Peach (SSBU)/Down smash: Difference between revisions
Derekblue1 (talk | contribs) m (Updated with new information) |
mNo edit summary |
||
Line 3: | Line 3: | ||
==Overview== | ==Overview== | ||
Peach does a | Peach does a clockwise spin on her left leg and utilizes the edge of her dress. Down smash is a multi-hit smash attack. Each hit deals 2.0% damage (2.8% when fully charged) and the final hit deals 3% damage (4.2% when fully charged). Down smash deals 15% damage in total (21% damage in total). The animation length is longer than forward smash and up smash making the move punishable. If Peach [[spotdodge]]s, she can perform a down smash to launch opponents. Instead of [[2 frame punish]]ing the opponent with a down tilt, she can perform down smash at the ledge; the opponent may be launched at an unexpected angle. Down smash can finish the combo if the opponent is on the ground. While pressuring the opponent's [[shield]], Peach can perform down smash to [[shield poke]]. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 06:02, June 9, 2020
Overview
Peach does a clockwise spin on her left leg and utilizes the edge of her dress. Down smash is a multi-hit smash attack. Each hit deals 2.0% damage (2.8% when fully charged) and the final hit deals 3% damage (4.2% when fully charged). Down smash deals 15% damage in total (21% damage in total). The animation length is longer than forward smash and up smash making the move punishable. If Peach spotdodges, she can perform a down smash to launch opponents. Instead of 2 frame punishing the opponent with a down tilt, she can perform down smash at the ledge; the opponent may be launched at an unexpected angle. Down smash can finish the combo if the opponent is on the ground. While pressuring the opponent's shield, Peach can perform down smash to shield poke.
Hitboxes
Timing
Charges between | 1-2 |
---|---|
Hits 1-6 | 6-7, 10-11, 14-15, 18-19, 22-23, 26-27 |
Hit 7 | 30-31 |
Interruptible | 55 |
Animation length | 69 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Interruptible |
|