after a little while •The enemy starts the battle with a Star Rod |
Airship Theme - Super Mario Bros. 3 | ||
950 | Bonus Fruit | Pac-Man | •Pac-Man (x2) | 2,100 | Pac-Land (Ω form) | N/A | •Timed battle •The enemy favors neutral specials |
PAC-MAN | ||
793 | Blaze the Cat | Sonic | •Robin | 4,100 | Green Hill Zone (Battlefield form) | •Hazard: Lava Floor | •The floor is lava •The enemy's explosion and fire attacks have increased power •The enemy starts the battle with a Fire Flower |
Reach for the Stars | ||
269 | Gravity Suit | Metroid | •Samus | 3,800 | Castle Siege (Underground Cavern) | •Hazard: High Gravity | •Your jumping power decreases | Sector 1 | ||
801 | Charlie | Pikmin | •Alph (×3) (,,) | 1,200 | Garden of Hope (Battlefield form) | •Slippery Stage | •Reinforcements will appear during the battle •The stage's platforms are very slippery •The enemy starts the battle with a Drill |
Mission Mode - Pikmin 3 | ||
316 | Don Bongo | Yoshi | •Giant King Dedede | 3,900 | Yoshi's Story | •Move Speed ↑ •Move Speed ↓ |
•The enemy has increased move speed after a while •The enemy is giant •The enemy has reduced move speed |
Yoshi's Story (Melee) | ||
59 | Chargin' Chuck | Mario | •Wario Team (×4) | 1,800 | Super Mario Maker (Battlefield form) | N/A | •The enemy favors dash attacks | Ground Theme - Super Mario World | ||
442 | Farfetch'd | Pokémon | •Falco | 1,800 | Golden Plains (hazards off) | N/A | •The enemy starts the battle with a Lip's Stick | Main Theme - Pokémon Red & Pokémon Blue (Brawl) | ||
802 | Brittany | Pikmin | •Alph | 9,600 | Garden of Hope (Battlefield form) | •Item Tidal Wave •Item: Food |
•Timed battle •The enemy becomes more powerful after eating •Items will be pulled toward the enemy |
Garden of Hope (Remix) | ||
344 | Gryll | Kirby | •Jigglypuff | 1,700 | Green Greens (Battlefield form) | •Item: Warp Star | •The enemy is easily distracted by items | Green Greens (Melee) | ||
818 | Iridescent Glint Beetle | Pikmin | •Gold Squirtle | 4,400 | Distant Planet | N/A | •Timed Stamina battle •The enemy tends to avoid conflict |
Forest of Hope | ||
580 | Master Belch | EarthBound | •Wario | 4,200 | Mario Bros. (Battlefield form) | •Defense ↓ •Hazard: Sticky Floor |
•The floor is sticky •You have reduced defense after a little while |
Unfounded Revenge / Smashing Song of Praise | ||
131 | Rabbid Kong | Mario | •Bunny Donkey Kong | 1,700 | 3D Land | N/A | •The enemy's punches and elbow strikes have increased power | Arcade Bunny's Theme | ||
681 | Sakura (Fire Emblem) | Fire Emblem | •Isabelle •Corrin |
9,100 | Reset Bomb Forest (hazards off) | N/A | •Defeat the main fighter to win •The enemy heals over time |
Lost in Thoughts All Alone (Remix) | ||
1,109 | Mite | Super Smash Bros. | •Tiny Mr. Game & Watch Team (x9) () | 8,700 | Shadow Moses Island | •Hazard: Screen Flip | •The screen will suddenly flip •Defeat an army of fighters |
Step: The Plain | ||
768 | Strangelove | Metal Gear | •Bayonetta •Metal R.O.B. |
1,600 | Midgar (Battlefield form) | N/A | •Defeat the main fighter to win •Reinforcements will appear during the battle •The enemy is metal |
Main Theme - METAL GEAR SOLID PEACE WALKER | ||
912 | Roll Caskett | Mega Man | •Isabelle •Diddy Kong |
3,700 | Pilotwings | •Item: Hocotate Bomb | •Take your strongest team into this no-frills battle | Light Plane (for 3DS / Wii U) | ||
217 | Ricky | The Legend of Zelda | •Little Mac | 1,800 | Bridge of Eldin (Battlefield form) | N/A | •The enemy loves to jump •The enemy has increased jump power |
Tal Tal Heights | ||
1,135 | Andy | Advance Wars | •Dr. Mario •Snake (×8) |
3,400 | Halberd (Ship deck) | •Health Recovery •Item: Exploding Types |
•The enemy is healed when the enemy's at high damage •Defeat an army of fighters |
Filled with Hope | ||
910 | Sigma | Mega Man | •Ganondorf | 9,500 | Midgar (hazards off) | N/A | •The enemy's melee weapons have increased power •Stamina battle |
X vs ZERO | ||
157 | Ellie | Donkey Kong | •Squirtle Team (x4) | 2,100 | Jungle Japes | N/A | •The enemy favors neutral specials | Snakey Chantey | ||
207 | Deku Link | The Legend of Zelda | •Diddy Kong | 3,700 | Distant Planet (Battlefield form) | •Item Tidal Wave •Item: Lip's Stick |
•The enemy favors neutral specials •Certain items will appear in large numbers after a little while •The enemy is easily distracted by items |
Saria's Theme | ||
168 | Kalypso | Donkey Kong | •Wendy Team (x4) | 1,800 | Kongo Falls | N/A | •The enemy starts the battle with a Rocket Belt •The enemy has increased move speed |
Boss 2 - DK: Jungle Climber | ||
253 | Beedle | The Legend of Zelda | •Shulk •Toon Link |
2,600 | Gaur Plain (Battlefield form) | •Item: Beetle | •Items will be pulled toward the enemy | Dragon Roost Island | ||
364 | Poppy Bros. Jr. | Kirby | •Young Link (×2) | 1,500 | Yoshi's Island | •Item: Bob-omb | •The enemy's down special has increased power •The enemy favors down specials in the air |
Green Greens (for 3DS / Wii U) | ||
338 | ChuChu | Kirby | •Jigglypuff | 2,400 | Dream Land | •Hazard: Sticky Floor | •The floor is sticky | Planet Popstar | ||
1,285 | Rayman | Rayman | •Sonic | 9,100 | The Great Cave Offensive (Battlefield form) | •Assist Trophy Enemies (Sukapon) | •The enemy's physical attacks have increased power •Stamina battle •Hostile assist trophies will appear |
Sunset Heights | ||
803 | Red Pikmin | Pikmin | •Tiny Incineroar Team (×12) | 3,900 | Garden of Hope (Battlefield form) | •Hazard: Lava Floor | •The floor is lava •The enemy's explosion and fire attacks have increased power •Stamina battle |
Main Theme - Pikmin (Original) | ||
760 | The Boss | Metal Gear | •Zero Suit Samus | 13,900 | Garden of Hope (Ω form) | •Defense ↑ •Hazard: Poison Floor |
•The floor is poisonous •Timed Stamina battle •The enemy has increased defense when the enemy's at high damage |
Snake Eater | ||
902 | Slash Man | Mega Man | •Mega Man (x3) | 2,100 | Garden of Hope (Battlefield form) | •Hazard: Sticky Floor | •The floor is sticky •Stamina battle •The enemy favors back air attacks |
We're Robots (Dr. Wily Stage 2) | ||
155 | Squitter | Donkey Kong | •Diddy Kong | 3,600 | Jungle Japes | •Move Speed ↓ | •You have reduced move speed | Ice Cave Chant | ||
861 | Leif (Animal Crossing) | Animal Crossing | •Diddy Kong | 3,500 | Yoshi's Island | •Item: Timer | •The enemy is easily distracted by items | Title Theme - Animal Crossing | ||
890 | Top Man | Mega Man | •Mega Man Team (×4) | 1,700 | Distant Planet (Ω form) | N/A | •The enemy's dash attacks have increased power •Stamina battle |
Top Man Stage | ||
1,146 | Muddy Mole | Mole Mania | •Donkey Kong | 1,700 | The Great Cave Offensive (Battlefield form) | •Item: Pitfall | •Take your strongest team into this no-frills battle | Float Islands (from Kirby Retro Medley) | ||
420 | Venusaur | Pokémon | •Giant Ivysaur | 4,500 | Garden of Hope (Battlefield form) | •Hazard: Poison Floor | •The floor is poisonous •The enemy is giant |
Main Theme - Pokémon Red & Pokémon Blue (Brawl) | ||
972 | Mòrag | Xenoblade Chronicles | •Lucina •Palutena |
2,400 | Gaur Plain (Battlefield form) | •Hazard: Lava Floor | •Defeat the main fighter to win •The floor is lava |
Battle!! - Xenoblade Chronicles 2 | ||
1,240 | Mio & Mayu Amakura | Fatal Frame | •Daisy •Peach |
4,700 | Luigi's Mansion | •Assist Trophy Enemies (Yuri Kozukata) | •Timed battle •Hostile assist trophies will appear when the enemy's at high damage •The enemy tends to avoid conflict |
On the Hunt -Gloomy Manor Ver.- (Instrumental) | ||
1,268 | Specter Knight | Shovel Knight | •Richter | 3,900 | Bridge of Eldin (hazards off) | N/A | •The enemy starts the battle with a Death's Scythe •The enemy has increased move speed |
Flash in the Dark (Dr. Wily Stage 1) | ||
