Super Smash Bros. Brawl

Pikachu (SSBB)/Down tilt: Difference between revisions

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{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableHeader}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=fox
|char=pikachu
|bn=19
|bn=19
|id=0
|id=0
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}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=fox
|char=pikachu
|bn=21
|bn=21
|id=1
|id=1
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}}
}}
{{BrawlHitboxTableRow
{{BrawlHitboxTableRow
|char=fox
|char=pikachu
|bn=22
|bn=22
|id=2
|id=2

Revision as of 01:37, April 19, 2020

Overview

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 7% 0 Sakurai angle 12 100 0 2.4 19 Bone needs plaintext name 0.0 0.0 0.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Tail (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 7% 0 Sakurai angle 12 100 0 3.84 21 Bone needs plaintext name 0.0 0.0 -1.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Tail (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
2 0 7% 0 Sakurai angle 12 100 0 4.8 22 Bone needs plaintext name 0.0 0.0 3.0 1.0x 1.0x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Tail (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png

Timing

Hitboxes 7-9
Interruptible 19
Animation length 21
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible