Template:SSB4 to SSBU changelist: Difference between revisions
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*[[Blue Falcon]]: | *[[Blue Falcon]]: | ||
**{{nerf|The starting hit has smaller hitboxes (19.0u/22.0u/19.0u → 16.0/18.0/16.0) with altered displacements (hitbox 0: 10.0 Z-axis displacement → 13; hitbox 2: 50.0 Z-axis displacement → 45). This significantly reduces its range, especially right in front of Falcon.}} | **{{nerf|The starting hit has smaller hitboxes (19.0u/22.0u/19.0u → 16.0/18.0/16.0) with altered displacements (hitbox 0: 10.0 Z-axis displacement → 13; hitbox 2: 50.0 Z-axis displacement → 45). This significantly reduces its range, especially right in front of Falcon.}} | ||
**{{nerf|The finishing hit has | **{{nerf|The finishing hit has significantly lower knockback scaling (165 → 135), no longer being a potential One-hit KO, and rendering it fairly average in strength overall, even despite the general nerfs to final smashes in general.}} | ||
**{{change|Blue Falcon releases flames on both sides when the Blue Falcon itself is on the racetrack, making it appear much like a falcon itself.}} | **{{change|Blue Falcon releases flames on both sides when the Blue Falcon itself is on the racetrack, making it appear much like a falcon itself.}} | ||
**{{change|The track Captain Falcon drives on sports a new design with no side rails, better matching the rail-less sections of ''F-Zero'' race tracks.}} | **{{change|The track Captain Falcon drives on sports a new design with no side rails, better matching the rail-less sections of ''F-Zero'' race tracks.}} |
Revision as of 12:27, February 28, 2020
This template contains the technical changelists for all veterans from Super Smash Bros. 4 in the transition to Super Smash Bros. Ultimate. If you're an autoconfirmed user, you can edit it and locate characters by using your browser's search function, but please be sure to verify all changes you add to the template via resources such as the games' scripts (which can be found here), and in-game testing if necessary.