1,041 | Cap'n Cuttlefish | Splatoon | •Mii Brawler (Vince's Hat, Skull Kid's Outfit) | 3,300 | Mushroom Kingdom U (Rock-Candy Mines) | N/A | •The enemy's ranged weapons have increased power •The enemy has increased move speed |
Calamari Inkantation | ||
60 | Wiggler | Mario | •Yoshi | 1,600 | Yoshi's Island (Melee) | •Attack Power ↑ •Item: Lip's Stick |
•The enemy becomes powerful when badly damaged | Ground Theme - Super Mario World | ||
860 | Cyrus & Reese | Animal Crossing | •Ice Climbers | 9,400 | Smashville | •Item Tidal Wave •Hazard: Low Gravity |
•Gravity is reduced •Certain items will appear in large numbers after a little while |
2:00 a.m. - Animal Crossing: Wild World | ||
165 | Tiki Tak Tribe | Donkey Kong | •Diddy Kong Team (x4) ( | 1,700 | Kongo Falls | N/A | •Take your strongest team into this no-frills battle | Jungle Hijinxs | ||
33 | Toadette | Mario | •Villager •Mii Brawler (Toad Hat, Toad Outfit) |
2,600 | The Great Cave Offensive (Battlefield form) | N/A | •The enemy is easily distracted by items | Plucky Pass Beginnings | ||
489 | Shedinja | Pokémon | •Reflect Mr. Game & Watch | 4,000 | Luigi's Mansion | •Temporary Invincibility | •The enemy reflects projectiles •The enemy will occasionally be invincible •Stamina battle (Opponent has 1 HP) |
Battle! (Wild Pokémon) - Pokémon Ruby / Pokémon Sapphire | ||
194 | Kaepora Gaebora | The Legend of Zelda | •Young Link | 3,700 | Distant Planet (Battlefield form) | •Hazard: Screen Flip | •The screen will suddenly flip after a little while | Ocarina of Time Medley | ||
584 | Duster | EarthBound | •Luigi | 2,500 | Pac-Land (Battlefield form) | •Item: Smoke Ball •Hazard: Fog |
•The stage is covered in fog •The enemy's kicks and knee strikes have increased power |
You Call This a Utopia?! | ||
1,156 | Girl from Hajimari no Mori | Hajimari no Mori | •Villager •Ness |
2,300 | Duck Hunt (Battlefield form) | •Hazard: Fog | •The stage is covered in fog •The enemy favors down specials |
Yūyūki Medley | ||
1,258 | Mallo | Pushmo | •Jigglypuff | 9,100 | Paper Mario | •Sudden Final Smash | •The enemy will suddenly have a Final Smash when the enemy's at high damage •The enemy favors grabs and throws |
Welcome Center | ||
658 | Soren | Fire Emblem | •Robin •Ike |
1,800 | Temple (Battlefield form) | •Magic and PSI Unleashed | •The enemy favors special moves •All fighters' magic and PSI attacks have increased power |
Victory Is Near | ||
817 | Swooping Snitchbug | Pikmin | •Pit Team (×4) | 1,900 | Distant Planet (hazards off) | •Item: Boss Galaga | •The enemy is easily distracted by items | Main Theme - Pikmin (Original) | ||
542 | Xerneas | Pokémon | •Lucario | 9,400 | Garden of Hope (hazards off) | •Flowery | •You constantly take minor damage •Only certain Pokémon will emerge from Poké Balls (Xerneas) •The enemy is injured but powerful |
Battle! (Champion) - Pokémon X / Pokémon Y | ||
723 | Viridi | Kid Icarus | •Mii Swordfighter (Viridi Wig, Viridi Outfit) •Kirby |
13,700 | Reset Bomb Forest | N/A | •Defeat the main fighter to win •The enemy's special moves have increased power •Timed battle |
Wrath of the Reset Bomb | ||
1,212 | Ashley Robbins | Trace Memory | •Isabelle •Villager |
3,700 | Luigi's Mansion | N/A | •The enemy is invisible | Main Theme - Luigi's Mansion (Brawl) |
Boss[edit]
No. | Image | Name | Type | Power | Stage | Music |
---|---|---|---|---|---|---|
1,095 | Master Hand | ??? | ??? | Final Destination | Master Hand | |
1,105 | Galeem | ??? | ??? | ??? | Galeem |
Captured Fighters[edit]
32 fighters (with Pokémon Trainer counting as one) are found outside this realm. Mario is always the first fighter to be awakened. When the player reaches the crossroads, they have a decision to awaken Sheik, Marth or Villager. Once the player awakens one of them, Master Hand creates a force field, blocking the paths to the other two fighters. The only way to reach them by defeating a boss or circumvented by looping back to the other side.